40K Online

EldarOnline => Harlequins, Exodites, and Corsairs => Topic started by: Arquarian on February 20, 2012, 05:46:05 AM

Title: Corsair POC: Scions of the Void
Post by: Arquarian on February 20, 2012, 05:46:05 AM
Corsiar POC

Hi guys, it seems all the Corsair and Pirates seem to frequent here.

A few of us have discussed the idea of a Corsair POC, which would most likely be held either on this board or on the Eldar Forum board.
Many of you will be familiar with the idea of the POC, some of you may well already belong to one.
So far there are at leat 10 of us would are trying t start this off but Im here to drum up more support.
Anyone whos interested either post your interest here of PM me for more details.

This is all in the very early stages so get involved to be a founding member!

Thanks
Arq.
Title: Re: Corsair POC
Post by: Cavalier on February 20, 2012, 10:32:50 AM
I'm definitely in favor of it. I'd be happy to contribute in anyway possible.
Title: Re: Corsair POC
Post by: Rasmus on February 21, 2012, 02:44:53 AM
We will monitor this thread and poll for interest.
Title: Re: Corsair POC
Post by: Treadiculous on February 21, 2012, 03:16:20 AM
A POC would be great!

For now, is this (the Harlequin and Exodite POC) the best place to discuss Corsair army lists, conversions, tactics, or have they been posted elsewhere?
Title: Re: Corsair POC
Post by: Irisado on February 21, 2012, 09:03:49 AM
For now, is this (the Harlequin and Exodite POC) the best place to discuss Corsair army lists, conversions, tactics, or have they been posted elsewhere?

There are currently a number of discussions on Corsair army lists and tactics in the Eldar boards, so that's where to look for those.  Anything related to conversions will be in the Konversion and Modelling board.

This thread is for establishing whether there is enough interest to warrant a Corsair PoC, and how it would work.
Title: Re: Corsair POC
Post by: Khorne25 on February 21, 2012, 11:46:10 AM
Yeap, I have supported this from the beginning.

My sig says so :P

There are many lurkers without a POC who haev IA11 and have expressed interest in Corsair army lists so they'll be coming soon.
Title: Re: Corsair POC
Post by: greenmtvince on February 21, 2012, 07:51:09 PM
I signed up for 40K Online because of the dedicated Eldar boards and the large number of players already discussing corsairs topics. I feel like Dakka, Warseer, and BoLS are just getting around to discussing this list and addressing some of the tactical issues around it where members of this forum already have plenty of games experience and good handle on strengths and weaknesses.  I think a PoC is called for because 40K Online leads the internet community in Corsair tactica. 
Title: Re: Corsair POC
Post by: Arquarian on February 22, 2012, 10:46:23 AM
I personally think its a good idea to have a single place where people can pool their enthusiasm for Corsairs.

Currently there are 18 active threads attracting over 400 replies concerning Corsairs or the units therein. However they are scattered throughout the forum. In my mind I believe this is one of the reasons for the increase in backgournd chat using PM I have seen.

This last point is worrying as it undermines the forum and does not benefit the site. With a single place where Corsair issues can be pooled there would be less need for background Personal Messaging. It also does not benefit the Painting and Konvershun boards who are missing out on some pretty great pictures of Corsair, Eldar and Dark Eldar paint jobs and conversions.

Also a lot of the guys who have expressed an interest in the Corsair POC are all avid collectors of other armies. ( I personally am currently a member of the Iyanden POC, we have a history of going rogue  ::) ) and so Im sure will remain lurking on those boards too. (not to mention my Chaos Marine and Space Wolf interest  ;D )

It is true that many people are unlikely to be Corsair only collectors but may very well favour the single army multi list apporach. One guy I know is preparing 1 army with 3 lists which currently benefits the Eldar, Dark Eldar and Harlequin & Exodite boards and which would continue to do so jsut in a more organised way.


Arq. 




Title: Re: Corsair POC
Post by: Khorne25 on February 22, 2012, 02:00:02 PM
It is true that many people are unlikely to be Corsair only collectors but may very well favour the single army multi list apporach. One guy I know is preparing 1 army with 3 lists which currently benefits the Eldar, Dark Eldar and Harlequin & Exodite boards and which would continue to do so jsut in a more organised way.
Arq.

Two/three of us.
Once this goes online Ill released my WIP photos. As you may have noticed my blog has had no updates for nearly a month. Im working on something right? ;)


On a hypothetical note, what would our ranks be and how would it operate?
Voting seems fine as its a pirate ship but obviously there are ranks.

The only recent fluff on Corsair ranks are:

Prince
Bladesworn
Veterans
Felarch
Quote
equivalent to an ensign on an imperial ship
Corsairs
Title: Re: Corsair POC
Post by: Zilverscale on February 22, 2012, 05:10:12 PM
I'll gladly support this.
Been struggling a bit with what I wanted to do with my eldar.
Seeing as I have nothing painted the normal eldar will be going Mymeara CW
And building up a IA 11 army as we speak :)
So if we can get a Corsair dedicated part that'd be great!

Instead of Veterans make that name Voidstorm
Title: Re: Corsair POC
Post by: Khorne25 on February 22, 2012, 05:29:33 PM
We could use the old RT ranks too:

Imperator
Shadowlord
Malefactor (warlock type)
Prefactor
Probati

(the rest, without ranks, but grouped into:

Viper, Razorwing, Serpent squads
Title: Re: Corsair POC
Post by: Zilverscale on February 22, 2012, 05:32:49 PM
hmmm nice nastolgic idea.
But I'd stick with the new names as there will be players that do not know the old names.
Title: Re: Corsair POC
Post by: greenmtvince on February 23, 2012, 10:49:54 AM
I think the rank structure should be:
Pirate Prince(ss) - for anyone taking on any leadership/administrative type of role
Void Dreamer - for moderator overseer
Warband Captain - for regular posters (Sky Raider Captain, Void Dragons Captain, Eldritch Raiders Captain etc) or a default Corsair Captain
Corsair - newbies.

I think making everyone the same rank is reflective of the loose non-hierarchical coalitions that corsairs truly are and that anyone dedicated to this "absence of a path" is likely a veteran 40k player. 
Title: Re: Corsair POC
Post by: Radium on February 23, 2012, 12:36:46 PM
Even though I am mostly a lurker here on 40kOnline, the release of IA11 has really made me want to do a Corsair army (and I already have a Void Dragon Nightfire Raiding Squadron, so it's easy to go from there) to join the ranks of my other Eldar armies. So I'm definitely interested in this, and I'll try to post more on these boards!
Title: Re: Corsair POC
Post by: Arquarian on February 23, 2012, 04:55:25 PM
That's the spirit Radium! Exactly the kinda guy we need.

Welcome to the Void!


I like the idea of Warband titles, I had thought of something like this myself. Hence my other thread about Corsair fluff.  (thanks for the link Greenmtvince  :) )

I agree the Admin guy should stand apart and bear the rank of Void dreamer or something similar. The Mod looking after the board in which the POC will sit doesn't necessarily have to be a part of the POC.

I personally don't have a problem including the older ranks, (although they seem to be  ancient Roman civil office titles) but it cold be a good way to possibly distinguish between the warbands. 

I do think there should be some sort of progression through the ranks though although it doesn't have to be as linear as the other POCs. How about the idea of having many different titles in a certain rank. this along side the warband differential could make for some interesting and quite individual titles.

Title: Re: Corsair POC
Post by: Khorne25 on March 2, 2012, 01:54:17 PM
Apologies that Ive been away for such a long time. I had some things to care of ;)

In other news, I am writing a large article on IA11's Corsair Army List. Those who know my line of argument will know what my take is on the balance of the list and the units within but no spoilers till its done.
Title: Re: Corsair POC
Post by: Arquarian on March 5, 2012, 04:34:44 PM
Hey Hey!

I've been away too, To Switzerland! Sadly Snowboarding not gaming...

