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The Point of the Game is to be Playing it.
Actually, it pains me to say this, but Spiral is right.
drop one dreadnought 'cause they will be wearing big "hit me!!" signs on them,and IME they don't survive the first, maybe second turn.
Right now your army is very very vulnerable to blast weapons.
If you want to keep both dreads venerable, put the tank hunters on the missile launcher dread.
I would replace the flamers with something more ranged to go allong with the ML.
My friend is playing an Ork army, although, that is only one game.
And, from where can I buy the plasma gun bitz for my tactical squads
Finally, one question, should someone re-configure his Army List for every different opponent he is playing?
Quotedrop one dreadnought 'cause they will be wearing big "hit me!!" signs on them,and IME they don't survive the first, maybe second turn.So dropping one of them is going to help?! Either take more than one or dont take any would be my advice.
K, so you suggest going with a ML and a Heavy bolter for my tactical squads?
And do you suggest I keep the tank hunters on my dreads, since he will prolly be a troop heavy army?
Would you suggest any transports (such as rhinos, etc.)?
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