News:

Login  |  Register

Recent Posts

Pages: [1] 2 3 ... 10
1
Eldar / Re: Returning to 40k: Ulthwe vs. Alaitoc craftworld attributes
« Last post by Partninja on Today at 11:09:41 AM »
Thanks to a recent FAQ, you can still equip your Auatrchs with weapons of old. I'm sure someone will have the link handy. You should follow the community site of face book.

Edit: Codexes: Your Questions Answered - Warhammer Community
2
General 40k / MOVED: End of an Era!
« Last post by Irisado on Today at 10:08:46 AM »
3
The Space Tavern / Re: End of an Era!
« Last post by Saim-dann on Today at 07:28:52 AM »
Will do Faitherun!
For some reason, your name flows fluidly with scotch... On ya, mate!
4
The Space Tavern / Re: End of an Era!
« Last post by faitherun (Fay-ith-er-run) on Today at 07:16:21 AM »
Sorry for your loss mate - have a few for me
5
The Space Tavern / End of an Era!
« Last post by Saim-dann on Today at 05:14:19 AM »
What rhymes with Saturday?... Scotch night!!
Am drowning my sorrows, fellow gamers. A great loss to the family home has occurred. We did everything we could to revive her. Spared no expense. However, today we had no choice but to pull the plug :'(.

A few weeks ago we were hit by a short but violent storm. The gaming area was on the back patio and a tarp was filling in for the roof till I had the time to fix it. Said tarp wasn't stormproof and everything got drenched.

Almost everything was waterproof and thankfully there were no models present. Lost a few WIP terrain pieces, but they can be rebuilt. The real damage came to the WIP gaming table. Had the actual tabletop since 2nd ed and was going to build a body for her.

The board was resting on a stack of bookshelves at one end, (to house all forms of rules and codex's), and a set of map draws at the other end, (to store a truckload of models). Nothing was attached yet and there was nothing supporting the table in the middle.

Once the table became wet and with the weight of full boxes on top, she bowed like Grandma's back. Now, you may ask, why so sad. Just replace the blessed thing, right? Some things can't be replaced. You see there was personal history attached to this table.

This table wasn't just my gaming table but my workbench for terrain and spraying models. There were silhouettes of every model I've ever sprayed since 2nd ed. Every outline had fond memories attached to it. The unmistakable shape of a Leman Russ. Several half moon shapes from the many, many grav-tanks over the years. Truckloads of circles representing troop bases. A mix of different colours. Black, white, Dark Angels green, Blood Angels red and more.   

Honestly, you could have hung this on the wall and every gamer everywhere would have called it art. Plus, my Daughter may or may not have been conceived on this masterpiece. Anyhoo, this happened weeks ago. Have done everything possible to straighten her again, (the table, not my Daughter).

Even called in a cabinet maker mate of mine to give it a go. After looking at me like I had lost my mind, he gave me a few suggestions that ultimately didn't work. So! Today! With a heavy heart! We laid her to rest on the back of the ute and took her to the tip :-\.

We are in mourning, people, and there will be several toasts to her this very night... Be well!     

     
6
Eldar / Re: Returning to 40k: Ulthwe vs. Alaitoc craftworld attributes
« Last post by bca11 on Today at 02:17:34 AM »
I've considered the autarch and will probably end up using it. I do really hate the lack of wargear options on the standard autarch. Fluff-wise it would make sense for autarchs to have access to an array of weaponry, as they will have spent time in many (if not all) major warrior aspects prior to taking command.
7
Eldar / Re: Returning to 40k: Ulthwe vs. Alaitoc craftworld attributes
« Last post by The Mattler on Yesterday at 11:15:45 PM »
Has anyone found this to be excessively limiting? I was envisioning a 3-4 farseer list with multiple guided reaper / walker units, using quicken spam to move a large dire avenger / guardian screen around as needed.
You could also use Natural Leader (the Biel-Tan warlord trait) to get an extra unit with full re-rolls in the shooting phase.  Remember, too, that re-roll powers and Strategems really want large/expensive units to be worth using, so you may find that one Farseer with Natural Leader, Guide, and a second power of your choice can buff more than 500pts of War Walkers or Dark Reapers.  An Autarch, on the other hand, can still get value out of buffing many units simultaneously; large units still like his aura, but multiple small units don't diminish its value the way they do with Guide/Fortune/Natural Leader (not to mention the Runes of Battle powers.

What I'm really saying here is that you can still get the kind of buffing you want (for the most part) using of 1-2 each of Farseers, Autarchs, and Spiritseers.  You can equip the Spirit Stone of Anath'lan to a Spiritseer to make Quicken more reliable too, since the Farseers already have their runes, which helps make up for the lost redundancy of being able to attempt Qucken multiple times.  The SSoA could also save you a CP here and there as well.
8
Eldar / Re: This will be my first Eldar list since 3rd edition
« Last post by Saim-dann on Yesterday at 10:48:29 PM »
G'day Deathboon!
Welcome back to our hobby, mate, and congrats on your babies. Fatherhood is a hoot!... Be well!
9
General 40k / Re: W40K FAQs
« Last post by Blazinghand on Yesterday at 09:39:47 PM »
They're still casting smite sadly so they're affected. My warlocks are busy casting other powers anyway.

Yeah, as it so happens Warlock Smite is already really bad so I have only cast it 2 or 3 times across over a dozen games. So probably not an issue for me.
10
Eldar / Re: Returning to 40k: Ulthwe vs. Alaitoc craftworld attributes
« Last post by Partninja on Yesterday at 09:28:18 PM »
Has anyone found this to be excessively limiting? I was envisioning a 3-4 farseer list with multiple guided reaper / walker units, using quicken spam to move a large dire avenger / guardian screen around as needed.

Thanks for the info though. Better finding out here than showing up at a tournament without having realized my error and getting nerfed on the spot.

Sort of, but it just requires you to be more specific in the units and combos you take. Combo a quicken warlock with Shining Spears or put an Autarch near your reapers for a "lesser" reroll affect. Alternatively instead of trying to guide multiple small units of reapers, take a larger squad to guide as well as the power that bolsters morale affects.
Pages: [1] 2 3 ... 10

Powered by EzPortal