Like Khorne25 I'm working on a Corsair doc but more of a lose idea structure as to how any Potential POC will work.

watch this space!....
Title: Re: Corsair POC
Post by: Katamari Damacy on March 5, 2012, 05:21:37 PM
Hey, i got the PM but was too lazy to reply. I might consider leaving Alaitoc as I felt the urge to see the stars for the last couple of cycles  8). Unfortunately, i don't have my copy of IA11, but i hope i can get it at some point this year. I have lots of various Eldar Stuff and melting it all together in something like the Corsairs looks promising.
Title: Re: Corsair POC
Post by: Arquarian on March 5, 2012, 05:56:53 PM
Good to have you on board Kat-D...

On a bit of a tangent, Tournament season is soon approaching some of which are allowing Forgeworld lists. Anyone here thinking of entering any Corsair forces?

Note to Mods, I appreciate this is a departure in the strict sense of the appeal of a Corsair POC but this is exactly the type of conversation that would be had in any Corsair POC hence I have not started a separate thread. In effect I am carrying on as if this were the POC. If I have err'd I shall amend this post and start a new thread.

Arq.
Title: Re: Corsair POC
Post by: greenmtvince on March 5, 2012, 07:56:23 PM
On a bit of a tangent, Tournament season is soon approaching some of which are allowing Forgeworld lists. Anyone here thinking of entering any Corsair forces?

On the 10th I'll be fielding 1850 of Sky Raiders in a tournament at my FLGS. 
Title: Re: Corsair POC
Post by: Arquarian on March 6, 2012, 06:48:31 AM
Excelent!

Please take a camera. we'll all be looking forward to the BatRep  ;D

You and Khorne25 seem to be the ones spearheadding the on feild testing so we're all relying on you guys for good info....

Arq.
Title: Re: Corsair POC
Post by: Khorne25 on March 7, 2012, 07:41:57 AM
I am potentially having a 1500 pts game this Sunday so Ill let you guys know what list Im running and some photos.
+
I havent found the time to continue my konvershuns but I promise theyll be coming back online soon and a photo of WIP will be forthcoming.

Edit: Regarding my article these are the points covered

- Strengths and weaknesses
- Types of Army Lists
- Units and how they fit into the grand scheme of things
- Internal points balance, detailed analysis of the points mechanics
- Comparative power with other army lists (namely IG, Tau, CWE, DE)
- Converting CWE Lists for Corsairs: why doesnt this work?
- Intrinsic problems that Forgeworld theorycrafters missed entirely (namely the Farseer and Eldar HQ)
- Proposed revisions (eg. Voidstorms to FA, reduction of HQ points costs, reduction of Felarch costs, revision of Void Dreamer)

Why propose revisions? Not because I anticipate anyone to play my revised corsair army list. I want to highlight the issues with the army list which really do break it and honestly, given another week of playtesting and thinking, Forgeworld could have spotted them and given a better army list.
Title: Re: Corsair POC
Post by: Arquarian on March 8, 2012, 12:23:58 PM
I'm having massive trouble now shoehorning a decent 1K list together.
I've fallen in love with Hornets as I've stumbled upon their huge potential after reading IA11 until 2 this morning.

I think what I'm going to have to do is go away and make 2k or 1500 and whittle it down.
Like Phantamime I'm going for an assorted mech list. I'll post what I come up with tonight....

 
Title: Re: Corsair POC
Post by: Zilverscale on March 8, 2012, 12:53:25 PM
I seem to have the same problem :)

working back from a bigger list is best.
Title: Re: Corsair POC
Post by: Khorne25 on March 8, 2012, 01:49:18 PM
The temptation with a Forgeworld list is to try include all of the really cool stuff.

But a Corsairs army list does not need to have units in every FOC slot, it is very troop heavy and mildly elite heavy. In mech list, I expect the HS slots to be filled up to 2 and 3 at 1500+ usually with Warp Hunters. In other lists at 1500+ I would expect to see Pheonixes. FA-wise, this is dependant on whether youre bringing Wasps or not in my opinion. One Nightspinner maybe, but Nightwings are a much stronger possibility.

For the most part, HS and FA are under used on a Corsairs list because they have some bad choices (Firestorm) or lack of HS tank choices (only the Warp Hunter).
Title: Re: Corsair POC
Post by: Radium on March 8, 2012, 02:18:04 PM
The temptation with a Forgeworld list is to try include all of the really cool stuff.

This is what I'm struggling with as well. I want to include lots of shiny stuff (Nightwing, Phoenixes, both HQ choices etc), but points do not allow me to do so.

The only real problem I can see with Corsairs is a lack of non-suicide anti-tank weapons. I know you can take Corsair squads with fusion guns, and bright lances or pulse lasers in most slots, but the first will die quite horribly while the second is quite expensive. All of the corsair lists I've written so far seem to include the insanely useful Kabalite Warrior unit (5 + blaster in a Venom) and a squad of Fire Dragons. 
And then there's the problems I find with FW lists. Some things just don't make sense (Why do Voidstorm squads come with shimmershields but without the option to field them all with power weapons? Or better yet: why can't Blade Sworn take shimmershields?).
In short: writing a nice Corsair list is actually quite hard. I usually run out of points before I get all the stuff I want or I like I lack some of the tools required to properly play the game.
Title: Re: Corsair POC
Post by: Khorne25 on March 8, 2012, 02:27:58 PM
The temptation with a Forgeworld list is to try include all of the really cool stuff.
 
And then there's the problems I find with FW lists. Some things just don't make sense (Why do Voidstorm squads come with shimmershields but without the option to field them all with power weapons? Or better yet: why can't Blade Sworn take shimmershields?).
In short: writing a nice Corsair list is actually quite hard. I usually run out of points before I get all the stuff I want or I like I lack some of the tools required to properly play the game.

The FW list is written badly and ill thought out. It needs a rework not just a 6th Ed update.
Title: Re: Corsair POC
Post by: Arquarian on March 12, 2012, 12:33:21 PM
... However its all we got sa may as well make the best of it  ;D

So heres a 1250 list I've put together.
I appreciate there is a move away from Hornets but I@ve included them anyway. What do you guys think?

Corasir Prince   130   
Void sabre, Shadowfield, Fusion pistol
      
Blade sworn   345   
5 x Power weapons, 2 x fusion pistols
   Falcon   
Brightlance, Holo-fields, spirit stones
   
9 x Voidstorm   141   
3 x Flamers, meltabombs

5 x Corsairs   196   
Shuricannon, flamer,
Felarch, powersword
   Venom, EML
      
5 x Corsairs   45   
      
2 x Hornet   240   
Pulse laser, Brightlance
   
Fire storm   190   
spirit stones

You'll also notive the CAVU Firestorm, Normally I hate doing this but I think it works here.
I also apprecite I've given my overcosted some hilariously overcosted wargear but hey, that's just me...


C&C welcome

Arq.
Title: Re: Corsair POC
Post by: greenmtvince on March 12, 2012, 01:12:14 PM
Honestly, after my tournament experience I'm gonna just say: Scatter Lasers.

Put em on the Falcons, Hornets, and the Venom.  I like that the firestorm is just a giant long barreled scatter laser machine.  Use the points saved on the Hornets to buy another scatter hornet.

I also think there's a lot of points tied up in that bladesworn that you'll find won't contribute much if anything to the fight.  This is where I'd take some craftworld outcasts or Harlequins if you need some close combat hitting power.  If we're talking models you have, I could have sworn you mentioned having a large Eldar collection you could draw from.  You can give the falcon and prince to the CAVU Firestorm squad. 

My suggestions gimp your heavy armour ability a little, and I'd say you could compensate for that by running the voidstorms with fusion guns and have the prince hop out of the tank and call in a void strike. 

Caveat to the above with scatter lasers, if your terrain/playstyle/table size means you're going to only have a turn or two of shooting or force you to always operate at 24-30" then I think shuriken cannons will both be fine and free up some points (4 shuri hornets for 3 scatter hornets.)
Title: Re: Corsair POC
Post by: Khorne25 on March 12, 2012, 01:40:55 PM
- Bladesworn cannot operate on their own due to their small numbers. They cannot tarpit effectively either. Their primary purpose to serve as a retinue to the Prince and take his wounds. At least this is how I view them, by upgrading them with PWs and FPs youve effectively doubled their cost.

