Login  |  Register

Author Topic: Tyranids vs Long range  (Read 1857 times)

0 Members and 1 Guest are viewing this topic.


  • Guest
Tyranids vs Long range
« on: July 27, 2002, 03:12:21 AM »
i mostly play IG and i dont seem to have any problems i just infltrate my lictors to take out anything to worrysome and charge ahead and im almost always in close combat by turn 2 (due to movment biomorphs and fleet of claw) and i use my biovore and zoan to take out tanks

Offline Bloodhunter

  • Newbie
  • *
  • Posts: 56
Re:Tyranids vs Long range
« Reply #1 on: July 28, 2002, 12:06:14 PM »
In the same topic, how do you defeat Tau? They have very long range, I guess lictors and genestealers would rock.

Offline The Hive Custodian (Retired)

  • Primojanitor Paragon
  • Ancient
  • Senior Member
  • *****
  • Posts: 3021
  • Perfection Within; Perfection Without
Re:Tyranids vs Long range
« Reply #2 on: July 28, 2002, 02:10:04 PM »
Either that, or Flying Venom Cannon Warriors Deep Striking behind sensitive targets... too bad they have that gadget that auto-detects Lictors... as for the Genestealers, sure, they ignore saves on a 6, but do you really need all that WS and I? If you go footsloggin', take lots of cheap units.
Calculus is an art, but algebra is attrition.

Offline chimera

  • Junior Member
  • **
  • Posts: 149
  • Whoa, this is the fourth time I died
Re:Tyranids vs Long range
« Reply #3 on: July 29, 2002, 10:25:14 AM »
just about everybody has an auspex scanner.theyre just to stupid to figure out what it does. ;D
Ich bin die Verkörperung des Todes!

Im waitng in my cold cell,
When the bell begins to chime,
Reflecting on my past life,
And it doesn't have much time.

Cause at five o'clock,
 they take me to the gallows oooooohhhh!
The sands of time,
for me, are running low!


Powered by EzPortal