Yeah, let me mention here, that OD from TV did a lot of work with actually writing the missions, working out background, and discussing the format of the thing, even including scoring and notoriety. Moc065 and NecronCell2131 also helped a lot with this. With four of us involved in generating the thing the work seemed a lot more feasible, though sadly I ended up with two weeks of straight overtime and lots of after-work responsibilities, which made it hard for me to stay on top of the scoring.
I also failed to make it clear that notoriety scoring permitted multiple matches in a week, but the risk of losing a match and reducing the sector's CP score was there to balance that. So in theory [and this applied to skeetergod and moc if you notice] you could have in Round 1, two NP from victories and 2 NP from batreps, as well as 2 NP from bonuses [the weekly special match and the "it's them!" special match which coul dbe fought once each week for credit]. There was no cutoff value there, so you'll notice Killersquid in Round 1 grabbed 6 NP from wins and batreps. This is considerably more than the 5 for any of the special events, which you could only earn once [but had total control over], and also incentivized people to batrep games where they lost [as the batrep was still worth an NP].
Also, only one team made use of the sector swap option [orks in week 4], which, while it did have a steep cost [1 CP], it enabled them to go from 0pts in a sector to 3 pts in that sector [a net gain of 2 CP] - this is exactly what the sector swap was intended for, so good work. Players could get matches in multiple sectors in a single week, so this could theoretically allow a faction with only one active player for a week to score as many as 6 CP, keeping them from falling too far behind.
I think I need a whole post dedicated to these kind of faction strategies though, because it was a bit unclear as to what was permitted and what wasn't. On the whole though it seems like most people understood how the campaign scoring system worked, and the goal of giving points based on participation but also valuing victory seems to have been accomplished.