- Not a fan of the Firestorm as its a bit too pricey for my liking. If you playtest let us know :)

- SL spam as per CWE as GMT mentioned. I recommend dropping the BLs for SLs

- Voidies need special weapons else theyre pointless. 9 GEQ CCs with improved WS arent terribly good, maybe if they could be spammed in troops slots but they really need something, at least flamers.
Title: Re: Corsair POC
Post by: greenmtvince on March 12, 2012, 02:04:42 PM
And echoing what Khorne said it's why my princess and her bladesworn are getting prism weapons and becoming "shadow spectres."  They cost a little less (271 vs 232) pick up a 4++ save (the exarch gets a 3+ armour save) and have a nasty ranged shooting attack that's even more versatile than the scatter laser, plus the jetpack synergy witht he rest of the list.

I bet he can make the Firestorm work for him. :D  It's no warp-hunter, but I reckon it'll do a pretty good job of stopping rhino rush.

He does have flamers in this list, I think fusions would be better if you take away all the bright lances.

Title: Re: Corsair POC
Post by: Radium on March 13, 2012, 05:19:43 AM

So heres a 1250 list I've put together.
I appreciate there is a move away from Hornets but I@ve included them anyway. What do you guys think?


I like the list thematically. But I feel you have far too many points invested in units like the Blade Sworn and Voidsworn, and not enough troops.
Personally, I don't really see the close combat effectiveness of Corsairs, not even of Blade Sworn or something. So for combat units I'd always use the Craftworld outcasts or Harlequins (although without fortune I can't really justify getting the Harlequins).

As others have mentioned before me, I'd swap out the Bright Lance and Pulse Laser of the Hornet for Scatter Lasers. They sure don't look as pretty as the more graceful Lance, but the amount of shots they produce at a very respectable strength is all the reason I need to take them.

For the points of the Fire Storm I'd rather take a Nightwing, but given that you intend to run the Fire Storm with CAVU, that's not really an option.
Title: Re: Corsair POC
Post by: Arquarian on March 13, 2012, 06:04:42 AM
I should explain my gaming scene. I play amongst a lots of MEQ power players. BA and GK and a die hard IG tread head with a russ Varient obsession.  You can almost always guarantee that there will be at very least one AV14/13 facing me. Neutralising these obviously is important. That explains the Brightlance fetish and as good as Scatter lasers are they're not even going to scratch the paint of these tanks.


Honestly, after my tournament experience I'm gonna just say: Scatter Lasers.
I hear you and normally I would. My CWE armies are made up of Scatter spam and shuricannon spam. However two things first as Ive stated to above I see quite a bit of heavy mech. Secondly with the increased BS of Corsairs I think theres something in the more specialised weapons. At prese3nt I dont have 2 Hornets but am converting 2 Wasps. These will be sporting Starcannons as a trial. Ill let you know how they get on. 8)

Quote
I also think there's a lot of points tied up in that bladesworn that you'll find won't contribute much if anything to the fight... 
Yep these are a bit of a points sink and yep I dont see them killing hoardes of enemy. I do see them hanging back field tanks hunting until the time is right then supported by the Venom squad and or the Voidstorms theyll dust up whatever is left. Think of them as late game objective clearers.

Quote
You can give the falcon and prince to the CAVU Firestorm squad. 
Not quite sure what youre referring to here. I put the Prince and the Falcon inside the Firestorm ??? not sure thats going to work.


- Bladesworn cannot operate on their own due to their small numbers. They cannot tarpit effectively either. Their primary purpose to serve as a retinue to the Prince and take his wounds. At least this is how I view them, by upgrading them with PWs and FPs youve effectively doubled their cost.
I hear what youre saying but if youre looking for ablative wounds then normal corsairs are FAR cheaper. Anyway this isnt how Im going to use them, see previous point above... Im not saying itll work but Im going to give it a try.

Quote
- Not a fan of the Firestorm as its a bit too pricey for my liking. If you playtest let us know :)
 
Firestorm sitting on a home objective and has a range of 60 must be worth a try ;) I@;; let you know how I get on. Looking forward to modelling a homemade long barrel Scatter cannon!


Quote
- Voidies need special weapons else theyre pointless. 9 GEQ CCs with improved WS arent terribly good, maybe if they could be spammed in troops slots but they really need something, at least flamers.
Erm, I gave them 3 flamers. Idea being that they jump in flame/pistol a unit to death and take the resultant charge. With Shimmersheilds they should hold at least for one phase until the cavalry in the form of the Prince and his Bladesworn get involved.

Its not a GT winning list this I know but I think it offers something different. Im going to have to proxy the Hornets as Im not going to splash FW levels of cash on 2 units I may use again. A nightwing is definately on the cards but I@m going to wait for the cheaper Plastic GW one which will come (I hope) with the nes edition. As for everything else I have it all minus some freaky converting and a mock up paint job. If all goes well Ill have my first game in a couple of months. (by which time I will have changed my list several times over  ::)

Title: Re: Corsair POC
Post by: Khorne25 on March 18, 2012, 12:03:14 PM
Im just about to have a game with my Corsairs. For the sake of entertainment my friend and I have waived Uncertain Allies
Essentially its a Mercenary Corsair list.

1x Void Dreamer
+ witchblade
+ gyrinx

10x Scorpions

10x Kabalites
+ splinter cannon
+ blaster

5x Corsairs
1x Falcon
+ EML
+ holofield

3x Wasps
+ 6 SL

1x Warp Hunter
+ holofield
Title: Re: Corsair POC
Post by: greenmtvince on March 18, 2012, 06:23:46 PM
The Kabalites are just hoofing it?  Looking forward to the battle report.  I still owe one.

I just affixed the first of my 400 pt combat patrol to their Dragonforge bases and took advantage of some nice weather to lay down a coat of primer.  I'm hoping to have these guys all painted up by the 7th for a combat patrol tournament. 
Title: Re: Corsair POC
Post by: Khorne25 on March 18, 2012, 06:37:58 PM
The Kabalites are just hoofing it?  Looking forward to the battle report.  I still owe one.

Im beginning to incline towards Mech-Foot because of the board sizes in my club. Transports are a waste if Im not going on the offensive and often the mobility it affords me is redundant due to time constraints (but not always board size).

It was a fairly uneventful game, I won contesting two objectives and holding only one out of a possible three objectives. Opfor was Tau with Warriors, one Devilfish, two Crisis Suits and a two squads of Stealth Suits. He had a bad day and was fairly unlucky. Warp Hunter tore chunks out of him and the Wasps darted in and out slaughtering troops.

PS: Id like an after-action report and assessment on the Phoenix and Nightwing because Im very interested in the performance of either. Im considering buying some Razorwing Jetfighters for my DE and proxying them as Nightwings.
Title: Re: Corsair POC
Post by: greenmtvince on March 19, 2012, 09:04:00 AM
Here's the short version on those 2:

Nightwing - I either haven't figured out how to use it right, it suffers from painted model syndrome (it's a nice bright sea blue and green with a pink seahorse on the nose, picked it up second hand) or it's one of the few skimmers in a mostly infantry list.  In the several games I've used it at 1500 and 1850, it's only ever accounted for a single Killa Kan.  That said, in the weird meta I play in, the only time it encountered AV13+ was against the sisters, I brought it on from my board edge, was 4" short to engage the exorcist, and then on the following turn it hit the flimsy AV10 with 3 or 4 Krak Missiles and it exploded.  I haven't written it off yet, but I just don't see the heavy armour threats that justify taking one.  Mathematically, it should be superior to a Pulse Hornet against Rhinos, the catch is you have to get it into 24" to use the Shuriken Cannons, which is generally all kinds of a bad idea.

You may need to proxy your own and give it a try since my results are not generalizeable.

Phoenix - Somewhat points inefficient.  I've only thrown it down for the 1850 tournament, and I think larger games is where it will remain.  Game one it came in from reserves two turns from the end. It's first turn, it did a number on a squad of devastators clumped up in cover from 48".  The second turn I had to waste it's firepower to clear a single scout marine off an objective, and it was all for nought because my corsair squad holding an objective decided that it was time to run.  In Game two I got the phoenix on turn two.  On it's first turn it cracked open a sisters Rhino with the Pulse laser, next turn the Nightfire Missiles scored some obscene amount of hits on the dominion or sisters squad bunched up in the crater of their former ride (I think every blast caused 4 or 5 hits) and then the following turn it whittled a squad of seraphim down to one.  It took a lot of fire that game.  Game three against footslogging orks, it came in on turn 3, but by that point most of the board was covered in greenskins.  Every deployment option was bad, bringing me within 24" of shootas.  It did manage to cut a 30 boy mob down to 14.  I was ready for the reprisal from the shootas, but a single lucky rokkit brought it down.

