I think this will be a good list, including a variety of u it's previously realy seen
So I agree that pathfinders will be very good, especially at killing irritating HQs hiding in units. Just picture it, one volly and the KFF mek hold the battle line together is gone, or the irritating night fighting infusing Imhotek is on the floor, or that combat monster you can't afford to reach you lines has fallen.
I feel obliged to point out, you've spent over 400 points on two modles, yes they are new and exciting, but it is still 1/5 of your force.
I think that we will be seeing a lot more d cannons and vibrio cannons with the new artillery rules, there weapons were always good, IMO it was the artillery unit type that put people of (it certainly did me).
othe Ethan that, this force has a very low model count, so I would recomend trying to squeeze a squad of DA or more guardians in. The guardians haven't really been helped with 6 th, or hindered much, over watch may look good at first sight. But as said in another thread, it isn't actually very effective at all.
Agree about the aegis (that is the right spelling isn't it?) defence line, it is great to hide pathfinders behind.
Finally, I also like the idea of the way terrain placement and type of terrain operates, much firer is way, although I must say the fortress of redemption seems Very cheap for what it does.