Its not so much disdain on my part, its more like anguish. I want to like the G/M-orkanought, I do, but in the White Dwarf everyone kept saying twinlinked rokkits which it doesn't have, the official model's legs do not convey a possibility of the machine actually being able to walk, transcap is a waste and only increases the points on a model already overcosted for my purposes, since it isn't a Lord of War/Superheavy it can't fire its weaponry at different units, and even with the new self mutilating nature of boyz a unit of 30 shootas with a PkBosspole Nob comes in around the same points (if not less) and is much more survivable.
But I don't mean to complain about it, I'm sure that given time I'll accept it, and a mission like this one is perfect grounds to give it a go.
I even like the added koptas or buggies as an added "reserve" bonus for the player who fails to get the gargantuan construct.
Yeah the more I think about it, the more I like the idea too. I want to try and re-balance a bit but not too extensively, after all it won't be super easy to get a Mek in base contact for a whole turn unengaged and I do want to reward that while at the same time not handing them the game. I think I've put together a more thought out idea for an Optional Rule that adds some balance back, especially since in such a small game where the first turn(s) are really based on speed.
Optional Special Rule: Junk it Now!
When one player successfully obtains the G/M-orkanought, the opposing player rolls D3+3. This is the number of Buggies or Koptas with twin Rokkits that are immediately placed in his Reserve (note not ongoing reserve, just reserve).
I would opt for the 1000 pts game; it would appeal to me to be able to beef up a unit or 2 so I survive the initial fight in the center of the table.
Now...if I had one and a willing opponent...where did I put those tankbustas....
1000 points used to be my wheelhouse, now days it seems like a very limiting pointcost, hazard of getting long in the toof I suppose. One of the benefits of a small point game like this one though is that it becomes more of a challenge, and at the same time if you are in a situation like me its relatively easy to loan out 750-1000 pts to a buddy for the match and still be able to have two small and effective armies.
Best of luck on finding someone to play with Ork E Nuff, I think this is gonna be my most fun mission with the 7th Edition yet
As for playing this match, I'm not going to lie, I think it's a real touch choice between Tankbustas and Lootas. Sure the Tankbustas give you some great firepower if your opponent manages to nab the nought, but Lootas can glance the nought to death turning it into a static objective, which if you're lucky will be closer to your frontlines since it would be rare for an opponent to backtrack a giant walking death machine with a superklaw.