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The impact of a Colossus is much more psychological than tactical.An artillery piece that can ignore cover and squish MEQs will force your enemy to come towards you and your firing line.This works very well for static infantry heavy lists. The Guard can win a shooting fight but even better is when the enemy is too busy to shoot back because they're running into range of your guns. It can also pin down, along with Basilisks, any really maneuverable units.
Assuming, of course, that the enemy doesn't haveA) the common senseB) the abilityto shoot it and possibly blow it up. Though I suspect that if your enemy has B but not A, then the Colossus is the least of his worries.
(unless direct firing means min-range doesn't matter).