So after trying my Exodite/Craftworld army, I made a few tweeks based upon my results.
Wildrider Outrider Detachment [Saim-Hann](+1 CP)
HQ Autarch Skyrunner NovaLance 108
FA 3 Exodite Scout Walkers (counts as Vypers) 225
Shuriken Canons x3 Star Canons x3
FA 4 Exodite Dragon Knights + Lord (counts as Shining Spears + Exarch) 126
Star Lance
FA 4 Wind Riders 102
Twin Shuriken Catapults x2 Scatter Lasers x2
Total 561
FieldCraft Battalion Detachment [Alaitoc](+3CP)
HQ Warp Jump Autarch [Warlord-Mark of the Hunter} 105
Reaper Launcher + Force Field + Power Sword + Banshee Mask
HQ Spirit Seer 45 (Protect/Jinx)
T 5 Rangers 60
T 5 Rangers 60
T 8 Storm Guardians 56
Chainswords
HVY Vaul's Distortion Canon 75
HVY Wraithlord Shuriken Catapults x2 + EML 128
HVY Wraithlord Shuriken Catapults x2 + Bright Lance + Ghost Glaive 133
Total 662
Field Craft Battalion Detachment [Alaitoc](+3 CP)
HQ Farseer 100
Doom/Hand of Asuryan
HQ Warlock Conclave x2 60
Quicken/Restrain + Protect/Jinx
T 5 Dire Avengers +Dire Sword 60
T 5 Dire Avengers +Dire Sword 60
T 5 Dire Avengers +Dire Sword 60
HVY 4 Dark Reapers + EML 111
HVY 5 Dark Reapers + Shuriken Canon 123
Trans Wave Serpent 134
Twin Shuriken Canons + Shuriken Canon
Trans Wave Serpent 129
Twin Scatter Lasers + Twin Shuriken Catapult
Total: 777
Total Army 2000 and 10 CP
Will almost always go second. Will rarely try to Sieze.
Put Rangers in reserve, and Cloudstrike the Exodite Scout Walkers(Vypers)
Reapers, Dire Avengers and Conclave in one Wave Serpent.
Reapers, Dire Avengers, Spirit Seer and Farseer in Wave Serpent
Will set up a fire base with Dire Avengers in front of Reaper Autarch sniping and giving buff to hidden D-Cannon. Surrounded by Stormies. Wraithlords flanking with Wave Serpents near the Vaul weapon. Exodite Knights, Skyrunner position to charge.
Windrinders are free for all to grab objectives(2 of them are basically ablative armor for the Scatter Lasers)
The Cloudstrikers will come out within in 24" of hordes and the Star Cannons will go for light vehicles or terminator types.
Rangers will bubble wrap one side and flank of the fire base.
The Exodite Knights will advance and use the stratagem to charge as well. So 22+ 2d6"
The Skyrunner will move 16 and hopefully get quickened another 16 and then charge.
Spirit Seer and Farseer will keep Wraithlords/fire base rerolling and not running away from morale.
Conclave uses 36" stratagem when needed. Otherwise make most of Protect and Jinx or the Spirit Seer just Smites.
Wave Serpents unload and the Scatter Laser one uses Fire and Fade to move in front of the Dark Reapers, begging for the enemy to shoot it.
The other Wave Serpent moves up and advances and tries to draw fire or even charge if needed to aid the Exodite Knights.