ok b4 u read on i was debating over using an strike force or an normal ultheway army. Depending on the replys that i will get(hopefully) ill post an opiniated normal ultheway list, as for the one below it will be the strike force.
Farseer:Sp, Fortune, WB TOTAL: 277pts
Farseer:Sp, Fortune, WB
Farseer:Sp, Mind War, WB
Warlock:Sp, ccw, Enhance
Warlock:Sp, ccw, Augment, rune of witnessing
Warlock:Sp, ccw,
Warlock:Sp, ccw,
Avatar TOTAL: 206pts
Warlock: Sp, WB, Enhance
Warlock: Sp, WB, Destructor
Warlock: Sp, WB, Destructor
6 S Hawks TOTAL: 189pts
Exarch: sustained assault, power weapon
5 jet bikes TOTAL: 241pts
Warlock: WB, Enhance
x2 16 black guardians TOTAL: 372pts
x2 Wrlock:, Sp, ccw, Conceal * one with wraithgate
x2 warwalkers:
scatter laser starcannon* havent figured to do the weapons in paris or not* TOTAL: 210pts
3 dark reapers TOTAL: 195pts
Exarch: fast shot, EML
* Units in the wraithgate:
Avatars unit
Jet bikes
S Hawlks
2x warwalkers used in seperate units
ok i have 1690pts above and 110 pts to spend some where, i own more stuff but im trying to keep a "fast theme" for the army im considering vypers to fill the points, normally a friend lends me two of them but i sure i wont be able to get ahold of him in time to use them, the reapers dont really fit my style of play b/c of the fast theme also i know that every SM player there will have a speeder and they have ALWAYS aimed for the reapers
so im seeing it as a huge points cost but its nice to have around ya know
?
Tactics: i make my army into a reverse V having my 2 squads of gardians lined up behind some type of cover to where they wont take fire head on, i Fot both units re-rolling the sv's for the one with the wraithgate, ill deploy the wraithgate when i can get halfway to the enimy so that my hawlks, bikes, avatar can jump into H2H without suffering too much dammage while the Warwalkers provid some fire to weaken srtong enimy units. the reapers are there to weaken up small units, ive seen a recent SM tactic to use the min/with heavy weapon units. In the cases where im vs hord armies ill deploy the gate early and upen up fire then procede to H2H.
Enimies: im expecting imperial guard, Sm, tyrinids, chaos (khorne, maybe iron worriors), SoB and one or two other eldar players, the recent winner of previous turnies is a 13th company army list but since its been toned down from the ussual 2250 im thinking he'll run his normal imperial guard.
Welp the floor is open
, all and any ideas are welcome, especialy tactics for new or different uses of exsisting units welcome