Hey everyone. Although our codex in my eyes is now shooty with melee support, I think that is only better for us this edition. Unfortunate that our cc units need some love but at least we can still function. This being said the units that we have access to are limited and if not for my love of biomancy army wide I could see Nids getting old.
I have been playing against GK and (Khorne) Daemons lately. I have a pretty good handle on the knights now, but those Thirsters just overwhelm everything. Generally he will run:
2 Bloodthirsters with reward
Soul Grinder with torrent
My new list is:
285 Flying Devilrant with Old Adversary
160 12 Devilgants in Mycetic Spore
185 Tervigon with Toxin Sacs, Catalyst
150 3 Hive Guard
220 3 Zoanthropes in Mycetic Spore
I have many models to choose from, any comments or Intel appreciated.
Post Merge: April 22, 2013, 01:24:14 AM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.
Sorry for the double post but it is relative to my point. Our game is already over (Bottom of 3 about 30 minutes including deployment.)We rolled Relic and Hammer and Anvil. I got Move through Cover for and Enfeeble, Warp Speed on my Warlord. My one Zoey also switched out for and got Enfeeble.
I absolutely love the Enfeeble/Warp Lance Combo for MC! Although they didn't instagib either Thirster this game it had splattered a dreadknight just a few hours earlier. Needless to say I got wiped but managed to take out a Thirster much quicker with zoeys and guard and Flyrant vs just two Flyrants.
I hate watching our entire codex get decapitated (literally the rule, just think implant attack.). Nice to watch 500 points clean sweep my bugs every game..
Am I the only idiot that loves Tyranids right now? Oh what a spot I'm in.. Nids and Elder are both my armies and both in pretty poor shape. I actually just retired my Eldar because they haven't made it past turn 3 this edition.
There has to be an answer, I know I'm close.. Frusterating