I'm currently building upon the concept of a small, elite (as far as orks go) army, that can be built upon.
I'm not sure what direction I'm going to take it, and depending upon the rules for the campaign/tourney, I will build it to tailor my opponents or styles, to a certain extent, but I'd like some comments on what I've currently got.
Warboss w/ Bike, PK, Kombi-Skorcha, Squig, Cybork
Warboss w/ Bike, PK, Kombi-Skorcha, Squig, Cybork
Nob Bikers x4 - Pain Boy, Waagh Banner, Stikkbombs, Boss Pole, 1 Orderly
1 PK, 1 Kombi-skorcha and Big Choppa
Nob Bikers x4 - Pain Boy, Waagh Banner, Stikkbombs, Boss Pole, 1 Orderly
1 PK, 1 Kombi-skorcha and Big Choppa
Deff Koptas x3 - 3 TL- Rokkits, 1 Big Bomb
Deff Kopta - BuzzSaw
Deff Kopta - BuzzSaw
Killa Kan x2 - Rokkit, Grot Riggers
Killa Kan x2 - Rokkit, Grot Riggers
Killa Kan x2 - Rokkit, Grot Riggers
Very few models, I know, but many of them are very resilient. Warbosses will tend to run with the Bikers, to benefit from the pain boy and provide yet more power, but I can strip them off to go after other problem targets like many MCs or armor as needed.
I probably have plenty of AT guns in the form of 9 rokkits over 4 squads and of course, plenty of big shootas and power klaws, and some anti-gribblings in the form of a number of Skorchas, even if one shot. Mounted on bikes, I can make those shots count.
Please feel free to comment, and I'm curious what your thoughts are on where to expand or how... Granted I'm not sure of all of the details of the campaign so I don't know what sort of rules will come into effect.