2

News:

Login  |  Register

Author Topic: 1000 Pt Deathskulz  (Read 675 times)

0 Members and 1 Guest are viewing this topic.

Offline Chapta Masta

  • Newest
  • *
  • Posts: 1
  • I *LOVE* EO and 40K.ca
1000 Pt Deathskulz
« on: March 7, 2004, 10:28:58 PM »
Hello all:

After reading the White Dwarf article and this website
 http://www.thewarp.net/war/tigersofveda/themedorks1.htm
 i decided to take a spin on the good old boyz. Instead of the Blood Angels, I decided that my Klan will have taken some Ultramarine loot. Anywho here is my starting list:

Da Chap'n:   114
Mega Armour (Power Claw) (Shoota (More Dakka)) (Mega Boosta) (Stikkbomb Chucka), Bosspole, Iron Gob


Assultboyz   Points:   145
Stormboy Nob   Power Claw, Slugga, Big Horns, 'Eavy Armour, Jump Pack
5 Stormboy   Frag Stikkbombz, Choppa, Jump Pack, Slugga


Marine Boyz   Points:   144
11 Slugga   Choppa, Slugga
3  Slugga Boy   Burna


Marine Boyz   Points:   181
Shoota Boy Nob   Big Shoota, 'Eavy Armour, Bosspole
1 Shoota Boy   Big Shoota   
2 Shoota Boy   Rokkit Launcha   
12 Shoota Boy   Shoota   

Bika Squad Points:   150
5 Warbike Boy   Ork Warbike (Twin-linked big shoota)

Looted Vehicle   Points:   130
Predata Annihilata Twin-linked lascannon, Heavy bolter, Heavy bolter

Devistatas   Points:   139
1 Teck Boy - 3 Grot Oilers, Kustom Force Field
2 Loota   Missile launcher (Frag missile) (Krak missile)
3 Loota   Shoota

This comes to 1003 which is ok as I play in friendly games with friends.

Tactics:

Shootas and Choppas move forward with Boss to take on the enemy. The Lootas hang back hopefull in cover near the Pred allow the forcefield to keep the tank hulldown and allow the Mek Boy repair it incase it gets shot up.

Modeling.. stay tuned in the next few weeks. :)

Let me know any thoughts/ ideas,

Thanks,

Rob

 


Powered by EzPortal