-The Sector you're assigned to
-The mission you played - use the name of the standard or bonus mission you played, eg Dawn of War or Double-Cross
-Who you fought
-The results of the match
-A highlight or two from the match - coolest thing you did, worst thing you suffered, something that surprised you
Round 1 | Begins September 26th | Ends October 9th | Bonus Mission - Interrupted... | |||
Round 2 | Begins October 3rd | Ends October 16th | Bonus Mission - Hiding Something? | |||
Round 3 | Begins October 10th | Ends October 23rd | Bonus Mission - Secure the Tablet! | |||
Round 4 | Begins October 17th | Ends October 30th | None (but you can still play "IT'S THEM!!!") |
"IT'S THEM!!!" (Brutes against Bots All-Campaign Special Mission)
The Orks and Necrons run afoul of each other and a bloodbath ensues as each seeks to hold their rival back by killing them to bits! Each faction has assumed it found the correct tablet, but the enemy's smug grins/implaccable glares make their rivals uncertain. The only way to be sure the correct tablet has been found is to personally dispatch the enemy's leaders, and to this end, your army makes an extra commander available to ensure the job gets done right!
This mission uses the rules for any of the standard missions from the rulebook, but the Force Organization is changed somewhat. Each army may field up to 3 HQ choices, and is only required to field a single troops choice.
Interrupted... (Bonus Mission for Round 1)
While the Necrons [or Orks] are searching for the Necrodermus generator, an enemy army takes the opportunity to launch a surprise attack! Your force is caught totally off-guard and must hold out long enough to regroup and chase the enemy away!
Your deployment zone is a 12" x 12" square in the center of the table, and you may choose which long board edge counts as your board edge. You must deploy at least 1 HQ and 2 troops choices in your deployment zone. Any other units may be deployed or held in reserves. Your opponent then can deploy his units anywhere within 6-12 inches of any table edge other than your own. The objective is to make it to Turn 5 with at least one Troop unit alive - do this succesfully and you win, any other result is a loss.
Faction | Sector 1 | Sector 2 | Sector 3 | |||
Orks | incredibleskulk | OD from TV | Khemri. | |||
Hekkastor | JimmyHatfield | Skeetergod | ||||
Azonalathious | ||||||
Jack_Merridew | ||||||
Angel of death 007 | ||||||
Necrons | Blindmage | NecronCell2131 | Firefox | |||
Doopsie | Lazarisreborn | moc065 | ||||
Killersquid | Kaiju Senso | |||||
Killersquid | LetTheHarvestBegin |
Hiding Something? (Bonus Mission for Round 2)
Perhaps a rival within your own army seeks to steal glory from you, and take the credit for finding the location of the Necrodermus Generator. Or perhaps you simply suspect one of your "allies" isn't sharing everything they know with you. The stakes are high and your master [whoever you serve!] intends to reward the individual who recovers the Necrodermus Generator extremely well. You intend to ensure that reward goes to you!
Play this mission at any points level against the same army as your own! So, if you're using Orks, this game is against other Orks; if you're using Necrons, that's right - fight some Necrons! For the purposes of this mission both players only get 1 HQ choice, which must be an Independent Character - and who isn't a named character [no C'tan or Grotsniks!]. The mission uses the Spearhead deployment from the rulebook. To win this mission, your HQ must survive the battle and the enemy's must be slain. If both HQ choices remain alive [or if both end up dead] the match is a draw, and your faction loses 1 CP as the clues you fight over get destroyed during the scrap-up.
Faction | Sector 1 | Sector 2 | Sector 3 | |||
Orks | incredibleskulk | OD from TV | Khemri. | |||
Hekkastor | JimmyHatfield | Skeetergod | ||||
Azonalathious | ||||||
Jack_Merridew | ||||||
Angel of death 007 | ||||||
Necrons | Blindmage | NecronCell2131 | Firefox | |||
Doopsie | Lazarisreborn | moc065 | ||||
Killersquid | Kaiju Senso |
Killersquid | LetTheHarvestBegin |
Secure the Tablet! (Bonus Mission for Round 3)
Archeologists have been unearthing Necron ruins in the area and stumbled upon an ancient Tablet about the [device]. The Orks think they've finally found it after interrogating a Rogue Trader, whose fate is best left unsaid. The Necrons believe they've found it because the trader had set off a beacon, drawing the attention of the Necron Lords.
For this mission place a single objective marker in the center of the board at the beginning of the battle, representing the ancient tablet. Unlike usual objective games, any unit of infantry can claim it by moving into base contact with it. Once they do the counter travels with that unit until the unit is killed. Any unit holding the Tablet cannot be transported by any vehicle, and independent characters may not voluntarily join or leave the unit. The player who controls the objective at the end of the game wins; if neither controls the objective, the game is a draw. This mission cannot be played against Necrons or Orks.