While the results might not sound impressive, given that the Phoenix was on the board for maybe 6 of 14 game turns, I think it did pretty well.  It's why I mentioned in my initial AAR that I really need to deploy it on the table rather than holding it in reserves.  I suspect it will work even better when I have my bullet sponge and two warp hunters to take some of the heat off it. 


The Tau player's lineup seems like a really bad matchup for what you were throwing down.  A pair of broadsides with SMS would have made a world of a difference over the stealthsuits methinks.  That or going more Fireknife Crisis heavy...Ah just thinking of how I would've done it makes me want a Tau army again...
Title: Re: Corsair POC
Post by: Radium on March 19, 2012, 12:48:04 PM
Phoenix - Somewhat points inefficient.

Sadly, pretty much everything in a FW list is that way.

The upside is the Phoenix (especially with Starcannons and Nightfire Missiles) can throw down quite a lot of firepower, but it's really fragile. The best way to ensure it's survival is to present the opponent with multiple targets (falcons, warp hunters, nightwings, phoenixes, hornets, wasps), or stay in reserves and hope for a devastating entry. Since we don't have any reserve manipulation the first option seems the best to me, even though most of the stuff is too expensive to actually get enough targets on the board.

I'll hopefully get around to actually playing with my corsairs in 2 weeks, so I should be able to share my own experiences with you all by then.
Title: Re: Corsair POC
Post by: greenmtvince on March 22, 2012, 10:36:11 AM
Just to change up the discussion a bit. 

I wanted to share some work of my fellow Sky Raider, Nigel.  He's come up with the formula to do a nice scheme and has been posting pics to the FW Facebook page that have been a constant inspiration to me as I assemble my army and get it ready for paint.

(http://farm8.staticflickr.com/7201/6909948509_6116c4d2ed.jpg)(http://farm8.staticflickr.com/7036/6812646072_03e2358a09.jpg)(http://farm7.staticflickr.com/6054/6853317082_11ca879d2c.jpg)

His gallery of Sky Raiders and Mymeara Eldar is available on flickr (http://www.flickr.com/photos/76659035@N05/)
Title: Re: Corsair POC
Post by: Zilverscale on March 23, 2012, 01:24:31 AM
Looking good!!!

Sorry been a bit inactive lately, busy painting for an upcomming tourny and shuffling about some with my orks ^.^

Great reads though :)
Title: Re: Corsair POC
Post by: Arquarian on March 23, 2012, 08:13:01 AM
I've been a bit absent too but I'm in the middle of moving house and there's something to do with a wedding or something my fiancee keeps talking about ...hmm, whatever...

Anyway Im making good but slow progress with the POC outline and how the thing will work.
I'll keep you posted.

I've also come accros a bit of a bump getting hold of some of the minatures I want to convert so my Void Dragons have ground to a hault. still when I'm moved I'll start up the assembly line again....

Watch this space!
Title: Re: Corsair POC
Post by: Khorne25 on March 23, 2012, 10:31:59 AM
We await your ideas!
I too have been very busy but just starting up again.

On the Void Dragon note I am going to paint certain elements of my Dark Eldar army in Void Dragon style (see my Trueborn for a start on that). Next item is the Razorwing Jetfighter which will be painted similarly to the Void Dragon Nightwing. Modifications to the colour scheme will be colour transitions/blending and symetrical pattern (I dont like the odd one side red other side black IA11 colour schemes). For the most part I will use Void Dragon decals on my Dark Eldar.

Its being painted in the colours so it can proxy as a Nightwing. From a more personal perspective, the reason Im using the Void Dragon colour scheme is simply because red and black are my favourite colours.
Title: Re: Corsair POC
Post by: Arquarian on March 23, 2012, 11:13:28 AM
I'm really looking forward to seeing that NightRazor.

I had a long think about the Sunblitz Brotherhood paint scheme but as I already have 8000 points of Iyanden I'm getting pretty bored of yellow paint.

I really like the razorwing model and will also proxy it as a Nightwing, until the plastic Nightwing comes out that is then the Razorwing will be proxy as a Phoenix.

I quite like the non symetrical pain job. Sets them apart from their more formal Craftworld cousins. Still its horses for courses!
Hope to see some pictures in the Painting Forum soon!

Arq.
Title: Re: Corsair POC
Post by: Khorne25 on March 27, 2012, 09:33:36 AM
On the topic of converting Razorwings to Nightwings, actually to think its just a weapon switch.
I reckon you can fit two shuriken cannon underslung beneath the front, add brightlances and dont put missiles on and sorted its a Nightwing.

Hidden in the Warp: Ulthw Razorwing (http://hiddeninthewarp.blogspot.co.uk/2011/10/ulthwe-razorwing.html)
Title: Re: Corsair POC
Post by: Arquarian on March 27, 2012, 11:05:13 AM
I like the Ulthwe one and thats where I'd put the Bright Lances.

I'd be tempted to embed the Shuricken cannons in the nose though. Having one underslung just doesn't look right to me.
Title: Re: Corsair POC
Post by: Radium on March 28, 2012, 01:53:06 AM
You might also want to check out Fable's Eldar blog over at Warseer (Fable's Ulthwe Army - Page 13 (http://www.warseer.com/forums/showthread.php?204690-Fable-s-Ulthwe-Army/page13)), he has converted a Nightwing and a Phoenix from the Razorwing kit.
Title: Re: Corsair POC
Post by: Treadiculous on April 1, 2012, 06:08:47 AM
I also have a couple of Razorwing's which I bought for my Eldar Pirates.. I am thinking to make 2 Warp Hunters using the D-Cannon from the Eldar Support Weapon (I will end up with 2 un-used support weapon platforms + crew + non D-cannon weapons if anyone wants)...

I am also thinking about getting another 2 to use as hornets (in which case there will be very little conversion work needed)... hornets don't fit my hidey sneaky jump-shoot-jump list, but I prefer the spikey skimmer concept to wasps weak walky approach ... maybe I just need to look at adding more wings, jets and spikes to a wasp...

I am thinking of calling my Corsair fleet the Night Furies.. nothing at all to do with the film 'how to train your dragon'.. Quite likeing the idea of lightning blue and black as main colour scheme, with maybe a bit of slaanesh purple and pink going on here and there.

I also noticed a little entry in Codex Eldar about the Crone worlds - an area of space near the eye of terror where Corsairs and Outcasts like to treasure hunt, and may also inhabit with either loyal Craftworld Eldar and Exodites entrapped within the realms of chaos, or evil twisted Eldar Fallen in league with she who thirsts.

are they crone as in cron as in Necron...?

anyways...

I have recently finished my outstanding paint missions, so can now get on with more corsair building and painiting!

yay!
Title: Re: Corsair POC
Post by: Khorne25 on April 1, 2012, 06:39:09 AM
Crone Worlds are:

Quote
CRONE WORLDS
When the Eldar worlds where overwhelmed by the rift in time and space known as the Eye of Terror they were not destroyed. They were drawn into the warp and horribly altered, so they became abodes of daemons and other foul Chaos entities. To the Eldar these worlds are known as the Crone Worlds. According to tradition the Crone Worlds still preserve some of the Eldar's greatest treasures despite the changes that Chaos has wrought upon them.
Source: Eldar - Encyclopedia/C - CcmWiki (http://www.collecting-citadel-miniatures.com/wiki/index.php/Eldar_-_Encyclopedia/C)

There was a trend for Crone Eldar, essentially Chaos Eldar which may be what youre looking for.

