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You can't insta-kill a GD, unless you mean the generic crap bags in the Chaos Marine codex?
i think the 2 biggest armies effected by morale effects are guard and eldar but even they can mitigate it somewhat. guard have commissars and eldar can huddle round the avatar. so people are right, morale in 40k is pretty much being thrown out the window.
Leadership was useful in 4th edition, what with target priorities. Now it's a dump stat that's only used every now and again (like Charisma in D&D).~Andromidius
NewHeretic, forum policeman.
Only two(?) of the Space Marine Special Characters have God of War in the new codex and the Admantine Mantle has been removed as a Wargear option.
Quote from: NewHeretic on March 27, 2009, 04:49:27 PMOnly two(?) of the Space Marine Special Characters have God of War in the new codex and the Admantine Mantle has been removed as a Wargear option.You mean Eternal Warrior not God of War. God of War is what Calgar has instead of Combat Tactics and Rites of Battle.
The one I hate most though is pinning. I don't care if your fearless. Pinning is about keeping the target hiding because if they move, the get blown up/shot. Think of paintball or something. You can be as brave as you want and it doesn't matter if there are bombs going off all around you. Its intelligence, not fearlessness that keeps you down. Maybe make it so that all units must test, and if they pass, they can either choose to stay down or go forward and take extra hits or something, maybe one per model hit originally or 1/model in the squad. It rewards high leaderships still, and means that tough targets can naturally run through bombs without worrying, while wusses will both want and need to stay down. Maybe even make the fearless ones autopass, and then still have that choice to run forward and get hit or get down. Makes you gauge how dangerous it is to go on and adds tactical play?