Hey guy's! Today it's battle report time
@Ty vonny I appreciate the words. Well for the battle report there you go
@Rx8speed ty man i appreciate the drop by
@Dread glad you like it ^^ and thank you too for the words^^
@Cavalier : man to me it's hoght praise coming out of you because color balance wise your army is top notch i think. I hope it's unique, that's the point of designing you own color theme
Ok so let's get to business.
First a few disclaimer: quite a few mistake were made but well that's part of the game. The guy I was playing was new to imperial guard sooooo he did quite few stupid things in my opinion and played quite a huge amount of things not correctly and by this i mean regarding his codex rules. I did my share of mistake aswell. Please excuse the beginner doing stupid things.
Ok so for the game we had set the point limit to 500 pts we both made mistake regarding the point cost ><.
This was happening 3 weeks ago around the time we qtarted the list building competition, so, inspired by the theme i went with a footdar list. Btw i was expecting to play vs marines so that might explain some of my choice.
My list was :
1 farseer singing spear*.
Troop were two 10 man gguardian defender squad, i have no other troop yet so i'm bound to use them as troop choice until I get something else.
For fast attack, I had a 6 man hawk squad with an exarch among them, naked. I wanted the precise deep strike things i tend to scatter way too far with them everytime ><
And for heavy support I had one 3man squad of dark reaper all with starshot.
The total was 505pts with the spear*.
* - I didn't paid for it but durring the game i used it, spure of the moment because the model had it, so that's why it's in there.
My farseer had guide fortune executioner and mind war if i recall correctly
My opponents went for some real different scale of over points situation. I think it was not intentional but well that still the case. His list was :
1 infantry platoon with
---1 platoon commander in a 5 man guard squad (warlord)
5 unit of 6 guardsmen 3 of them with sergent in.
That's one first mistake but so far only the squad size are no good.
He then had two leman russ.
One executioner with lascanon and plasma turret.
One punisher with lascanon.
He played the lascanon as a pulse lazer two str8 ap2 shot that was one of the mistake he did.
That was his list the point cost for this without counting the various upgrades in the guards squad i can't remember, was 630 pts. That mean i started the game with 125 point deficit... yep that was gonna be hard. We rolled for game and ended up with mission 4 of maelström, can't remember what it his, we deployed on the short end of the table since it was 24/48inch table. I won the roll for deployment but decided to let him start. I wanted to try to play reacting to his positioning rather than the opposite.
Here is the deployment or rather the beginning of his movement turn. Didn't managed to steel back the initiative.
He had everything on table tables and i had my hawk in reserve, i wanted to sky leap them at first but with the absence of good cover or line of sight blocking terrain i prefered to keep them in reserve.
only his tank moved forward at this point.
Ig turn one.
He move his tank and all his army expect for a squad that was sitting in the tower, coming closer to me. In my opinion he never should have advanced with the tank. If you have leman russ you don't move you just shoot. Well that was good for me because that was limiting his fire power. He could only fire with his main weapon and the executioner fired toward my left guardian and the other one fired toward the right guardian. He did nearly no damage on the left thanks to terrain but killed quite a few on the right (only 3 left) they passed moral he got 3 points from various objective cards. All his guard squad except the one in the tower runs towards me.
Eldar turn 1.
For my turn one the objective was get into cover ! And try to kill something ! My left guardian squad enter the batiments court yard wich we decided to count as ruins for the game, and the right squad reposition around the objective and piece of terrain they were hiding behind. The farseer who had joined the reaper cast guide onto the guardian in front of them and fortune on the reaper unit. At this point i was thinking that my reaper were gonna be the enemy focus. I run the guardian further in the ruins and unleash my full wrath at his guard that were just in range. That brought down the unit i was aiming at ! first blood for the eldar. I had no douable card this turn i think or one that was giving me a point for an objective. this made everything a 3 to 1.
IG turn 2 :
He once again move his tank close to me, trying to bear all there fire power in my face. but he should have stayed were he was i think. He shuffle his guard squad a bit but nothing out standing. For the shooting phase, concidering the right guardian squad of no threat he ignored them, only shooting with one guard squad who had nothing else to do. But that did not work, ty cover save. the other guardian squad was not so lucky. Few of them were killed they failed moral and ran of the table. Nothing more to be noticed, he score a few points making it to 5
middle of his movement phase.
