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Author Topic: 2k brigade with custom craftworld and Exarch powers.  (Read 225 times)

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Offline Fenris

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2k brigade with custom craftworld and Exarch powers.
« on: October 24, 2019, 08:59:12 AM »
I felt the need to build a list with the new customizable stuff in Phoenix rising: Psychic awakening and I would like some thoughts about it:

Custom Brigade (expert craftsmen, superior shuriken)

HQ
Farseer skyrunner 132
Smite, mind war, executioner
Warlock skyrunner 67
Crushing orb, quicken/restrain
Autarch skyrunner 127 WARLORD (mark of the incomparable hunter)
Reaper Launcher, laser lance, banshee mask, phoenix gem.

TROOPS
5x Dire Avengers 58
Exarch, 2x ASC. Shredding fire
5x Dire Avengers 58
Exarch, 2x ASC. Shredding fire
5x Dire Avengers 58
Exarch, 2x ASC. Shredding fire
5x Dire Avengers 58
Exarch, 2x ASC. Shredding fire
10x Guardians 95
Shurican platform.
8x Storm Guardians 62
fusion gun.

ELITE
5x Howling Banshees 68
Exarch, executioner. Decapitating strike
5x Striking Scorpions 108
Exarch, scorpions claw. Stalker
5x Fire Dragons 120
Exarch, DBF. Swift step

FAST
5x Swooping Hawks 68
Exarch, hawks talon. Swooping barrage
5x Warp Spiders 90
Exarch, 2x deathspinners, Powerblades. Surprise assault
3x Shining spears 101
Exarch, star lance. Skilled Rider

HEAVY
War Walker 80
2x Bright lances
War Walker 80
2x Bright lances
War Walker 80
2x Bright lances

FLYER
Hemlock wraithfighter 210
(impair senses, jinx)

TRANSPORT
Wave Serpent 139
twin shuricans, twin catapults.
Wave Serpent 139
twin shuricans, twin catapults.

1998p

Edit: Fixed some points errors, and removed some extras to rebalance the points.
Edit2: Dropped reapers for war walkers, psykers now have bikes and the autarch is a better sniper. Mostly for more durability. Catapults will be enough with bonus range on the serpents.
« Last Edit: October 30, 2019, 06:21:56 AM by Fenris »
Ego in propria persona, non compos mentis.

Offline Dread

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Re: 2k brigade with custom craftworld and Exarch powers.
« Reply #1 on: October 27, 2019, 10:18:35 PM »
I haven't got to see the book yet but your list looks good except the squads are so small but that also means your opponent needs to figure out what to do. The one thing I noticed, that is going to help me out, is the autarch gets banshee mask again.
"Burning thru the universe in search of peace only brings more war. Peace is an illusion, war is reality, that is the way of things"

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Offline Fenris

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Re: 2k brigade with custom craftworld and Exarch powers.
« Reply #2 on: October 28, 2019, 04:23:52 AM »
The index Autarch is a bit more expensive but is allowed either the banshee mask or the mandiblasters for free. Since the Autarch can't get a banshee mask in the codex, nor 2x Avenger shuriken catapults, using the index entry is fair.
I could still give the autarch laser lance or fusion gun or reaper launcher to make the most of the expert craftsmen.

I won't write out the whole rule, but it's great for one or few shot weapons once for every unit.

So I'm also considering taking a fusion gun on the stormies.

10x shuriken shots at increased range sniping characters with the autarch is not bad though.

I'm also not sold on the warlock witch allows for the seer council stratagem, a jetlock or spiritseer would be more resistant to perils and just more durable in general.
I'm not sure where to get those points but ditching the reapers for more war walkers is a simple option for me though.
« Last Edit: October 28, 2019, 05:48:17 AM by Fenris »
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