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1
General 40k / Re: Hello 10th Edition
« Last post by Wyddr on Today at 08:32:56 AM »
If they severely cut down on AP (on par with AoS's Rend, where almost no one has better than a -2), improve cover substantially, and cut down or eliminate re-rolls of all kinds, I will be very pleased.

The presence of stratagems or rules-bloat was never the problem, in my opinion, but a symptom of the problem, which is that everything and everyone in the game is too good at what they do. 9th was in many ways the most balanced edition (everybody can win!), but that's only because the game became less of a strategic exercise and more of a fireworks display. The only question that ever really mattered was "can you see it," and that's dumb. 
2
General 40k / Hello 10th Edition
« Last post by The GrimSqueaker on Yesterday at 10:35:00 PM »
Has it been three years? Seems to be a few good changes like reverting to universal rules and reducing complexity. Not a great fan of the fluff changes but hello the Lion once again. Please leave Farsight alone as it was already a huge mess. Any who...
3
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on Yesterday at 10:40:03 AM »
Thank you, Irisado!

I love how the Guardians came out too - I put lots of work into them!

Still have ten more to get to this point and then I will highlight the shuriken catapults.


Post Merge: Yesterday at 06:00:17 PM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

Some more progress on the ranger.






Post Merge: Yesterday at 06:47:49 PM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

Working on ranger number two.



4
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Irisado on March 25, 2023, 09:45:56 PM »
I find your colour choices to be spot on.  The Guardians are definitely my favourite though.  The red has turned out so very well.
5
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on March 25, 2023, 09:28:01 PM »
Working on some rangers.



6
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on March 24, 2023, 07:35:53 PM »
Got some more work done on the Guardian squad.





Post Merge: March 25, 2023, 10:37:26 AM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.

Cleaned up the helmets and the shuriken catapults. First layer of varnish applied.



7
The Space Tavern / Re: Cool Stuff You've Seen Outside of 40kOnline
« Last post by Grand Master Lomandalis on March 24, 2023, 12:02:05 PM »
This is a recording of a D&D campaign that I play in on Wednesdays.  Some context for the video:

  • We are two members down this session.  One forgot what day it was, and the other lost power after someone took out a telephone with their car
  • The DM gave us the chance to avoid all this by recommending we wait until everyone was present, but we thought we'd be fine to face anything as it was
  • Harold is played by the guy who "panics"
  • Harold is played as a character that has left a life at sea and just begun his career as an adventurer.  He has never seen a person being killed until the first fight we had in the dungeon.
  • Harold is a Sorcerer with a might 26hp at level 5
  • His experiences in combat so far have lead him to believe that he is invincible because he has been targeted many times at range but has yet to be hit
  • The giant door that we are standing in front of was an Elder Gate, and when we opened it we were all hit with a curse that prevents us from regaining hit points.  We, the players, know that, but our characters don't.
  • Before we opened the door, we had discussed an intricate plan to allow the non-darkvision characters an opportunity to see the single Manticore we knew was behind the door
  • After the door was opened, we then proceeded to have another discussion about how the curse would effect our plan.  This is what lead me to ask if the monster could hear us.
  • It was only after combat began did we find out that there were, in fact, three manticores waiting for us.
Begin with the video at this point: 
https://youtu.be/Of8zmP4kmYA?t=5040

After combat begins, you can skip to this section:
https://youtu.be/Of8zmP4kmYA?t=6943

The more we play, the more our group name of The Wurst Experts seems appropriate (yes, wurst was intentionally spelt that way lol)
8
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on March 22, 2023, 03:35:57 PM »
Armor established on the Wardens, Stoneguard, and Stonemage. Still needs a little cleanup, but will wait until the other details are brought up to snuff.

Lower robes basecoated - still need to base the robes on the upper torsos next.

Other remaining details like the weapon hafts to come.






9
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on March 20, 2023, 09:41:20 AM »
Making progress on the lumineth!





10
Projects Blog / Re: Chronicles of the Brush: For the Greater Good
« Last post by Myen'Tal on March 18, 2023, 06:46:24 PM »
Working on the new lumineth scheme!





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