Faction | Sector 1 | Sector 2 | Sector 3 | |||
Orks | incredibleskulk | OD from TV | Khemri. | |||
Hekkastor | JimmyHatfield | Skeetergod | ||||
Azonalathious | ||||||
Jack_Merridew | ||||||
Angel of death 007 | ||||||
Necrons | Blindmage | NecronCell2131 | Firefox | |||
Doopsie | Lazarisreborn | moc065 | ||||
Killersquid | Kaiju Senso |
Killersquid | LetTheHarvestBegin |
Interrupted... (Bonus Mission for Round 1)
While the Necrons [or Orks] are searching for the Necrodermus generator, an enemy army takes the opportunity to launch a surprise attack! Your force is caught totally off-guard and must hold out long enough to regroup and chase the enemy away!
Your deployment zone is a 12" x 12" square in the center of the table, and you may choose which long board edge counts as your board edge. You must deploy at least 1 HQ and 2 troops choices in your deployment zone. Any other units may be deployed or held in reserves. Your opponent then can deploy his units anywhere within 6-12 inches of any table edge other than your own. The objective is to make it to Turn 5 with at least one Troop unit alive - do this succesfully and you win, any other result is a loss.
[url=http://www.40konline.com/index.php?topic=205138.msg2508944#msg2508944]
[img width=600 height=113]http://farm5.static.flickr.com/4092/5031049446_f44dcdb809_b.jpg[/img][/url]
Yes I can build a permiter of CC Necrons; but orks still have shooting so the Warriors will be hard pressed to survive.
Hiding Something? (Bonus Mission for Round 2)
Perhaps a rival within your own army seeks to steal glory from you, and take the credit for finding the location of the Necrodermus Generator. Or perhaps you simply suspect one of your "allies" isn't sharing everything they know with you. The stakes are high and your master [whoever you serve!] intends to reward the individual who recovers the Necrodermus Generator extremely well. You intend to ensure that reward goes to you!
Play this mission at any points level against the same army as your own! So, if you're using Orks, this game is against other Orks; if you're using Necrons, that's right - fight some Necrons! For the purposes of this mission both players only get 1 HQ choice, which must be an Independent Character - and who isn't a named character [no C'tan or Grotsniks!]. The mission uses the Spearhead deployment from the rulebook. To win this mission, your HQ must survive the battle and the enemy's must be slain. If both HQ choices remain alive [or if both end up dead] the match is a draw, and your faction loses 1 CP as the clues you fight over get destroyed during the scrap-up.
dude, i live in vegas, and if you are interested in playing a game, hit me up! we have a nice LGS up north!
I went to the link that Gutstick gave and I count that I have 18 NP. Maybe I counted wrong? Yea, I had to take off my shoes to count that high but I am pretty sure I added it up right.
Is that through round 1, or round 1 and round 2 combined? Already you can start to see why my brain is broken...
The fiction piece I am writing cannot technically be finished until the campaign is finished as it is a "running" story of the orks on the necron moon. So the question is: does it still count or do I have to make up the ending before the campaing ends?
Campaign Schedule:
For the sake of expediency, and because we've never tried to run an online campaign this swiftly, the campaign schedule for Brutes against Bots will be slated as follows:
September 12th - Campaign Signup opens
September 26th - Campaign Begins!
Round 1 Begins September 26th Ends October 9th Bonus Mission - Interrupted...
Round 2 Begins October 3rd Ends October 16th Bonus Mission - Hiding Something?
Round 3 Begins October 10th Ends October 23rd Bonus Mission - Secure the Tablet!
Round 4 Begins October 17th Ends October 30th None (but you can still play "IT'S THEM!!!")
October 30th - Campaign Hero Portraits, Fiction Articles and Batreps must all be submitted by the end of the day [GMT-5]
Hopefully we see something like this again in the not too distant future!!! Good job guys. It's been fun following this so far. (Also enjoying the background that jump started the campaign!)Thanks prot, I wrote the first draft of it, then the Necron part was fixed and cleaned up by Moc (as lets face it I'm no expert on Necrons, I'm not even an expert on Orks, just a big enthusiast).
Yea I hope it makes a return.... Being selfish I hope Necrons/eldar get to participate.
The scoring was complicated... I have to re-read that part. But again the execution, and honesty, background, and participation have been really cool. As is the terrain/prize. You guys deserve a kudos for a really cool event. I don't see this kind of stuff often on the internets, and you guys pulled it off nicely.... keeping it fun and interesting as well.
Yes!!!!!
This coming up game I have scheduled is my living stompa trying to get off the moon to wage waagh on the universe. The necrons have to stop it, the fate of the multiverse hangs in the balance.
Will there be ultimate waagh, or will the orks have to go back to prospecting? Stay tuned to find out more.....
something that got missed.
I can't count gothic towards anything:'( I understand.
Orks Current Standings as of round 3: 27 CP earned
Orks Current Standings as of round 4: 33 CP earned
Orks final score: 36 CP, thanks to taking the bonus for "It's them!"
