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Author Topic: Good/Bad/Funny/randomthing to happen in 40k!  (Read 233992 times)

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Offline Not The Emperor

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #60 on: December 21, 2006, 01:40:40 AM »
Well, really it was the incinerator and one storm bolter ;D

Well I lost my entire 1000 point army to a khorne army who lost 1 berserker. 

P.S. My  incinerator and one storm bolter
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Offline Kjata

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #61 on: December 21, 2006, 03:28:55 AM »
A guy is debating with his friend wether to assault my LRC with his farseer. He does, and scores a pen hit. My 7 termies and their grand master bail out, and I remember thinking "oh well, itll take 66 wounds to kill them." 10 wounds later, six terminators were dead.

And then, to add insult to injury, i fired a psycannon at the farseer, as a "beslubber you termy killer." Missed 2, failed to wound.

Offline Mr.Peanut (Turtleproof)

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #62 on: December 21, 2006, 09:54:00 AM »
The most recent game I played was a Nightfight using the Cityfight set in which I fielded a Fireprism with no one in the turret.  Two turns in a row I flew close to a Scout squad that was out in the open and lined-up a shot only to roll a 2 to hit both times.  Four more times I tried to shoot but the turret gunner was "looking the other way."
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Offline Dryad

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #63 on: December 21, 2006, 10:14:14 AM »
The most recent game I played was a Nightfight using the Cityfight set in which I fielded a Fireprism with no one in the turret.  Two turns in a row I flew close to a Scout squad that was out in the open and lined-up a shot only to roll a 2 to hit both times.  Four more times I tried to shoot but the turret gunner was "looking the other way."

Lately my Prism Pilots have been forgetting about their BS upgrades as well... I think they didn't get the memo...  :D

I remember a really important Challenge League game I needed to win a little while ago against The Thousand Sons. I was using my USF right before the new dex came out. The turn that I opened the Gate, 20 Stormies, 9 Banshees, and a 7 man council charged into a lone squad of TS Marines and a Dreadnought. I had more than enough Witchbaldes to drop the Dread, and more than enough power weapons to cut down a few Marines. I missed all my to-wound rolls with the Banshees, and the TS Marines made all their Saves versus the Witchblades and Stormies. The Dread didn't take a single scratch. When they hit back, they killed enough stuff to win the assault, and I failed my Morale and ran for the hills. He didn't catch me on the sweep, but it was his turn next... On his turn, he did what Thousand Sons do best and pumped 20 bolters, Doom Bolt, And a Plasma Cannon into the back of my running army with no cover around at all... It was just one of those days where statistical odds showed no mercy for me.

Offline BrotherCaptainRace

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #64 on: December 21, 2006, 10:52:05 AM »
Played a 3-way "capture the flag" type game - objective was a randomly moving figure in the center of the board, had to stay in contact with him for 1 turn and then get him off the table under your control to win.  My BA opponent got to him first and got him into a Rhino (because my Rhino failed a Difficult Terrain test) which then survived three turns of shooting against it's side and rear armour from my Predator, Land Speeders, Devastators, and Vindicator for the win.  I couldn't even shake the blasted thing!

Also, my first 4 games with DE were pretty very ugly - especially vs. IG.  I've yet to find the skaven-faced punk who saw my army the first time out and said "Bye bye."  His snide remark led me to bring much suffering to the players in the area at the hands of my DE.  I'm looking to extend that reach very soon.

Offline Mecha

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #65 on: December 21, 2006, 05:17:30 PM »
was fighting tyranids and another tyranid player with GK (me) and necron (ally)

tyranids were eating everything alive, popping my vechiles, killing all my termies, necrons werent doing too badly, till he decided to deep strike his monolith.

he deep strikes, all goes well, he then uses his power matrix for the large blast template thing.

bad idea, it scatters back, lands dead center on the monolith, and destroyes itself.
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Offline Marcus Fenix

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #66 on: December 21, 2006, 06:27:40 PM »
ha! this just goes to show you how crazy 40k is.
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Offline Tyhaldras

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #67 on: December 21, 2006, 07:19:28 PM »
One game a few years ago, my Craftworld Eldar against Dark Angels at 1500 points.

First three turns my guided Dark Reapers kill nothing while the rest of my shooting takes out maybe half a dozen marines.

So when the entire marine army minus a predator reaches my lines my Banshees charge. They proceed to kill nothing for two rounds of combat before dying and the rest of the army is riddled with bolters and incinerated with plasma. I gave up once I realized my army had forgot to load their weapons and turn on their power weapons.  :P
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Offline SeriousCallersOnly

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #68 on: December 21, 2006, 07:38:02 PM »
I got one going each way:

Losing more casualties to exploding plasma weapons than enemy action over 4 turns, my marines vs Saim Hann.

