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Author Topic: [1500] Casual Khorne Daemonkin - First list  (Read 1123 times)

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Offline wayniac

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[1500] Casual Khorne Daemonkin - First list
« on: September 16, 2016, 11:38:03 AM »
Going off my thread below, I'm really thinking KDK will be a better and more fun choice for me to pick.  I'm thinking this for a first start (keep in mind have not played 40k in a decade so some of this formation/detachment stuff is a bit confusing still, I hope I didn't get anything wrong):
 
++ BLOOD HOST DETACHMENT ++
SLAUGHTERCULT
Chaos Lord (Warlord) - 165 points
- Axe of Khorne, Juggernaut of Khorne, Aura of Dark Glory
 
Possessed (5) - 150 points
 
Chaos Space Marines (8 ) - 179 points
- Bolters, Bolt Pistols and CCW
- 1x Meltagun
- Aspiring Champion w/Combi-Melta, Power Axe
- Chaos Rhino - 35 points
 
Bloodletters (8 ) - 80 points
 
Chaos Cultists (8 ) - 58 points
- Autopistols and CCW
 
Chaos Cultists (8 ) - 58 points
- Autopistols and CCW
 
GOREPACK
Chaos Bikers (3) - 96 points
- 2x Meltaguns
 
Chaos Bikers (3) - 96 points
- 2x Meltaguns
 
Flesh Hounds (5) - 80 points
 
Flesh Hounds (5) - 80 points
 
WAR ENGINE
Maulerfiend - 130 points
- Magma Cutters
 
WAR ENGINE
Maulerfiend - 130 points
- Magma Cutters
 
WAR ENGINE
Soul Grinder - 135 points
- Harvester Cannon and Claw
 
This comes to 1,472 if I haven't miscalculated anything.  I don't have a lot of these things yet (I only have the CSM squad, Rhino and cultists so far) so list is open to change but I'd like to keep the basic idea being an actual Chaos Marine army beyond just bikers and a lord.  Not trying to be uber competitive, but I'd also like to not lose all the time.

Offline Wyddr

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Re: [1500] Casual Khorne Daemonkin - First list
« Reply #1 on: September 16, 2016, 12:24:29 PM »
Okay, so I've gotta run in a minute, but basic comments:

Given the tiny units, you are setting yourself up to earn a lot of blood tithe, since getting your own units wiped out is going to be pretty easy. The trouble is going to be wiping out the *enemy* units with such tiny units of your own. My basic critique would be that there isn't a good hammer unit in this list. I'd like there to be a slightly beefier unit of bikes for the Lord to trot along with on his Jugger (granted they can't turboboost at that point, but still).

The Soul Grinder should get the Phlegm Bombardment, as that makes it a really dangerous prospect in both the shooting *and* assault phases. The Maulerfiends are fine, as-is.

That's about what I've got.   

 


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