Campaign Rules and InformationFluff behind the Competition
A swirling tempest of blue-green errupts as Warlord Anakron's Fleet rips out of the Warp and back into real space in the Olnuma System. "Where are weze!" Bellowed the Warlord from his captain's chair. "Hurry up so we can get ta krumpin!" Dozens of Gretchen poured over the sensor relays and starcharts desperate to find the answer before angering the Warlord further. He was already disappointed and agitated at the long journey inside the massive Space Hulk Kellamitty had taken for his command ship.
Behind him stood the diminutive Warphead Bogdurk, who tapped the Warlord nervously on the shoulder. "WHAT IS IT BOGDURK!" bellowed the Warlord.
"Well, boss, we can't stay here."
"And why Zoggin Not! Isn't there anyfing here fer us ta Krump?!"
"Look at this sensor report, these pyramids on the third moon."
"Ya theyze look like Pyramids, so what!"
The Warphead with a gleam of terror in his eyes whispered "Morgargdurlurkgulsh ardregsnikslag." All of a sudden the busy room drew quiet.
"Morgargdurlurkgul-what?"
"Morgargdurlurkgulsh ardregsnikslag, the fortress of ancient, terrifying power, land of waiting death, pain and destruction. The home of the undying silver boyz."
Out from the hallway crept the faint smell of pipe smoke, as the Manic Mek Muklaz entered the bridge. "Morgargdurlurkgulsh ardregsnikslag you say. Seems interesting. Warlord Anakron, I've been hopin we might find someplace like this. Legendz say that the metals of dem silver boyz were alive. If we can find out how dey make dat metal, I can make a stompa, no the whole fleet invincibal."
A toothy grin crept over the Warlord's face. "Get da boyz ready, we'ze gonna do some Lootin."
...
The Tomb began to power up after countless millennia. For decades the ancient sensors had noticed the passing presence of man, orklings and other races; but nothing to warrant awakening the Tomb as a whole. Nothing that is until now. As several fleets of ships entered and exited the systems of the Necron Multiverse, it was now time to awaken the Cells and to once again harvest the stars. Yet as the Necron Cells began to emerge from their ancient alcoves of dormancy, they knew instantly that something had gone terribly wrong.
When the Necron Cells had last gone into stasis, they knew it would be for millennia, and took strides to ensure that when they awoke things would be as they should. However somewhere along the line something went wrong. The Necrodermis Generator was offline, and due to the unaccounted variables of polar shifts, seismic instabilities, and continental drifts, this piece of technology was unaccounted for. Without a functional generator, it would prove difficult for their army to repair at the speeds necessary to engage in long-term conflicts. Were such a device to fall into the hands of any other race, a succesful defense against the long-term machinations of the Necrontyr might possibly be developed. Fortunately, there was just one presence in the area with enough mass to prove problematic - that of the Orks.
The chrome green colossus known to the Imperium as File 100111 0111 111, codenamed "El Deceivio" saw the flaw instantly as he awoke from status; thus he called his warriors to rise and retreive the "Necrodermus Generator". He also sent out relays to as many other Necron Cells as he could in the hopes that somehow his communica would be received and answered so that multiple Necron Cells could work in unison to not only retreive the "Necrodermus Generator" but also to erradicate the multiverse of these impudent green upstarts.
A link to the thread with the the rules
http://www.40konline.com/index.php?topic=205138.0