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Author Topic: Tyranid Pre-Invasion Force  (Read 982 times)

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Offline 2.0

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Tyranid Pre-Invasion Force
« on: July 28, 2005, 09:54:26 PM »
Now that I got the Godzilla list built, it's time for a change of pace list.  I thought about pre-invasion scouting force led by a Broodlord.  The thought intrigues me and the idea of scuttling spinegaunts really turns my crank  :)  So I came up with this list to have you guys peruse and give me some ideas.  I'm already thinking of dropping the Raveners in favor of Lictors as it'll fit the fluff of the list better.  Anything else glaring?  Thanks all!

Broodlord
Acid Maw
Toxin Sacs
5 Stealer Bodyguard
Acid Maw
Scything Talons

12 Stealers
Acid Maw
Scuttlers

3 X 32 Gaunts
Spinefists
Toxin Sacs
Scuttlers

4 Warriors
Scything Talons
Rending Claws
Toxin Sacs
Both Glands
Wings

4 Raveners
Scything Talons
Rending Claws
Deathspitter Thorax Weapons

122 Models

Offline HiveFleet Darwin

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Re: Tyranid Pre-Invasion Force
« Reply #1 on: July 29, 2005, 12:22:09 AM »
12 Stealers
Acid Maw
Scuttlers


give them extened carapace. the diffrence between 5+ (no save) and 4+ is immense

break up your spinegaunts. there is no reason to have 32 in one brood with troop choice's still avaible. break them up into slightly smaller units like 16's

also break your ravaners up into 2 broods of 2, or one brood of 2, and 2 singles. makes your opponents shooting worth less.
There is such a thing as too many attacks.
tyranids, 3000ish points W:many L:few T:1
Better living through forced evolution.
Chaos 2000ish pts

Offline splanckno

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Re: Tyranid Pre-Invasion Force
« Reply #2 on: July 30, 2005, 07:18:07 AM »
You have only 4 synapses for 96 expensive gaunts.

drop the ravener for more warrior


Nothing is worth an eldar life, a non eldar life is worth nothing

"give me what I want, or we will all die, here and now"

Offline CreepyCrawly

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Re: Tyranid Pre-Invasion Force
« Reply #3 on: August 2, 2005, 10:40:15 PM »
you might want to take away some gaunt, and add a few lictors. That'll make it more fluffy

Also, is you want to stick with the fluff, think about this. The nids wouldn't want these big squads of gaunts to make a lot of noise. They would want small, sneaky squads. look on the picture of the front inside cover of the dex. It also might be a good idead to scratch thewarriors to stick to the fluff. You choose how fluffy you want to be
"Kill fifty guants, or one carnifex, or else we can't go back to camp, this'll be hard."

"No it wont, there's one right there"


"He, this'll be easy, it one has one eye...."


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