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Author Topic: Any Tips or Suggestions for Facing Space Marines?  (Read 5313 times)

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Offline Wyddr

  • Author Eminence: Hereticus Liber Daemonica | Fio'shas Shi
  • Lazerous Penguin
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  • Posts: 5087
  • Country: us
    • My blog about SF/F stuff
  • Armies: Daemons, Imperial Fists, Tau, Ksons, Vostroyans
Re: Any Tips or Suggestions for Facing Space Marines?
« Reply #20 on: October 19, 2016, 09:54:15 AM »
I'm pretty sure Wyddr's got some Commandos hiding in the bushes to keep an eye on us Orks to make sure we don't get out of hand.

What can I say, the Ordo Xenos is good at it's job.  8)

Dog of War is right, though - combi-charging to limit the dred's exposure to grenades is a good plan. If the "unofficial" FAQ becomes official, the options of removing a dred in close combat get much, much smaller for marines (which I think is a lousy change, as it hobbles a lot of dedicated antitank units in assault, among which are Tankbustas, Fire Dragons, Demolition Veterans, and so on and so forth).

Lootas are a pain in the butt. I will continue to destroy them as quickly as possible (well, most likely), but it's very annoying to *have* to make such plans every game.

Honestly, the only ways to keep them alive is to (1) take two units (but that eats a heavy slot, as mentioned) or Battlewagon (which also eats a heavy slot). Even in those instances, some armies (Marines in particular) can wipe them out pretty fast.


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