Sector 1 week 1: 0 Sector 2 week 1: 3 Sector 3 week 1: 2
Sector 1 week 2: 3 Sector 2 week 2: 3 Sector 3 week 2: 3
Sector 1 week 3: 0 Sector 2 week 3: 1 Sector 3 week 3: 3
Sector 1 week 4: 3 Sector 2 week 4: 1 Sector 3 week 4: 3
Bonus Mission 1: 1 Bonus Mission 2: 1 Bonus Mission 3: 1
Campaign Mission Bonus: [3CP for most wins - wins wk1:1 wk2:2 wk3:0 wk4:0]: 3CP [3 played "It's them!"]
Campaign Rivals Setback: wk1:-0 wk2:-1 wk3:0 wk4:0: -1CP Total
Sector Reassingment Penalty: wk1:-0 wk2:-0 wk3:-0 wk4:-1: -1CP total
Campaign Hero Portraits [out of 9]: 2
Campaign Fiction Submission [out of 9]: 3
Ancient Tablet Marker [out of 9]: 2
Battle Report Participation [+5 if applicable, need 9/9]: 0 [6/9]
Necrons Current Standings as of round 3: 27CP earned
Necrons Current Standings as of round 4: 33CP earned
Necrons Final Score: 33CP total
Sector 1 week 1: 1 Sector 2 week 1: 3 Sector 3 week 1: 2
Sector 1 week 2: 2 Sector 2 week 2: 3 Sector 3 week 2: 3
Sector 1 week 3: 1 Sector 2 week 3: 3 Sector 3 week 3: 3
Sector 1 week 4: 0 Sector 2 week 4: 3 Sector 3 week 4: 3
Bonus Mission 1: 1 Bonus Mission 2: 1 Bonus Mission 3: 1
Campaign Mission Bonus [3CP for most wins - wins wk1:0 wk2:1 wk3:0 wk4:0]: 0CP [2 played "It's Them!"]
Campaign Rivals Setback: wk1:-1 wk2:-1 wk3:0 wk4:0: -2CP
Sector Reassingment Penalty: wk1:-0 wk2:-0 wk3:-0 wk4:-0: -0CP
Campaign Hero Portraits [out of 10]: 2
Campaign Fiction Submission [out of 10]: 2
Ancient Tablet Marker [out of 10]: 1
Battle Report Participation [+5 if applicable, need 9/9]: 0 [4/9]
Orks NP rating: A)1*Wins B)1*Batreps C)1*SpMission D)2:DblCrss E)5:CHP F)5:ATM G)5:CFS
OD from TV: 18; A)1,1,0,0 B)0,1,0,0 C)1,1,1,0 D)2 E)0 F)5 G)5
incredibleskulk: 5; A)1,1,0,0 B)1,2,0,0 C)0,0,0,0 D)0 E)0 F)0 G)0
hekkastor: 12; A)0,0,0,1 B)0,1,0,0 C)0,0,0,0 D)0 E)5 F)0 G)5
JimmyHatfield: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D)0 E)0 F)0 G)0
Khemri.: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D)0 E)0 F)0 G)0
Skeetergod: 27; A)1,1,1,1 B)2,1,1,1 C)2,0,1,0 D)0 E)5 F)5 G)5
Azonalathious: 3; A)0,0,0,0 B)1,1,0,0 C)1,0,0,0 D)0 E)0 F)0 G)0
Jack_Merridew: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D)0 E)0 F)0 G)0
Angel of death 007:12; A)2,1,1,1 B)2,1,1,1 C)1,0,1,0 D)0 E)0 F)0 G)0
Necrons NP rating: A)1*Wins B)1*Batreps C)1*SpMission D)2:DblCrss E)5:CHP F)5:ATM G)5:CFS
NecronCell2131: 8; A)1,1,1,1 B)0,0,0,0 C)1,1,0,0 D)2 E) F) G)
Blindmage: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D) E) F) G)
Firefox: 8; A)1,0,0,0 B)2,0,0,0 C)0,0,0,0 D) E) F) G)5
Doopsie: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D) E) F) G)
Lazarisreborn: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D) E) F) G)
moc065: 34; A)2,2,1,1 B)2,2,2,1 C)1,1,1,1 D)2 E)5 F)5 G)5
Killersquid: 15; A)3,0,1,1 B)3,0,1,1 C)0,0,0,0 D) E)5 F) G)
Kaiju Senso: 0; A)0,0,0,0 B)0,0,0,0 C)0,0,0,0 D) E) F) G)
lettheharvestbegin: 3; A)0,0,0,0 B)0,0,1,0 C)2,0,0,0 D) E) F) G)
Davinder: 3; A)1,0,0,0 B)1,0,0,0 C)1,0,0,0 D) E) F) G)
Prot: 1; A)0,0,1,0 B)0,0,1,0 C)0,0,0,0 D) E) F) G)