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Author Topic: Wishlisting/Rumormill for New Marine Codex  (Read 985 times)

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Offline Wyddr

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #20 on: August 28, 2019, 08:07:34 AM »
Okay, got the codex and had a good look-through.

The most surprising improvement to me are Chaplains! The new Litanies look great, *especially* Litany of Death! I can see them now as more than just an assault unit now--they can be legitimately useful in a gunline or defensive role!

I also like a number of the new Stratagems, which overall got much better. They are *really* pushing Intercessors now, huh?
I probably should see about all my old Tac Squads crossing the Rubicon Primaris (a bit of fluff I love, by the way).

Offline Myen'Tal

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #21 on: August 28, 2019, 11:08:35 PM »
Quote
The most surprising improvement to me are Chaplains! The new Litanies look great, *especially* Litany of Death! I can see them now as more than just an assault unit now--they can be legitimately useful in a gunline or defensive role!

Chaplains in Gravis Armor would be really cool, now that I think about it. But yeah, Chaplains are officially worth taking now. Just wish we had some other chaplains if we have to have them monopose.

Quote
I also like a number of the new Stratagems, which overall got much better. They are *really* pushing Intercessors now, huh?
I probably should see about all my old Tac Squads crossing the Rubicon Primaris (a bit of fluff I love, by the way).

That would be really cool, Primaris do haze some snazzy models ;D. Are you going to try and convert or just build up your primaris forces?
“Evil is relative…You can’t hang a sign on it. You can’t touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger.”
― Glen Cook, The Black Company

Offline Wyddr

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #22 on: August 29, 2019, 06:35:11 AM »
I'll just buy more guys and say that they're the old tac squad reborn. My tacs did some good work for me back in the day. They deserve it.

In re-reading the Chaplain Litanies, I see that "Litany of Death" is actually "Litany of Faith" and that it only applies to mortal wounds. Still cool, but less of a no-brainer.

In other news: Assault Carbines are a *lot* more expensive, huh? I mean, that makes sense, but it's also a hefty price tag. GW may have just priced them off the board.

Offline Myen'Tal

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #23 on: August 29, 2019, 05:28:33 PM »
Are you leaning more towards Vanguard Primaris or the Battleline Primaris?

What are your thoughts on the Impulsor? The shield dome gives it a hefty invulnerable save, plus with it's 14" movement, this thing can deliver cargo pretty reliably from what I can see.

“Evil is relative…You can’t hang a sign on it. You can’t touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger.”
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Offline Wyddr

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #24 on: August 29, 2019, 08:31:43 PM »
It can deliver...what, exactly? 6 Intercessors?

Plus, invulnerable or not, it's not very tough, doesn't add much firepower...

Meh.

Offline Myen'Tal

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #25 on: August 29, 2019, 08:38:34 PM »
Incursors, Infiltrators, Aggressors... minimal squads, of course. But then again I don't really play 40k (yet), but I think I can see some potential for it.
“Evil is relative…You can’t hang a sign on it. You can’t touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger.”
― Glen Cook, The Black Company

Offline Wyddr

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #26 on: August 29, 2019, 09:10:53 PM »
Incursors, Infiltrators, Aggressors... minimal squads, of course. But then again I don't really play 40k (yet), but I think I can see some potential for it.

It can't transport Aggressors (who, I agree, were it possible = no brainer). Infiltrators and Incursors have zero use for a transport and are actually worse with one.

The only useful options are Intercessors, Reivers, and Hellblasters. Hellblasters I'd rather have on the board, blasting away. Reivers I can actually see as being useful, but Reivers are pretty awful so I can't see taking them.

So, Intercessors. What exactly are you getting with a transport option, though? They have enough range that they don't really need to move much. They don't especially love assault. Shelter from Turn 1 fire might be nice, but it's a steep price to pay for only that, and after that first turn...then what?

I just don't see its use, I'm afraid. Transports in general this edition are just so, so lackluster. In almost every instance I'd rather have more guys shooting. 

Offline Myen'Tal

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #27 on: August 29, 2019, 09:15:13 PM »
I'm seeing your point now, guess I haven't read the rules thoroughly enough. I knew Infiltrators don't need them, but the idea of incursors make them sound like they need to get up close to use their weapons, an assumption on my part. And if Aggressors cannot take them, then yeah, I concede my point :).
“Evil is relative…You can’t hang a sign on it. You can’t touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger.”
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Offline Wyddr

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Re: Wishlisting/Rumormill for New Marine Codex
« Reply #28 on: August 29, 2019, 09:16:25 PM »
I'm seeing your point now, guess I haven't read the rules thoroughly enough. I knew Infiltrators don't need them, but the idea of incursors make them sound like they need to get up close to use their weapons, an assumption on my part. And if Aggressors cannot take them, then yeah, I concede my point :).

Incursors have the same deployment rules that Infiltrators do. If you want to get up close, well, you're already there.

 


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