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Author Topic: XV Suits and the New Assault Rules...  (Read 1615 times)

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Offline Aerundel

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XV Suits and the New Assault Rules...
« on: August 2, 2002, 06:37:27 AM »
If you're a bike/terminator/walker/etc. user and have read the 4th edition assault rules,  you've probably noticed the rule giving those units charge attacks even after shooting in the same turn. How shooting as if not moving equates to charging as if not shooting, I don't know, but it seems fair enough.  ;)

My thought is, since XV suits are considered stationary when firing Rapid Fire weapons (i.e. the Plasma Rifle), they should get the same benefit when firing only those weapons in the Shooting phase. Anyone else agree?

Offline Tobab816

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Re:XV Suits and the New Assault Rules...
« Reply #1 on: August 2, 2002, 07:40:51 AM »
The new assult rules say specificly that any unit that is considered stationary when firing their weapons(such as bikes/dreads/terminators AND crisis/stealth suits) are going to keep their assultbonus even if they fire.

So yes...XV suits keep their assultbonus even if they attack in close combat.
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Offline Arcas

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Re:XV Suits and the New Assault Rules...
« Reply #2 on: August 6, 2002, 07:03:44 AM »
This is a special case. Battlesuits may fire their rapid fire weapons as if they remained stationary, but they do not count as stationary if they want to fire heavy weapons. They do not always count as stationary. I think this makes them not subject of this rule.

jwu

Offline Aerundel

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Re:XV Suits and the New Assault Rules...
« Reply #3 on: August 6, 2002, 08:38:45 AM »
See this is why I'm asking since there's obviously a debate ;)

I'm saying that if the XV fires ONLY Rapid Fire weapons (twin or single plasma rifle. NO missiles, blasters, etc.) he should get his charge attack that turn when he assaults.

The XV is only "not moving" when the recoil absorbtion works, and the recoil absorbtion only works with Rapid Fire weapons. A terminator, specifically, uses the same concept, though its stabilizers are strong enough for heavier weapons. Thus, why WOULDN'T the exception apply to XVs? Their stabilizing equipment isn't as strong as most, but it works the same way when the right weapons are used. So to all broadside and crisis suits around the universe, I say, charge on!  ;D

Offline wellard

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Re:XV Suits and the New Assault Rules...
« Reply #4 on: August 7, 2002, 12:30:54 AM »
i'll ask gw and let you lot know

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Offline ValkorisZ

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Re:XV Suits and the New Assault Rules...
« Reply #5 on: August 7, 2002, 02:32:29 PM »
Well, I am not going to contribute to this argument about the abilities of Suits, but after crunching some numbers (I am pretty sure of them) I have figured out the following about our 2 main suits

XV15- Their okay, but hardly assault troops.
Broadsides- The enemy will hurt the Broadside the day hell freezes over. And they will hurt the enemy at about the same time The current universe goes through aout 6 Black Holes.
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Offline Aerundel

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Re:XV Suits and the New Assault Rules...
« Reply #6 on: August 7, 2002, 04:46:49 PM »
I think everyone knows that XVs aren't the best in assaults, but that isn't the issue. If it was a gun drone with the rule exception, it wouldn't be any different.

And the broadside is tough, but a *lance, power weapons, AP2 weapons, etc. would make short work out of it.

 


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