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Author Topic: 1000pt. list. Rough Idea not exact point costs.  (Read 667 times)

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Offline *Box*

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1000pt. list. Rough Idea not exact point costs.
« on: June 5, 2006, 01:32:02 PM »
HQ-Lt. Power Weapon, Plasma Pistol, Wind of Chaos, Daemonic Aura With infiltrate and Icon

HQ- Lord Power Fist, Combi Melta, Daemonic Aura, Daemonic Speed with infiltrate

Troops-10man marine squad,Bolt Pistol CC Weapon,Mark of Khorne, with infiltrate and icon, Champ Power Fist Bolt Pistol

Troops-6man Marine squad, Bolters, Plamsa Gun, Heavy Bolter

Troops-10 Bloodletters

Elites-Obliterator

Fast Attack-6 Bikes with Icon, Champ With Powerfist

Heavy-Predator Lascannon Heavy bolters

The idea is to get the bikes to turbo boost behind enemy lines and summon up the daemons. If bikes die then hopefully those squads will infiltrate behind enemy lines and summon the daemons.The Obliterator and Predator will give AT support and fire support.

Hows it sound?
« Last Edit: June 5, 2006, 06:20:08 PM by ~Toast?! »
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So how does 540+20D6 attacks grab you?

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Offline Lord of Winter and War

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Re: 1000pt. list. Rough Idea not exact point costs.
« Reply #1 on: June 5, 2006, 04:33:04 PM »
I say loose the lord, add in another marine squad, or give the infiltrating and/or bike squads Power fist armed champs. But really it is much easier to criticise the list if you give us/me more detail, like what the squads have, what the HQ's are decked out with.
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Offline *Box*

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Re: 1000pt. list. Rough Idea not exact point costs.
« Reply #2 on: June 5, 2006, 06:20:46 PM »
Alright I updated it so it is more detailed.

Check it out and help me out! 

Thanks Alot
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So how does 540+20D6 attacks grab you?

My Space Marines


Offline Drek

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Re: 1000pt. list. Rough Idea not exact point costs.
« Reply #3 on: June 5, 2006, 09:14:54 PM »
Your points are a bit off as what you have listed costs almost 1300 pts.

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Troops-10man marine squad,Bolt Pistol CC Weapon,Mark of Khorne, with infiltrate and icon, Champ Power Fist Bolt Pistol

Mark of Khorne makes these Berzerkers and Berzerkers can not infiltrate I believe.  Also, you have this included as a Troops choice but I don't see a MoK on your general. That being the case, make the Zerks 8 for Sacred number reasons.  You may want to invest in a Rhino too to get them across the board.

Your sorcerer (Lt.) can not take Infiltrate with the Mark of Tzeentch which is the only way he can get Wind of Chaos.  Incidentally I would remove this guy altogether unless you are making a Tzeentch army or playing more then 1k points.

I would use a diff weapon on your lord, possibly a Dark Blade as you want to use his high initiative in CC.

10 Bloodletters is very expensive in 1k.  I would drop it to 8 to get the sacred number and shave points.

Offline HiveFleet Darwin

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Re: 1000pt. list. Rough Idea not exact point costs.
« Reply #4 on: June 6, 2006, 08:52:42 AM »
Drop infiltrate from your lord/lt its way to expensive to use in this low of pts games. Also drop the power fist from him.  It totally throws away his inititive which is his biggest selling point

Plasma pistol needs to go. from the LT. He has 2 other shooting options, (fleet and wind of chaos) a 3rd is totally uneccessary.

Your MoK guys are indeed elites.

@Drek
You don't get any of the sarcred number rules unless you play a world eaters army.  This is black legion with some khorne.
There is such a thing as too many attacks.
tyranids, 3000ish points W:many L:few T:1
Better living through forced evolution.
Chaos 2000ish pts

Offline Drek

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Re: 1000pt. list. Rough Idea not exact point costs.
« Reply #5 on: June 6, 2006, 12:51:36 PM »
Ahh... my bad on the sacred numbers then.  I play World Eaters =)

 


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