Speaking of adding bits onto Eldar Corsairs. Im fixing blades to my Wasps, I never much liked the idea of kangaroo power War Walkers and now theyve got jet engines Im going to fix bayonets to them for good measure :D


EDIT:

Posting the Corsair signature again, you have to add your IMG brackets around it.
http://img213.imageshack.us/img213/8586/corsairbannerforumsize.png (http://img213.imageshack.us/img213/8586/corsairbannerforumsize.png)
Title: Re: Corsair POC
Post by: Radium on April 1, 2012, 12:19:14 PM
Wow, I finally got around to actually taking a picture of my first painted Corsair (well, he's mostly done). I painted him a couple of weeks back but it's taken me until now to actually grab a camera and get a picture for you guys:
(http://i155.photobucket.com/albums/s303/Niels_fotos/Corsairs/Foto0371.jpg)
(http://i155.photobucket.com/albums/s303/Niels_fotos/Corsairs/Foto0372.jpg)

As you can see I've decided to paint my Corsairs as Void Dragons (mostly because I already have 2 Phoenixes painted in the original Void Dragon scheme), but I've slightly changed some of the colours used to better suit my own tastes. Still some minor touching up to do, but I tend to those when the entire unit is done so this will have to do for now.
Title: Re: Corsair POC
Post by: Arquarian on April 2, 2012, 05:51:15 AM
Ok Guys,

As per the IM here's the discussion relating to some of the questions I posed;

1) Name! we need a name. Have a think about that that could be
2) Where should the POC be held. i.e on what board. so far its either here in the Harle / Exo board or witht the other POCs on the Eldar board
3) Thread continuity. Should we do it? how would it work?
4) any other business... (as I'm sure I've not thought of everything!)

Arq.


P.s GREAT armies guys. We should definatly think about a thread on the painting board in the furture to show case our stuff.
Title: Re: Corsair POC
Post by: Khorne25 on April 2, 2012, 06:37:46 AM
Corsair PoC: the Skyreavers

The PoC should be kept on the Harlie, Exo board because we dont actually have a Codex, we just have a Forgeworld army list. Although I see the point to having it with the others we are not a Craftworld per se, if we were to move we'd better give warning.

Anything to do with using the IA11 army list should have Corsair in the title as we have been doing.

Heres the new thing, I think our PoC should not be restricted to just IA11 users but to all Corsair players whether they be using C:CWE, C:DE or IA11. If we look at the other PoCs, sure at one point they had different FOCs but now its purely an aesthetic/strategy community. In the same vein, there are plenty of Corsair themed armies and Corsair "strategy" armies. We should group them under one PoC.

The Harlie, Exo board could be renamed to Harlequin, Exodite and Corsairs. We are rogues like the other two after all.
Title: Re: Corsair POC
Post by: Arquarian on April 2, 2012, 06:53:48 AM
Quote
Corsair PoC: Skyreavers
name noted. I 'll keep a log of all our thoughts (you don't have to have just one!) and we can have our first poll on it!

Quote
The PoC should be kept on the Harlie, Exo board because we dont actually have a Codex, we just have a Forgeworld army list.
This would be my preference and I think it would benefit the Harlequins and Exodite board. Strictly speaking none of the other POCs have armylists either  ;) but I see whet you're getting at.

Quote

Anything to do with using the IA11 army list should have Corsair in the title as we have been doing.
I agree but we're going to have to think about consolidating on the boards and topics. I mean we'll start pissing a lot of people off if the boards are jammed with Corsair POC everywhere.
 
Quote
Heres the new thing, I think our PoC should not be restricted to just IA11 users but to all Corsair players whether they be using C:CWE, C:DE or IA11. If we look at the other PoCs, sure at one point they had different FOCs but now its purely an aesthetic/strategy community. In the same vein, there are plenty of Corsair themed armies and Corsair "strategy" armies. We should group them under one PoC.
Fully agree. As is our nature the POC should not be limited to a single path and we should inclued anyone who wants to field a Corsair force regardless as to what codex they're using. However we will have to be careful not to step on anyones toes.

Quote
The Harlie, Exo board could be renamed to Harlequin, Exodite and Corsairs. We are rogues like the other two after all.
A name chage may be a compromise the powers that be could grant us for not giving us a fully fledged POC of our own but I wouldn't count on it.

A great start Khorne25, what do the rest of your guys think?

Title: Re: Corsair POC
Post by: Khorne25 on April 2, 2012, 07:02:39 AM
Actually change that to Corsair PoC: the Skyreavers. That's based off the Vampire Raider apocalypse formation. Currently we also have:

The Unbound

By in large, our Corsair army lists have been going up on the Eldar Tactics and Strategy forum which seems to be working. However, considering the Harlies post in this board and not the other, we may have to move here. Its a grey area because unlike the Harlies we do have a proper army list rather than either using the DE or CWE or mixing and matching. It would give this board a lot more traffic but also divorce us from the greater Craftworld community (I mean cmon who comes in here!)

Obviously Corsair themed players using CWE and DE should post in their respective boards.

EDIT: And wow, I strongly recommend looking at the conversions here: 291st Death Korps of Krieg: Enemies of the Imperium: Corsairs of Helcarax (http://krieggenetorium.blogspot.co.uk/2012/03/enemies-of-imperium-corsairs-of.html)
Title: Re: Corsair POC
Post by: Arquarian on April 2, 2012, 07:49:14 AM
By in large, our Corsair army lists have been going up on the Eldar Tactics and Strategy forum which seems to be working. However, considering the Harlies post in this board and not the other, we may have to move here. Its a grey area because unlike the Harlies we do have a proper army list rather than either using the DE or CWE or mixing and matching. It would give this board a lot more traffic but also divorce us from the greater Craftworld community (I mean cmon who comes in here!)

Obviously Corsair themed players using CWE and DE should post in their respective boards.
You're absolutly right. The DE and CWE armylists intended for tactical critique should still be posted in the relevant army list board.
Corsair Lists should have the moniker "Corsair POC" (or whatever we decide) in front to let peolple know its an IA11 list.

I agree that having the POC in the Harle/Exo board will divorce us somewhat well all have to make a decision on that. We must be mindful of what posts go where as we dont want to be seen as clogging up the boards.



Quote
Three Warp hunters, for legalised cheating. Very strong cheese
Love it!

Title: Re: Corsair POC
Post by: greenmtvince on April 2, 2012, 08:41:28 AM
I'm comfortable with our general and strategy threads hanging out in this forum.  I mean fluff-wise it's the corsairs that keep contact going between the craftworlds and exodites.  Based on our corsair threads in the craftworld forums, the only folks who seem to reply or comment are those with a vested interest in corsair lists.  I don't think we or the 40Konline community as a whole loses out on much by us posting in a seperate forum.  Those that become tired of the craftworlds and the rigid path system eventually find their way...

My proposed tiles are the whimsical:
Corsair PoC: Pirates of the Immaterium  (YAAARRRR)

or the more serious:
Corsair PoC: the Void Stalkers

taking from the only Battleship (more of a grand cruiser really) class that the corsairs have in Battlefleet Gothic.

Title: Re: Corsair POC
Post by: Treadiculous on April 3, 2012, 08:10:29 AM
I find the current spread of Corsair topics tricky to navigate and would really love to see one dedicated corsair area for all of the discussions. (fluff and tactics and armylists).

The Harlequins and Exodites area does make sense if we can't get our own location. An inclusion in the title would be great as it would help focus and identify the area for Corsairs.

Title: Re: Corsair POC
Post by: Radium on April 3, 2012, 09:20:27 AM
I agree that having the POC in the Harle/Exo board will divorce us somewhat well all have to make a decision on that. We must be mindful of what posts go where as we dont want to be seen as clogging up the boards.

I feel this is the best place for this discussion, as Corsairs are neither Craftworld nor Dark Eldar. Placing the Corsairs within either one wouldn't do them any real justice. We do need to rename this board to Hariles, Exodites and Corsairs of course.

For a name for the POC: anything with proper Corsair feel to it is finy by me, so something like Corsair PoC: The Eldritch Raiders. I quite like the earlier mentioned Void Stalkers and Sky Reavers as well.
Title: Re: Corsair POC
Post by: Arquarian on April 3, 2012, 10:47:08 AM
So far the concensus is for the POC to stay on the Harlequins and Exodite board. I'll ask the powers above if its possible to get a name change to the board int he instance we don't get a Full POC.

