I have been having trouble getting pictures uploaded, but my plan is to post some new ones soon.
I have finished painting the following so far.
2 eight man troupes
3 death jesters
1 void bringer
I'm almost done painting the last eight man troupe.
The above is 1500pts using the ceograch's revenge formation. The following, will bring me to 1750.
I have currently unassembled, one voidbringer and two more skyweavers.
I have also had the chance now to play four games.
First game I mentioned in my previous post against tyranids. It was a funny list and I tore it apart.
my second two games, were at 1500pts vs space wolves
Harold Death Wolf
Two battle leaders (one with a -5 Initiative armour, and one with a hellfrost sword)
Two squads of six thunderwolves (with assorted powerfists and powerfists)
two squads of 5 blood claws
both games, he ran a battle leader and a named character in each squad.
Game 1, he charged at me full tilt. He ended up with one thunderwolf squad in front of my T1 and the other a turn away on my left. I manage to charge three troupes into his one thunder wolf squad (after doing a lot of shooting) and wipe out all but three wolves who were too far away to allocate wounds to.
The second turn, he charges one of my troupes and wipes them out, but I kill off his first wolf squad. I then countercharge with the rest of my army and erode his
second squad within a couple of phases, while my skyweavers hunted his blood claws.
I ended up wiping him out.
Game two, he played more cagey, but two of my shadowseers rolled fog of dreams which was brutal against him. He basically tried to stay back, so he could get the charge and hammer of wraith, but I rolled like a champ and ended up getting some really amazing charges. Even though he was hitting on 6's, I didn't really have good rolls for wounding him and he was tanking hits like a boss. However, the game eventually ended the same, with me tabeling him. The instant death hits from the kisses and the auto-wound on the caressess are awesome.
game three, was against ravenguard space marines.
Captain (?) with power axe and artificer armour and jump pack
10 assault marines with flamer, and sgt with combat shield and power axe.
Two 6 man tactical squads with one meltagun in heavy bolter razorbacks.
landradier redeamer with 5 tactical terminators
The game started off well, with one of my skyweaver squads taking two hull points off both a razorback and a stalker by clipping both with their haywire cannons. However, I was a bit too aggressive before dealing with transports. The soitare got gunned down, and I made a huge mistake hit and running away from the combat in my turn (afraid of terminators charging), but that move basically cost me the game allowing him to gun down my solitare, a troupe and a shadowseer with rapid firing boltguns. I would have been better off being charged by the terminators. I also had one of my troupes run off the table due to a morale check. So in one turn, I lost two shadowseers, two troupes and my solitare.
However, at the end of the game, I was almost able to pull off a draw but ended up with 5pts to 6. 2 maelstrom, line breaker, alternate first blood (we each nominate an enemy unit we want to kill) and warlord, to his 4pts plus line breaker and warlord.
In the second game, I was able to make use of veil of tears, which was hilarious.
One thing I found, is that my shadowseers perils a lot, I don't think I've had a game where any survived with full wounds.
Here is the army so far.