Losing an entire 1500pt BA army, bar the chap and 1 of his DC, before reaching enemy lines, only for my two remaing boys to be defeated by fire warriors in hand to hand.

Offline AceKng1

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #69 on: December 21, 2006, 10:21:34 PM »
Getting 12 wounds from shuri cats on my GM with GKTermie Retinue of 4 and rolling exactly five 1s, leaving only the GM with 2 wounds left.  Then in assault dodging every single warp spider attack including the power weapon exarch only to wound myself with holocaust.
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Offline Redlion

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #70 on: December 22, 2006, 03:30:01 AM »
Where to begin, lol. In 2nd edition I lost almost all my wraithguard due to their goofy rule, if they rolled a one to hit they could get sucked into the warp themselves. You also used a little template. well I lost 3 of them that way in one turn.

Another bad one was when I had a warp spider roll snake eyes, on their 2nd jump, and had to take a morale test and of course failed that as well. Lol. I lost that whole unit, just because of that one stupid roll.

Another time I was using the Baharroth as a swooping exarch, and he was behind terrain, but his little feather stuck up over it. I had previously asked the guy if he was considered hidden/out of LoS, before the game, because thats where I sat him up at. Well he said yes he was hidden.

He got 1st turn, then his vindicare, decides to shoot him. I almost told the guy off, it was at my house, so being a gracious host, I let him get away with it. Of course he killed my exarch.

Offline IronToe

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #71 on: December 22, 2006, 06:05:47 AM »
killing 1700 points of tyranids in an Escalation game before any of them are able to leave their deployment zone except the infiltrating genestealers and his deepstrikers witch dies the turn they show up whit an mech eldar army that doesn't begin whit anything on the table.

PS 1: 3 of his warriors was able to charge but that was because i unloaded my dire avengers to close :P
PS 2:  Bladestrorming Carnifexes to death is loads of fun
   

Offline muffinman331

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #72 on: December 22, 2006, 10:58:23 AM »
I have a few even though I have only been really playing for a few months.

Eldar v. Chaos: neer the end of the game, his dreadnot decides to bloodfrenzy at the last minute, charging my farseer and one remaining warlock. Farseer misses with all of his attacks. Warlock steps up and destroys the dreadnot with his witchblade. game ended in a draw due to the death of "Tex" (the dread). it was priceless.

In a cleanse mission against 13th company (I think). most of both of our armies are dead by the end of the game. all he had left was a pack of wolfen, and all I had was one vyper with both of its guns missing. Alpha mission, though so we tied. the vyper had been shot at several turns by plasma and rockets, but survuved. it was charged at least four times by a whole pack of wolves, but never died.

Against a demonhunters army, gray knight temranators deepstrike near my Avatar, but fail to notice the banshees right behind them. they failed to wound the avatar in shooting, then got wiped out by the banshees. at the end of the game, I had lost a total of two rangers and one guardian out of 1500 pts. he had only one squad of grey knights left on the board, under half strength.

3way against tau and space marines. one squad of guardians, no warlock, one rocket launcher killed off a whole squad of sniper drones and spotter in one turn. next turn, all but one guardian die to fire from a stealth team, he passes moral check. next tunr he passes man alone check and fires his missile, killing a land raider on a glancing it of 6! I killed all three of the SM's vehicles that turn on glancing hits...
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Offline Purgatory

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #73 on: December 22, 2006, 12:50:56 PM »
I remembered another one: The only DE-player at my club and I (Witch Hunters) decided to go for a friendly game.

I bring a tooled-out Inquisitor with a huge retinue in a Land Raider (belive the point limit was 1250 or something). As everyone knows, WH-inquisitors sucks, WH-henchmen sucks and Land Raiders sucks (in my opinion). I decided to go nuts really, since I had never used the models before.

First turn, he shoots the Land Raider with a Dark Lance. His Dark Lances had before been ineffective against everything else (really bad rolls) in every game. Penetrating hit, blows it up and half the retinue is killed. By a very cheap Raider.