RE our name, so far all the suggestions have been of existing Corsair factions. While there is nothing wrong with this I though that the name could be more inclusive of us all and maybe also a little more profound. a name that alludes to the spirit of who we all are. As duisparate as we all our we have a few strands of culture in common. Here's what I've come up after eating a Thesaurus...


As those unbound from the path;
   Corsair PoC: Spirits Untamed
   Corsair PoC: Essence Liberated
   Corsair PoC: The Epitome Unbound


As those with no home or as wanderers;
   Corsair PoC: The Endless Vagabonds
   Corsair PoC: Trespassers of the Stars


As those who aspire for glories once more
   Corsair PoC: Mortals in the Realm of Dreams

As those who hunger for the unknown
   Corsair PoC: Inexorable Aspiration / Ambition
   Corsair PoC: Desires Remorseless Pursuit
   Corsair PoC: Unremitting Ambition


As those relating to Pre-Fall Eldar
   Corsair PoC: True Spirits of Eldanesh
   Corsair PoC: Ishas Tears agmonst the Stars

Title: Re: Corsair POC
Post by: Khorne25 on April 3, 2012, 11:10:43 AM
Well Skyreavers was a derivative of the Apoc Formation: Skyreavers Corsair Host

I think we should play on the theme as the Corsairs 1) being free, 2) returning to the old path/glories, 3) indulging in the joy of combat, 4) owning the stars

We're also not using the Eldar language: Iadanna

Corsair PoC: True Inheritors
Corsair PoC: Iaddana Drasion (Pirates out of Shadows)
Corsair PoC: IIirun-Iadanna (City of Pirates)
Corsair PoC: Outcast Harvesters (Iadanna means Outcast Harversters)/ Outcast Gathering
Title: Re: Corsair POC
Post by: Arquarian on April 3, 2012, 11:22:33 AM
That's the spirit. Get some Eldar tongue in there....
 
Good ideas K25. Cavalier and greenmtvince are quite good with this sort of thing.
You guys got any ideas?
 
 
 
Title: Re: Corsair POC
Post by: Khorne25 on April 12, 2012, 02:56:25 PM
Carrying on from Deus Mortem's thread in the Eldar Tactics and Strategies forum (http://www.40konline.com/index.php?topic=221111.msg2680116#new (http://www.40konline.com/index.php?topic=221111.msg2680116#new)):

Play test play test play test.

I personally like to see new ideas on the Prince + Bladesworn debate, as it has failed to work for me altogether.

On the Void Dreamer + retinue vs Prince + Bladesworn debate I would like to open it up a bit more. This is relevant to the discussion of this army list because it is the only CC component in the army and also a bit of a points sink for a clean up unit.

Void Dreamer + Voidstorms:

It has merits in a Jetdar list and is most applicable there as a cost effective suicide back field harass that doesnt require Sky Raiders (cross refer to the Prince and DSing Fire Dragons). Irrelevant to this list.

Void Dreamer + Harliequins:

I think this is a better option, works out roughly at the same cost as the Prince and Bladesworn but IMO Harlies are better choices over Bladesworn. Either take a Venom or have the Void Dreamer take a Falcon and the Harlies join him (my current mode of operation).

Prince + Bladesworn:

Bladesworn are no CC monster, they're just Dire Avengers without real special weapons. Honestly? Options to take Lasblasters and Shuriken Catapults? Was FW taking the mickey? Only decent option are Power Weapons and theyre too expensive for such a feeble unit. Perhaps Fusion Pistols if you use them.

The Prince is EQ to an Autarch with added cost because of Sky Raiders and Orbital Bombardment. Frankly if youre mechanised, the Prince is a waste because the likelihood is youre not going to be seriously DSing vehicles in and at most perhaps a suicide DS Fire Dragon squad. Weapon choices are okayish. If Sky Raiders/Orbital Bombardment were upgrades rather than innate abilities I would be happy.

As it stands the Prince and Bladesworn are fairly expensive and point inefficienct. The only role we have been able to come up for them is a mop up squad, and a fairly expensive one at that. I run them with Meltabombs/Fusion Pistol and no other upgrades, maybe a PW on the Prince or Balelight for fun.

Prince + Harliequins:

The most expensive HQ/Elite CC combo but one that could work. The Prince could DS Harlies and himself attached and then use a Shadowjester to prevent counter fire. Potentially a very good backfield harassment. Obviously Autarch + Harliequin complications apply, the Prince doesnt have flip belts meaning cover will be a bit of a problem for him.
Title: Re: Corsair POC
Post by: Radium on April 13, 2012, 05:42:14 AM
Alright, I'll bite (word of warning though, I REALLY don't like the Prince and Blade Sworn).

The Prince has two things going on for him: Sky Raiders and Void Strike.
The first one can be nice if you want to go all reserves with your army. Since we can't manipulate reserves like Autarchs can, I don't really think it's worth the risk of you army coming in piece meal or on turn 5. And the units you might want to deepstrike can already do so thanks to their Jetpacks.
Next: Void Strike. Meh. The Pulse Strike is nice (well, very, very, very nice actually). And as far as I've been able to figure out there's nothing that prevents you from firing it on the move. So this could be the single saving point for the Prince. But between Warp Hunters, Nightwings and Phoenixes I dont really think we're hurting for anti-tank weaponry.
His combat skills are pretty useless as well, so I wouldn't bother giving him too much combat gear either.
In short: all the prince does is nuke a single tank in a game and then proceeds to get splattered all over the pavement the moment he gets into an assault. Yay.

The Dreamer. At first glance a very lackluster character, but he can get a Witchblade (which is nice, 4 attacks on the charge with one of those will see most vehicles wrecked). And the real good part is his psychic power. Yes, he only has one. Withering Radiance. The rest doesn't count. This one power is actually really nice though, and very useful for killing heavy infantry.

'Retinues', I'll list these from what I think are the worst to best.
Blade Sworn. Expensive Dire Avengers. I know everyone has heard of CC Avengers winning battles everywhere and all... Oh wait... Sure, they have 2 attacks, but with power weapons they get really expensive, and are still a bad combat unit. Best use for them is as suicide bombers really. 3 guys, 3 fusion pistols. Just hope you don't scatter on the deepstrike. But other units are better at this.

Voidstorm Squads. See above. Except these come with Jetpacks as standard. 6 guys, 2 fusion guns. Go. They suck in combat anyway, so better not bother equipping them for combat. And I really don't see why they get Shimmershields, but to someone at FW that must have made some sense.

Harlequins. The only decent CC unit we have (not counting Craftworld allies). This is the second best retinue choice for our characters as far as I'm concerned. I prefer to use 8 Harlies, Seer, Master, 5 kisses. Wrecks most things in combat and can take SOME damage in return. Still not THAT useful in a Corsair army since we'll prefer to hang back and can't properly support the Harlequins when they make it across the table. And we don't have Farseers, so no Doom or Fortune.

Corsair Squad. Yes, the humble Corsair Squad is actually the best unit for our characters to go with in my opinion. If you want to take a Void Strike prince, 10 Corsairs with 2 EMLs is nice. Place in cover, go to ground when fired at. Claim objective, shoot stuff. Yay.

My favourite HQ option for the Corsairs is a Void Dreamer with Witchblade, Neural Shredder and Jetpack. Attached to 10 Corsairs with Jetpacks, 2 Flamers and 2 Shuriken Cannons. Bye bye infantry! And when you meet a tank or dreadnought or something, just detach the Dreamer and watch him go on a suicide mission to trash the vehicle in question.
Title: Re: Corsair POC
Post by: greenmtvince on April 13, 2012, 09:26:17 AM
I have to agree with Radium's points. 

Regarding the idea of putting the dreamer with the Harlequins suggested by Khorne, my issues with putting the void dreamer with the Harlequins is that you lose 3 very good things about the Harlequins: 1) Move through Cover 2) Hit and Run 3) the ability to operate from a Venom. 



All that said, I've been wondering about the following as corsairs list that runs completely opposite to my current doctrine:

5x Harlequins (4x Kisses, Troupe Leader with PW)
-Corsair Venom, SL
5x Harlequins (4x Kisses, Troupe Leader with PW)
-Corsair Venom, SL
10x Scorpions (Exarch, upgrades)
-Wave Serpent, TL SL

5x Corsairs, Flamer SC
-Void Dreamer with Witchblade, Neural Shredder Gyrinx
-Falcon with SL and Holofield
3x Corsair Jetbikes
2x Wasps with SL

2-3 Warp Hunters Rolling up with them shooting Aether Rift

X Pulse Hornets

Maybe the princess with PW bladesworn in another venom would actually work here. 

