Yes, you got it right. This is based on the models I have. I can swap around turrets and hulls. Outside of this list, I do have another las/plas hull, a 3xheavy bolter hull and a las/heavy bolter hull; as well as 2 Demolisher and 3 standard Russ turrets. I believe I do have the sponson multimelta bits somewhere, so I can make those conversions as well. I really like the suggestions, and will definitely try it out.
Yes, the 2 barebone troops (I call em naked) are extremely fragile. I do try to keep em off table for as long as possible, then they come sneaking in behind the AV14. In the game vs the Chaos FMC list, only 1 (ONE!) Guardsman was left alive, barely clawing in the win. In the game vs Deldar, both squads survived intact. One squad in fact also scored Linebreaker, with their Chimera making a hail Mary deep into enemy territory to disembark, cleanse and capture an objective. The other squad was kinda of safely tucked in behind ruins to capture another objective. However, if that game had another turn, both squads would have been toast. I'll go back and see what I can do to beef up the infantry escort. Maybe Taurox as transports can help me save some points.
Again, thank guys ...