Offline Harlean

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #74 on: December 22, 2006, 12:52:45 PM »
OK, here goes my worst. When I was playing the old eldar with my marines a 6 man marine squad advanced towards a 10 man guardian squad with a starcannon and rapid fired on them, killing 3 guardians but they pass their morale check. In the next turn they open up with the starcannon, all miss. But, the shuriken catapults hit 6, wound 6 and I fail all 6 saves. :'(
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Offline Snike

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #75 on: December 22, 2006, 01:32:50 PM »
I lost Tyrant Guard, Hive Tyrant and two Carnifexes to a Space Marine squad with bolt pistols and a Sergeant with power weapon and plasma pistol (he died before he shot or hitted anything). Before that I sent 2 8-head Genestealer broods with scything talons to beat that squad of 8 non-tooled SMurfs. The 'Stealers scored a total of 2 hits (normal, not rending), both of those stopping to their power armours. The rest of those 64 attacks (they charged) didn't hit or wound. Then was the opponent's turn. All of his SMurfs stroke, all hitted and wounded. Sixteen 20-point Stealers died. All of mine. The next turn the Marines didn't move but shot the other of my Fexes with bolt pistols. My turn. The Hive Tyrant and the Guard didn't reach the Marines because they were slowed down by difficult terrain. The other Fex was anyway too far to charge them. The rest of my force (mostly Gaunts) was dealing with the rest of his force. The next turn the SMs shot the Guard and Hive Tyrant. I got 1s and 2s with saving throws. The next turn. The rest of my force in the other side of the table dead except a brood of Gaunts and one CC Warrior. My Fex didn't have Synapse field so it had to make a Leadership test. I failed (two 6s). So I decided to let it Lurk behind some walls that granted some cover. The opponents turn. They moved and shot 3 wounds from my Fex with bolt pistols, then charged. It died from the first hit that wounded. So, I lost 818 points to a SM squad that cost, probably, 160 points.  :'( :'( :'( I was really pissed up.
« Last Edit: December 22, 2006, 01:34:56 PM by Snike »
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Offline mightymurr

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #76 on: December 22, 2006, 08:44:30 PM »
Ugh...

A few years ago when fighting ze Space Marines, with the old Eldar rules.... I put Special K in a unit of Banshees (It was popular at the time) and infiltrated. My turn, so they moved into cover or something..., next the charge a desvastator squad. Guess who wins? Karandras and his harem?

NUU! The Devastors BEAT my banshees down after failing to inflict any wounds. Next combat, Special K kills ONE. The Space Mariens beat him down. All the while, my opponent is laughing his ass off.

More recently, I was playing my Deathwing against a Gk army. (Pure). I get the first turn.

A few turns into the game, things are looking waaaay up. I nuked his 3 Grey Knight units and Dreadnought. But then... one of his terminator squads hops down. I shrug. Then give it Ass can hell. Not a SINGLE ONE HITS. The GK Termies then charge my termies, and kill them on the charge...

Long story short at the end of the game, my whole army except a vegetative dreadnought was dead.
« Last Edit: December 23, 2006, 04:39:43 AM by 99% »

Offline Unbound Daemon

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #77 on: December 22, 2006, 10:30:46 PM »
How about this...
My sister's first game of 40k. We were using the stats from Battle for Macragge. I charged my 3 genestealers into combat with her two surviving space marines and supported with a unit of termagaunts. I roll 3 ones and 3 twos for my to hit rolls. She rolls three sixes, shortly followed by two fives and a four. She then overruns into the 10-strong unit of termagaunts which (predictably) don't do a thing. She then proceeds to slaughter 2-3 a turn and wins the game without taking anymore armour saves.  >:(

And what about Heinrich kemmler miscasting eight turns in a row on the first spell in the magic phase and always rolling a five or a six (maic phase ends-old rules)  :o
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Offline Pandamonium

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #78 on: December 23, 2006, 12:58:01 AM »
Shooting well over 150 (possibly 200) shots into a chaplain and have him save all but 3

"Alright, I'm shooting 9 DA's with Bladestorm, 3 Shuriken Pistols, 2 Starcannons and 20 Guardians.  But before I do that, you've been Doomed"

2 Turns Later

"Alright, I'm shooting everything again, all 20 Guardians, 3 pistols, 2 Starcannons into you Doomed Chaplain again.  He'd better die or I'm slitting your throat with a sprue"
« Last Edit: December 23, 2006, 01:01:22 AM by Spaniard »

Offline Bumbles

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Re: Good/Bad/Funny/randomthing to happen in 40k!
« Reply #79 on: December 23, 2006, 02:09:13 AM »
Nick: So, tell me again, who's the bloke dressed like something from the theatre?
Me: He's the Solitaire.
Nick: Ohh that's right. He's the "hard arse b@stard" in your army isn't he?
Me: Yeah.
Nick: I think I'll shoot him first. No, my Genestealers are good in CC. I'll leave him for last.

(one super charge later, from 1 inch away, ie 5+ attacks, plus all his usual attacks)
Nick: Genestealer pies! 100% stealer mince hahahahahahahahahah ahahaha
Me: hhahahahahahahhahah aahahahahahah

 


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