In complete contrast to my normal strategy of hanging out as far from the bad guys as possible, this one tries to get up close and personal.  The novelty in this list over a CWE or DE list is the use of the venoms to get the Harlequins into combat quicker than they otherwise would.  I opt for the scorpions over a 3rd Harlequin unit to pull some outflanking shenanigans. 

I think this is as close as I can come to figuring out how to do a supported assault army with corsairs. 
Title: Re: Corsair POC
Post by: Arquarian on April 13, 2012, 10:27:02 AM
The problem with the Corsiar list is that ther are almost too many options for us to consider lightly.

Radium considers the "route one" approach where he's looking for the direct killiness of a unit. Radium is also comparing the list to our CWE counter parts. Here I thing his argument is flawed. Our Corsair Prince doesn't benefit from farseer powers. ture but, nor do some Eldar CWE builds, certainly those I've been playing with recently. Neither do Imperial Guards with their S3 attacks. Yet they still do well.

I believe you have to think outside the box, as you do with any type of Eldar army.

Of course the Prince can't compete with being a suicide AT unit against the likes of Fire Dragons. These guys are the epitome of this role. Against heavy armour the Dreamer with withering radience is likely to be better. Provided the dice go your way.

But my problem with your last post Radium is that you completely ignore the other side of the coin. "Why do Voidstorms have shimmersheilds" you say. To give the unit a 5++ save in combat thats why. "Why would you take the Prince for his Sky raiders special rule when everything has jump packs and can deep strike anyway" you say. Because not all units in the list have jump packs, thats why.

You've sucessfully highlighted areas where the Prince and Bladesworn do not compete against other units but you have not explored, as Khorne has tried to de where they may be sucessful.

Also there are many rules both HQ units can fufil of which to be honest neither post has done jusatice too. Not to denegrate either Khorne or Radium but the subject is larger than we think.

I look forward to some pretty in depth tactics posts which I think we all can have positive input to.

Radium's post does sucessfully point out the shortcommings of the Prince and Bladesworn retinue that we should all take heed from but I think there are other ways of using these guys sucessfully. But this argument I believe is not to be had on the unit by unit level but rather by looking at the entire army list and army selection.

As I see it there are at least 3 different ways of creating a Corsair Army, not including the hybrids between these and I'd on't think any of us have really exhausted these options.

Arq.
 
 
EDIT: looking at GMTV's response, he's trying to consider ow differing element can work together which is what I think we should do.
There is of course the option, with the Princess in his list to DS all the harlequins and Scorps, of course you run the risk of them coming in pieve meal.... but think where could you spend the addition points from the 3 transports you've saved....?
 
 
Title: Re: Corsair POC
Post by: Khorne25 on April 13, 2012, 11:49:54 AM
Oh yes, because Corsairs is a relatively new list we cant really say:  "Oh hybrid mech-jetdar doesnt work because x, y and z are crap."

We can only comment on points inefficiency which is a big thing in the Corsairs list. Corsairs have so many special options and the tendency is to simple pile on upgrades when we have a points margin. Its bad play everywhere but its most tempting with our army list.

What needs to be done is to simply compile battle experience and play test. Once we get a feel of how our units are working in our list and the tactics that work with them we can begin assessing.

My feel with the Prince and Bladesworn was simply that they were a points sink if they were going to sit a) in reserve, b) inside a transport. I like to ensure that majority of my points are actually being employed every turn to be effective. If not then its a waste of investment; this is partially my issue with CJBs, I like to be able to engage all firepower and in a Corsairs list you need to engage all firepower as soon as possible.
Title: Re: Corsair POC
Post by: Arquarian on April 13, 2012, 12:10:39 PM
As always Khorne I heartedly agree with you. Battle experienc is key, Unfortunatly for me I'm sadly lacking here I have to admit  :-[
 
Point efficiency is key, especially with Eldar, even more so with Corsairs.  I think we suffrer from the "FW thinks its unblanced therefore we'll add more points on" doctrine.
 
My feel with the Prince and Bladesworn was simply that they were a points sink if they were going to sit a) in reserve, b) inside a transport. I like to ensure that majority of my points are actually being employed every turn to be effective. If not then its a waste of investment; this is partially my issue with CJBs, I like to be able to engage all firepower and in a Corsairs list you need to engage all firepower as soon as possible.

I don't agree with you here though. If the CJBs are lurking back field and turbo boost in the final turn to win/contest an objective which hands you the game then they've more than made up their points. Similarily if the prince gets one round of combat and wins against a serverly depleated dev squad hunkered down in cover and finishes them off for you to claim one mor kill point than your enemy, also hading you the game, agian they've done their job.
 
Of course both these situations are highly circimstantial but its how you play he game. Remmber we're not marines, we can't be expected to shoot and assault in every turn of the game.
 
For me I see the only way to play the Prince and bladesworn retinue is to mix match them against a severly depleated unit. Only commit them wher you know they're goint to win.
 
I do think this can work becuase I've seen what a Autach can do in combat. Hell there's a recent post flying round where a guy blade stormed a dread knight then finished it off in combat, with a Dire Avenger Exarch!!!
 
I see three main pure ways of playing Corsairs.
1) AT heavy. Warp Hunters and Falcons all the way
2) Skimmer spam: Venoms and a Dakka raider for close assault and fire support respectively.
3) Infantry JSJ list.
 
Of course there are variations and hybrids between these.
 
The Prince fits in only in the AT heavy list but he is in no means necessary nor can he be considered the best choice for the role he fills here, that of the mop up unit.
 
So the only really compelling reasons you'd take him is for fluff and Awesome conversions purposes....
 
 
Sound about right?
 
Arq.
 
 
 
 
 
 
 
 
Title: Re: Corsair POC
Post by: Khorne25 on April 16, 2012, 12:25:24 PM
Repost from Projects blog:

I would like to note again that the Corsair PoC is not limited entirely to just IA11 Corsair army list users.

Any Corsair-themed force using Codex: Craftworld, Codex: Dark Eldar or Imperial Armour 11 is welcome.

Consider it a break from tradition and into the arms of the Void.

I am exceptionally happy we now have a more concrete structure to comment on. So far I am entirely happy, obviously the pirate bands can be expanded with a quick search from the lexicanum but thats simple.
Also we need to have a name for the Corsair PoC: (insert cool name).

Also I would like to revise the ranks:

Prince/Captain
[Void Dreamer]
Commander
Felarch
Corsair
Outcast
Title: Re: Corsair POC
Post by: XavianBlacksoul on April 17, 2012, 06:48:01 AM
Well having read through all that's been said on the various threads, I would have to say this is developing nicely. I'm still a little unsure in which tread I should be posting things though (feeling rather slow witted today). I have written Background information for my particular brand of Space Piracy and would be happy to post this in a relevent section. I think the background side of things is always one of the most important elements when finding what's right for you, effecting play styles also.

I also think if this is really going to get of the ground, then a full tactica is essential, this of course is rather difficult currently due to how new the book is. I am still getting to grips with the book and would have found it most helpful, so I think that's a given. The Army looks like it can be played in a few different ways, although one way currently seems the most wise. From shoot and mop up, all Infantry, Deep strike list to full out assualt, all these could be covered as when making a new army knowing how to create competitive builds can be the difference between wasted money and time from a collecting viewpoint.

Maybe something also on the uses and aplication of allies, this could link in with what has already been written in their relevent areas and how it differs within the Corsairs list.

Then there are the Elements of IA11 which deal with the super heavies for people who like things BIG.

As for the cool name maybe "The lost children of Isha - the Corsair POC" Sounded better in my head but with no other suggestions I will leave it there.

I'm not sure what help I can be currently due to inexperience, but will help out if needed.

All the best.
Title: Re: Corsair POC
Post by: Arquarian on April 17, 2012, 10:15:59 AM
Hi Guys,
 
As some of you will have seen I have finally managed to get the project thread posted and some of the stuff I've been working on up.
 
