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Author Topic: Petrogradian Siege Brigade 2000pts  (Read 294 times)

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Offline Sergant Alexi

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Petrogradian Siege Brigade 2000pts
« on: May 8, 2007, 05:21:09 PM »
Fluff to follow soon

HQ            

Inquisitor Lord Power sword bolt pistol Purgatus   61
Retinue 3 warriors          40

Command Squad HSO Bolt Pistol Power Fist            
Medic            
Banner            
 Vox            
Grenade launcher            
Psyche with force weapon and honorific            
Carapace            208
            
Elites            
6 Ratlings            66

Veterans            
5 veterans carapace 3 plasma guns, pp+PW   110

Vinidcare            110

Troops            

JO Power fist            
2 flamers            
vox cater            
medic            
Psyche             120

Squad 1            
Lascannon Plasma gun and       115
carapace            

squad 2            
Missile launcher grenade launcher      103
carapace         

Armoured fists            
Transport            
Heavy Bolter 2x heavy stubber      197
Heavy bolter plasma gun carapace            

Demolisher            
Las plas            185

Demolisher            
Las plas            185

50 conscripts         232
3 flamers   Vox         
Commissar   Bp   PF      71

Basilisk            125
Indirect fire   

Remnants            
8 guardsmen 1 flamer   74
Carapace
         around 2000

« Last Edit: May 9, 2007, 05:43:51 AM by Arrgghh It Burns »
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Offline Dr_Ruminahui

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Re: Petrogradian Siege Brigade 2000pts
« Reply #1 on: May 8, 2007, 05:41:00 PM »
Well, until you give us your fluff, I can't really comment - some of the things you have in your army may be fluffy but marginal choices - so I want to know if they are backed up by your fluff before I knock them.

Personally, I would think about dropping points, not adding them.  For example, I doubt a vindicare will ever make its points back, due to his weapon still, for the most part, only wounding as a sniper rifle.  Consider that he's the same price as 10 ratlings...

As well, you cannot attach a commissar to conscritps unless it is an indpendant commissar, in which case his price is wrong.  As well, if he is an IC, a powerfist is probably not the best choice, as it makes him go last, he can be picked out, and you don't want him in base-to-base anyway because if he dies, the conscripts will likely run.

What are the roles of the inquisitor and the command squad?

Why voxes in your commands when none of your squads can use them as they don't have any?  Besides, you really don't have enough infantry to need voxes.

Your list seems low on numbers and low on fire power - especially anti-tank fire power.

You should probably put that the remnants have carapace - you have paid for it, and they need to take it.  As well, put them up with your platoon - they are part of it, after all.
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Offline Archon_Yggdrisil

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Re: Petrogradian Siege Brigade 2000pts
« Reply #2 on: May 8, 2007, 07:00:49 PM »
I wasn't aware that Chimeras can take 2 heavy stubbers....

Do you mean 2 heavy bolters and a heavy stubber?

I say drop the inquisitor, and some odds & ends, get your list down to 1850.

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Offline Alcibiades

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Re: Petrogradian Siege Brigade 2000pts
« Reply #3 on: May 8, 2007, 07:50:19 PM »
Firstly, I would add some acolytes to the inquisitor retinue in order to boost your wounds. That squad will be percieved as a big threat, and extra bodies will help absorb the firepower it will attract. I would also drop the power fist on your commanders and give them power weapons. As an independant characters, they will probably die before they even get to use a power fist. A power weapon at least gives them a fighting chance. Same thing on your Independent Commissar, who you still need to pay more points for. If you want to add some things, buy more vets for that squad. I am guessing that you want to infiltrate it, and that will draw a lot of fire. Boosting numbers will give you some wounds to soak up. Also, make sure your demolishers and chimeras have extra armor. That will save your life. Finally, you could also fill out that ratling squad, and add some anti-tank firepower.

 


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