So thinking about getting back into the hobby after a good while. The new(ish) nid book makes me want to try a few things.
So here is my list
Please note - Im not sure this is entirely legal even - so do point out any mistakes you see
Army list - 1995 pts180 - Prime with Toxin Sacs, Bone sword and Lash whip, and Norm Crown
Provides almost all the synapse to the army- which may prove to be an issue - but he should be well protected340 - 20 Genestealers with a Broodlord
They will infiltrate if a good spot is available, or will hold back as a counter attack force180 - 30 Termagaunts, 15 with Devorers
Front screen230 - Tervigan with Shredershard beetles and the Miasma Cannon
Yes, he has 3 guns. The Shredershard I don't forsee getting used a lot - but would be preferable over the Stinger salvo when enemies are close - idea is to make you really not wanna assault him, or let him get close. Question: for over watch when being charged, can i fire two guns with a MC? If so can I use the Shredershard and the Cannon both templates? (a pg reference will suffice)135 - x3 venomthropes
90 - x2 venomethropes
150 - x3 zoaranthropes
120 - x3 biovores
570 - x3 carnifexes, with dual heavy venom cannons and regen
This is the linchpin unit. Question: Can my prime join these guys?
TacticsTermigaunts lead the way, followed by Carnifex and prime. Hiding behind the big guys are the squad of 3 venoms, and behind them are the zoans.
T= Termi
C= Carni
P= Prime
V= Venom
Z= Zoan
TTTTTTTTTTTT
C
CPC
VVV
ZZZ
Formation something like above
Then in the back field, Biovores are lobbing mines, while the tervigan takes pot shots and the venoms there provide cover. Tervigan + spawned lil guys will go for any backfield objectives, while the stealers will maneuver to intercept any cc guys who want to engage the termigaunts.
51+ scoring models
Only 2 synapse may be an issue
Not a lot of anti-anything really
So - C&C and thanks for reading