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Author Topic: tempus fugitives ad mech codex  (Read 4466 times)

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Offline magos maxwell

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tempus fugitives ad mech codex
« on: November 25, 2008, 08:06:33 PM »
i have become fond of the tempus fugitives codex over the last week, and have been considering changeing from my orginal plan of using the guard dex.

heres the link

http://www.tempusfugitives.co.uk/pdf/40k/Codex%20Cult%20Mechanicus.pdf

and below are a few test lists i made using the codex

test list 1 = 750 pts all around
-------------------------------

magos prime, mandati, 2 servitors with heavy bolters
160 pts

hypaspist maniple, heavy bolter
120 pts

hypastpist maniple, multi-laser
120 pts

10 menials, COG upgrade
150 pts

legio cybernetica cohort, 3 power fists, 1 plasma cannon, 2 heavy bolters,cyber-controller has a bolter
200 pts

total = 750 pts

mechanised 1k
----------------

magos prime, 2 praetorian auxilla, mandati
200 pts

3 hypaspist maniples
330 pts

cataphracti rhino maniple, 3 rhino's
150 pts

electro priests, 4 electro priests
120 pts

biologis land crawler, extra armor
200 pts

total = 1000 pts

apocalypse moving battle line army list (full force org chart - read at own risk)
-------------------------------------------------------------------------------

magos prime, 4 servitors, 4 plasma cannons, reductor, termite
310 pts

luminen host, electro avatar, 6 electro priests
255 pts

6 hypaspist centuries, 2 plasma guns in each squad, termites
11,400 pts

centurion assault engine
160 pts

legio cybernetica cohort, 5 robots, extra heavy bolter on each robot, termite
375 pts

praetorian maniple, 5 extra praetorians, 2 plasma guns, termite
200 pts

praetorian auxillia, multi-melta's, termite
200 pts

3 x 6 electro priests
540 pts

3 x 3 ordo reductor thunderfire cannons
810 pts

total = a whopping 15,150 pts
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Offline Black Hawk

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Re: tempus fugitives ad mech codex
« Reply #1 on: November 25, 2008, 08:36:47 PM »
Where did you find all of this stuff?! They're quite interesting to read especially the Arbites one.

Offline magos maxwell

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Re: tempus fugitives ad mech codex
« Reply #2 on: November 25, 2008, 08:48:38 PM »
google, that and my research into ad mech stuff, i have tons printed out.

do you think its a balanced codex i could play with?
"we are but cogs rolling on the tributary of life to our promised place in the great plan of the Omnissiah"
fabricator general planetaris maxwell zephos.

Offline Black Hawk

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Re: tempus fugitives ad mech codex
« Reply #3 on: November 25, 2008, 08:51:53 PM »
I've only skimmed it several times, but it seems good enough. I have yet to sit down and read this fully. Looking forward to anymore of the stuff you find.

Offline magos maxwell

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Re: tempus fugitives ad mech codex
« Reply #4 on: November 25, 2008, 09:02:30 PM »
i'll make sure to post it up then.

when you do get to read it fully, post a small report on it in this thread, would you please?
"we are but cogs rolling on the tributary of life to our promised place in the great plan of the Omnissiah"
fabricator general planetaris maxwell zephos.

Offline khaine

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Re: tempus fugitives ad mech codex
« Reply #5 on: November 28, 2008, 04:45:30 AM »
google, that and my research into ad mech stuff, i have tons printed out.

do you think its a balanced codex i could play with?

The original Soul Forge Codex was used at a 2 day campaign at GW HQ in Nottingham, that was after several months of play testing and balancing work, so it's not just a pretty list that somebody sat down and wrote it has been play tested.

The Adeptus Mech Codex is a step further, it's been playtested and balanced over 3-4 years now, there were a few balance issues with that in the first year but the Codex was revised based on play feed back (Those that played with and against the list) and was even responsable for making a couple of the GW design studio artists sit down and scetch some new AM drawings.

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