So here is my current list I'm considering... I know Skeet, it has no trukks...

My thinking is playing to orks strengths, which I'm happy to say is boyz, and a lot of them... Plus, I needed some more AT than last time and I think it comes in the forms of lots of rokkits...
Here it is...
Ork Battalion (1998 points)
Fast Stuff (I know death stars are not it, but I really like this unit... We'll see how it goes)
* Biker Boss, PK, Kustom Shoota, Attack Squig
* Bik Mek, Skorcha, KFF (this will give my nobz some protection from shooting)
* Painboy on bike (will help get back wounds and prevent them...Hope he doesn't kill anyone

* 8 biker nobz, 3 pk, 3 bc
Kinda Fast stuff* 20 slugga choppa boyz, BC Nob
-- Battle Wagon, deff rolla, ard case
* 20 slugga choppa boyz, BC Nob
-- Battle Wagon, deff rolla, ard case (My plan was to get these guys into CC as quickly as possible with the deff rollas. Basically these will drive right at the bad guys, soaking up fire and tying up units and creating mayhem while the boyz move. plus the ard case makes it pretty tough...)
Slow stuff* 30 Shoota Boyz, 3 rokkits, BC Nob w/kombirokkit
* 30 Shoota Boyz, 3 rokkits, BC Nob w/kombirokkit
* Painboy
* Nob w/ Waaagh Banna (so basically this is the mass, moving up, shooting, assaulting. I want to keep the boyz in range of the painboy and the nob for the obvious benefits. These units will give me some staying power later in the game, which I noticed that trukks did not...)
Let me know...
Adam