Well these guys were originally thought up for the community Chapter thread but that went no where fast so I've had thoughts I've collecting them myself. However that'll have to wait until 1. I get more cash and 2. I get my High Elves.
Anyway, here's the list I'd intend to try to get for these guys along with their fluff.
The Clandestine Guard
TraitsAdvantages- ‘See, But Don’t Be Seen’ (The Clandestine Guard utilise surgical strikes to tear apart their enemies)
- ‘Honour Your Wargear’ (They use heavy firepower to take out their enemy before they can react)
Disadvantage- ‘Have Faith In Suspicion’ (Due to their proximity to Chaos they do not trust Psykers)
Major Disadvantage- ‘Aspire To Glory’ (They cannot afford to take their relics and sacred Dreadnoughts except under the direst of circumstances as their missions are high risk)
About The Clandestine Guard[/b]
OriginsThe Clandestine Guard’s gene-seed originates from the Ravenguard. They employ a similar tactic to their founding chapter however they use their immense firepower rather than close combat hit and run attacks to overwhelm the enemy.
Home WorldThe Clandestine Guard are extremely secretive, even to the Inquisition. Because of this they have no home world, they travel upon their ‘fortress’ battle barge aptly named ‘The Emperors Illicit Vengeance’ which patrols the Segmentum Pacificus, never staying in the same place for long and moving immediately if they think they have been discovered.
Tactics/OrganisationAs said before the Clandestine Guard use surgical strikes to deal punishing firepower to cripple their foes before they can strike back. This is not done in close range as they use their large amount of infiltrators to set up in powerful defensive positions rather than as close to the enemy as possible.
This tactic came about as they are used to facing Chaos cults of the human and Space Marine kind, meaning the quicker they are destroyed they less potent their taint is, for, despite their extremely secretive ways the Clandestine Guard detest wasting the lives of citizens of the Imperium and will act quickly to defend all of them from the taint of Chaos.
They also Heavily invest in versatile (Missile Launcher) Devastator squads and sniper scouts. They are usually an all infantry army, this is to make it easier to transport, maintain and also makes it harder for them to be spotted, however they do on occasion use Assault Squads and Land Speeders, however never bikes, terrain is too much of a hindrance to them and the Clandestine Guard pride themselves on being able to fight in any condition.
Enemies/Friends And Other InformationAs has been sad before the Clandestine Guard are very secretive, this is because they were created to fight the Red Corsairs and Chaos taint in the Segmentum Pacificus and hence do not trust anyone, especially Psykers. They are weary of all Inquisitors and will demand said Inquisitor prove their loyalty and purity before they trust them fully, if the Inquisitor is a notable Psyker then they simply will not collaborate with them at all.
The Clandestine Guard do not use Tactical Squads for as soon as a Scout is considered ready they are initiated into Devastator squads.
2k ListHQMaster
Storm Shield
Lightning Claw
Furious Charge
Infiltrate
=
116pts7 Space Marines
2 Meltaguns
Furious Charge
Infiltrate
=
167ptsHQ=
283ptsE(x2) 8 Devastators
4 Missile Launchers
Infiltrate
Tank Hunters
=
496pts (298/squad)
E=
496ptsT(x6) 8 Scouts
Missile Launcher
7 Sniper Rifles
=
894pts (149/squad)
T=
894ptsHS(x2) 8 Devastators
4 Heavy Bolters
Infiltrate
=
328pts (164/squad)
HS=
328ptsTotal=
2001ptsModel Count=
88Opinions?
~MTWC