Eldar turn 2
Card draw were outstanding. I had one card saying kill the warlord in the eldar type, ofering me D3 victory point if i achieved that. Hawks comes out from reserve thank to the exarch they don't scatter and land in the back field. behind him, negating the cover save he would have gotten from the scattered aegis line we used as terrain. The farseer and the reaper move in the courtyard casting fortune and guide on themselves. During the movement phase i drop the blast of the hawk onto his commander squad not scatterring and killing all the unit in one swift strike
Roll for victory points, 3 ! + the Warlord i Just tied the score! I use the fact that the previous unit i fired at during the movement phase was destroy to fire at another guard squad negaiting it to only one guy, it passed moral. I use my run move to hide behing the tower to avoid the retaliation fire from the tank. The reaper fire at one more guard squad that does not pass moral and flee of the table. He just lost 3 guard squad (nearly) that does not look too good for him. but he still got the 2 russ.
end of turn 2
IG turn 3.
He understood the reaper /farseer where goig to pose him trouble so he fire all the tank wepaon at them without moving. that should have hurted but the executioner blow up 2 of his plasma canon inflinting himself 2 hull point and not firing both weapon, the cover save from the ruins prevented me from losing all my reaper squad.
The other tank firing bring the reaper number to only one and my farseer survive it. He goes down from the tower with his squad and charge my hawk. He did good there because if he did not he would have had his full army wiped by the hawks, insted they will be locked in combat for 2 turn. He had the lone guard join in aswell.
Eldar Turn 3
That's where the fun begin for me. I thought to myself hawk won't do anything for a while so better man up and go for an offensive play ! I take the farseer and last reaper out of the ruins, and move them to get side view of the already hurted russ, if i don't blow him up he will blow me up, was what i was thinking. I tryed to cast fortune but got it denied and failed to get guide of >< that's when i though to myself... amphetamine parrot amphetamine parrot amphetamine parrot >< and i was right. The reaper fail his shot, and aif it was not for the spear i had not payed for i would not have been able to wreck that russ. Combat continu, with the hawk, no progress still locked in there.
huuu just saying this here the hwk in the back of the picture are dead one, did not noticed they were there before i took the pic ^^.
IG turn 4
That's where things get really tense for me. He moves his last tank to get view of my reaper and farseer (kill them both in the shooting phase) but the price for this kill was that he immobilised himself in the process, combat continu behind the tower, and he does nothing with his last squad.
Eldar turn 4
Well the hawk finally kill there opponent or make them run so to say ( they passed 3 of those or four yeah they were imperial guard i still don't know how they did it ><...), I use the consolidation move to get behind the tower. To garantee the survivable of the guardian i move them in the terrain the things that comes from a blowed up missile i can't recall the english name sry. My idea was get in the range of the objectives, because i needed it for one card. At this point, we are tied 8 to 8 in point the next turn was gonna be rought !
the hawk not standing on the righ is dead i forgot to take him out as causality ><
IG turn 5 :
Well with nothing more to do he fired every things to my guardians, well that did not killed them, I went to ground and got my 2+ save from the terrain... and i passed like 12 or so of those for only 2 miss ! Wich make one sole guardian standing there or on the ground to be precise >< he passed moral
Eldar Turn 5 :
That's when you notice that since last turn you have been holding objective 4 when that was your card all along... and you draw one that say point if a unit is fully destroyed in shooting. You take your hawk and you send them after the lone guardian squad and fire everyhting you can at them. That kill them oyu get on victory point you leave the tank, there is nothing you can do to it you are too far anyways. And then you take that objective 4 points and that gives You the win.
Last turn board
alive : 1 guardians, 3 hawk (1being the exarch) and one punisher.
My opponent rolled to see if we were going to turn 6 but he rolled a 2 ending everything on the score of 10 / 8 for the eldar
I came home with the victory, I had great fun and my opponents too so that was overall a great match.
Unit of the game? the Hawks that's for sure just with the drop in turn 2 they maid it worth, it's possible you will see plenty of hawks, even more since It's possible I'm going to play tyranid soon with a friend of mine that should be joining or have just joined the forum
we will be sure to bring you intresintg games when we got time for this and if we can set up a nice match. It hink you guy's will love the visual of it since is army is pretty cool looking, color wise, but that's all for tonight I shall not reveal more he will do it himself ^^
Special mention to the farseer reaper combo... so deadly and survivable. (with fortune)
Guardian were really really not good, I seriously need to find a pair of new troops to include in my army, because guardian are no good if you don't battle host them or serpent them. since i don't have serpent yet, and not walker/vaulth support battery yet either...
Well hope you enjoyed
See you guy's soon with my guardian unit (there are only to left and i'm done with the first squad of them).