Like most people, I expect, I saw stats of firearms in the LATD codex (Well, the Eye of Terror Codex) and thought to myself:
"Well.. it's somewhat similar to a bolter, but it has the getting hot rule. Kinda sucks."
I never really paid it much heed, just thinking that it was a somewhat silly and easy way to kill your mutants. I mean, they can't shoot worth a damn, they'll kill more of themselves than they will of the enemy.
And thats where it stayed until just now. When I saw that mutants can exchange their single close combat weapon (big whop) for firearms for free. Even if you never shoot the guns the whole game, you don't lose any combat effectiveness at all. It's almost like you may as well give the mutants the firearms.
And yet.... it is to shoot them, or not to shoot them, which is the question. I mean, mutants come a dime a dozen, and in up to squads of 30. I figure 30 mutants with bolter like guns is bound to kill *something* right? Even if they nuke themselves in the process.
Or it could give you something to shoot if you're still out of charge range, but might have rapid-fire (oh god, the horror!)
I guess my question is: does anybody have any experience using "firearms" and is this as bad of an idea as I sometimes think it is?
Thanks,
Invidious