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Author Topic: [Rough Draft] Mekboy Speedsta  (Read 1433 times)

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Offline MagicJuggler

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[Rough Draft] Mekboy Speedsta
« on: April 27, 2015, 09:36:58 PM »
The Mekboy Speedsta was an old vehicle from Epic Armageddon that was basically an Ork fast-tank, armed with a Kustom Kannon and some Powerfields to protect it from return fire. This basically is an idea to reimagine this vehicle akin to a mobile workstation/machine shop/mad science lair in a manner that would be better-fitting than the FW Junka rules.

The life of a Big Mek is an eternal struggle between enjoying a good scrap, or working on new killy weapons for said scraps. Some more inspired Meks decide to resolve the conflict of interest by bringing their workshops with them altogether! The Mekboy Speesta is best described as a workshop on wheels, where the Big Mek has the ability to field-test his new toys first-hand in the proving grounds of combat. Manned by a trusty crew of Grot retainers, this leaves the Mek free to direct repairs, or fight from the top of his own kustom platform.

A Big Mek may take a Mekboy Speedsta instead of a Warbike for +60 points. The Mek *may* still take Mega Armour, however.

BS 3, Armor: 13/12/10, HP 3.
Chariot, Open-Topped, Fast

Options:
May take a Power Booster for 20 points. Any weapons fired by the Mek or Wagon that use random Strength profiles roll an additional D6 and drop the lowest one.
May swap out any Kannon for any other Mek Gun type at costs based off the Mek Gun unit entry (ex +12 for a Mega Kannon, etc)
May take any upgrades from the Ork vehicle armory, except Deffrollas or Boarding Planks, at listed costs.

Special Rule:
Mobile Mekshop: Use the Speedsta model for measuring the effects of abilities that radiate from the Big Mek, including the KFF field, Mek Tools, etc. Furthermore, the Mek can benefit from bonuses that normally require him to be dismounted (whether it's a Warlord aura, or benefitting from a Promethium Relay), and the Speedsta can benefit from any Ammo Runts/the Gitfinda on the Big Mek. Note that if the SAG Mek rolls an 11, you move the entire Mek/Speedsta forward for assault, inflicting Hammer of Wrath hits as normal for a charging Chariot.


Designer's Note:
The Speedsta is BS 3 to indicate the gaggle of skilled (by Greenskin standards!) Grot gunners manning the Kannons themselves. The idea is to have a vehicle that can be "flexible" at a cost. On one hand, you can run it cheap-and-cheerful as a heavy/fragile Typhoon Speeder, or you can run it akin to an Orky Hammerhead. While you can attempt to combine it with Mega Armour for an Orky counterpart to a Command Barge, it's a *lot* easier to get the S8/AP 2 needed to instant-death out the Mekboy on top compared to the efforts needed to top off a Bargelord, and you are lacking a proper Jink Save.
« Last Edit: April 27, 2015, 10:33:03 PM by MagicJuggler »

 


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