I'm looking to run a kitted out Husk Blade and Soul Trap Archon and I want to set him up with a good escort. They'll be riding in a Raider, probably with Night Shields and Enhanced Aethersails. Here are my three primary choices:
x3 Grotesques w/ Liquifier Gun
+Aberration w/ Venom Blade
165 pts
Pros: In the inevitable event of a Raider crash, no one dies. 12 FNP T5 wounds. Archon gets FNP, too. Lots of S5 attacks; can strip hull points off transports. Liquifier Gun is nice to have.
Cons: No fleet. No armor saves. Mediocre initiative. No weapons that deny armor saves (except LG).
x6 Incubi
+Klaivex
169 pts
Pros: +3 armor saves. AP 2 Klaives at high WS and high init.
Cons: No shooting. Still T3 and die quickly to power weapons.
x8 Bloodbrides w/ HWGs and x3 Shardnets and Impalers
+Syren with PGL and Agoniser
185 pts (170 pts, since Archon won't have to take PGL if Syren does)
Pros: x3 Shardnets make the Archon almost untouchable in a challenge. HWGs terrorize vehicles. Wych save makes charging squads with power weapons a non issue. Extra power weapon attacks from Syren. Syren's PGL saves 15 points, since the Archon doesn't have to take it.
Cons: Die easily in Raider crashes. Very, very vulnerable to shooting/overwatch.
So... three very different squads, roughly the same cost. Which one best gets my Archon into combat and while providing the most protection/support once he arrives there?