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Author Topic: [1850] Purge - As Pure as it Gets  (Read 1027 times)

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Offline MagicJuggler

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[1850] Purge - As Pure as it Gets
« on: January 6, 2017, 11:34:14 AM »
This is about as "Pure" as Death Guard builds get. You'll see why.

++Purge Detachment++
-Chaos Lord w/ Mark of Nurgle on Bike, w/ Fist and Claw & Sigil of Corruption - 150
-5 Chosen w/ Mark of Nurgle & 4 Plasma Guns - 165
-5 Chosen w/ Mark of Nurgle & 4 Plasma Guns - 165
-5 Havocs w/ Mark of Nurgle & 4 Autocannons - 130
-5 Havocs w/ Mark of Nurgle & 4 Missile Launchers - 150
-5 Havocs w/ Mark of Nurgle & 4 Missile Launchers - 150

++Purge Detachment++
-Chaos Lord w/ Mark of Nurgle on Bike, w/ Fist and Claw & Sigil of Corruption - 150
-5 Chosen w/ Mark of Nurgle & 4 Plasma Guns - 165
-5 Chosen w/ Mark of Nurgle & 4 Plasma Guns - 165
-5 Havocs w/ Mark of Nurgle & 4 Autocannons - 130
-5 Havocs w/ Mark of Nurgle & 4 Missile Launchers - 150
-5 Havocs w/ Mark of Nurgle & 4 Missile Launchers - 150

Total: 1850

You don't have Obsec, but you're a wall of unyielding T5 FNP, with enough dakka to make most armies blush. Some Havoc units took Missile Launchers instead of Autocannons to use Chem rockets, or threaten 3+ save units at range (force more Jinks, pop some Crisis Suits, etc).
« Last Edit: January 6, 2017, 11:54:31 AM by MagicJuggler »

 


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