It's all a WIP and there's still a  lot to go up, especially in the background guidelines section.
 
To clarify. It is the idea that we discuss the POC here then I can go to the Project and ammend the 4 posts there.
I think if we discuss the POC in the project thread it will get lost in all the relpies. Unless I can get a mod to sticky the posts...... I'll try and do that any way.
 
 
Further clarifications...
 
Khorne, yes the Corsair POC is Open to ALL Corsair players regardless of what codex they use (although I think this should be limited to Eldar codexes  :)  )  It does actually say so much in the waffle....
 
Xavian: you can do two things, post your background fluff now or wait for me to finish the guiudelines, or both! Of course my guidelines will not be binding at all so you can do what you like now but I think for the sake of comtinuity we should wait until I post the gerneal ideas and then we can discuss the finer points. that way we'll all post background in a similar structure. For those of you that are impatient, I have borrored heavily for the tenants of the 40K Online POC found here (http://www.40konline.com/index.php?topic=191055.140). I Think that our own POC will work in a similar vein, but where as the 40K online POC will be a home for craftworlds, our POC will be a home to Pirate bands, corsair and Star Bucaneers....
 
I do believe as our exposure gets greater we will recruit more and more members....
 
keep up the hard work guys!
 
 
First thing up so discussion / discision is our name.
Here's a list of all that has been proposed.
 
Corsair PoC: Scions of the Void   
Corsair PoC: Skyreavers   
Corsair PoC: Pirates of the Immaterium 
Corsair PoC: the Void Stalkers   
Corsair PoC: The Eldritch Raiders 
Corsair PoC: True Inheritors 
Corsair PoC: Iaddana Drasion (Pirates out of Shadows)
Corsair PoC: IIirun-Iadanna (City of Pirates)
Corsair PoC: Outcast Harvesters   

As those unbound from the path;
Corsair PoC: Spirits Untamed
Corsair PoC: Essence Liberated
Corsair PoC: The Epitome Unbound
 
As those with no home or as wanderers;
Corsair PoC: The Endless Vagabonds
Corsair PoC: Trespassers of the Stars
 
As those who aspire for glories once more
Corsair PoC: Mortals in the Realm of Dreams
 
As those who hunger for the unknown
Corsair PoC: Inexorable Aspiration / Ambition
Corsair PoC: Desires Remorseless Pursuit
Corsair PoC: Unremitting Ambition
 
As those relating to Pre-Fall Eldar
 Corsair PoC: True Spirits of Eldanesh
 Corsair PoC: Ishas Tears agmonst the Stars

Please post any more ideas and we'll all discuss.
I propose we then make a shortlist of 3 or 4 and put it to a vote.
 
Arq.
 
 
 
Title: Re: Corsair POC
Post by: Zilverscale on April 17, 2012, 07:01:31 PM
I mostly like Eldritch Raiders, Iaddana Drasion and the 2 pre fall names.
Title: Re: Corsair POC
Post by: XavianBlacksoul on April 18, 2012, 03:25:22 AM
Thanks Arquarian, I'm on the level now.

As for the names, my favorites are in order.

1.Corsair PoC: True Spirits of Eldanesh
2.Corsair PoC: Ishas Tears agmonst the Stars
3.Corsair PoC: Scions of the Void
4.Corsair PoC: The Eldritch Raiders
Title: Re: Corsair POC
Post by: greenmtvince on April 19, 2012, 02:52:39 PM
Just some more out of the box thinking with the corsairs list at 1750 points.  I was inspired by a thread on the Hornet vs. the Vyper at Warseer.com

HQ
Voiddreamer, Jetpack, Gyrinx Witchblade  -110

Elites
Craftworld Outcasts - Hornet Squadron 3x Hornets with dual SCs -195

Troops
5x Corsairs, Venom with SC -90
5x Corsairs, Venom with SC -90
5x Corsairs, Venom with SC -90
3x Wasp Dual SCs -195
3x Wasp Dual SCs -195
3x Wasp Dual SCs -195

Fast Attack
Hornet Squadron 3x Hornets with dual SCs -195
Hornet Squadron 3x Hornets with dual SCs -195
Hornet Squadron 3x Hornets with dual SCs -195

Total -1745

Concept of the operation is simple: Deploy everything on the board, hornets up front Venoms in the back, Wasps jumping around wherever they can get cover saves.  Move forward 12 a turn firing 135 BS4 S6 shots at 24  Suicide deep strike the Void Dreamer or run her behind the Wasps to deal with any Land Raiders or high AV targets.  It's not particularly sophisticated, but I just can't help but feel that few armies would be able to deal with that much dakka.

All theoretical of course since I'm not throwing down the 396 GBP to buy that many hornets.
Title: Re: Corsair POC
Post by: Khorne25 on April 19, 2012, 03:25:42 PM
Wait theres just Shuriken Cannon... no Str8 weapons? How are you going to combat AV14?
Title: Re: Corsair POC
Post by: greenmtvince on April 19, 2012, 03:53:47 PM
Primary method for dealing with AV14?  Kill everything else.

Secondary method.  Suicide Void Dreamer. 

Assumption is that short of mech Deathwing (or whatever the equivalent is) no one is going to be dropping enough land raiders to make this an issue.  Most Necron players don't field monoliths anymore, and leman russes, though problematic, can be threatened from their rear armour. 

Title: Re: Corsair POC
Post by: Khorne25 on April 19, 2012, 05:06:59 PM
Hmmm Im wondering it itll be worth it to give the Corsairs FGs, and use the Venom to full advantage.
Title: Re: Corsair POC
Post by: elpana01 on May 1, 2012, 07:38:54 PM
Are Prince's really so bad?  That seems to be the concensus.  I thought the ability to prevent most of your army from getting shot for a whole round, and being able to deep strike units more than made up for the higher cost. 
Title: Re: Corsair POC
Post by: Khorne25 on May 2, 2012, 05:15:09 AM
Hi, welcome to the POC!

Princes are inefficient for points.

1) Sky Raiders: only good if you want to use it, otherwise just additional points cost. I would have made Sky Raiders an upgrade for the Prince so players can have the choice
2) No Strategic Reserves: no +1 like the Autarch means reserve rolls may be incoherent and come in piecemeal
3) Autarch statline: still weak as an  Autarch, for 100pts I expect something a bit more combative. The Prince is just an Autarch
4) Poor weapon choices: Shuricatapults and lasblasters? Serious? Well okay, the only one I consider is the Power Weapon, not the Void Sabre, it needs a balance tweak at the moment it costs too much for what it does.
5) Void Strike: again, this just adds more points onto the base cost. Do we need it? No. Its a gimmick that rarely works. If it were an upgrade it would be fine but its not.


Because we have to take a HQ, I will take the Void Dreamer. I always play a Mech army so 100+pts stuck in a Falcon hull is a waste of points. On the other hand 75pts of HQ in a Falcon is bearable (Void Dreamer + Gyrinx).
Title: Re: Corsair POC
Post by: greenmtvince on May 2, 2012, 09:50:26 AM
On the Autarch comparison, another thing to recognize is a prince gets a 4+ save and has to pay for his invuln.  An Autarch gets a 3+/4++ out of the box for far less points. 

On the voiddreamer as Khorne uses it, not only is it only 75 points stuffed in a falcon, it's 75 points that has a reasonable chance of hopping out of the falcon and causing massive damage with withering radiance.  A prince hopping out of a falcon will at most brandish his fusion pistol very menacingly.

So I think there are some uses for the Prince, they're just not some of the more common ones we explore. 

One is more on the theoretical side as I haven't tested it.  I've got this hunch that if you run an assault themed list, the prince with a power weapon bladesworn charging out of a venom might actually be a good choice (this is in conjunction with Serpent Scorpions and Venom Harlequins) despite not being a great assault unit. 

The other is as a Sky Raiders delivery mechanism, and I think this is where most people looking at the Prince get hung up.  The idea of deep striking everything and the kitchen sink sounds amazing.  Which is inevitbly followed by all kinds of nefarious plans to deep strike things which were never intended to fall from the sky (Check our posts around the December January time frame and you can see how we hashed this out.)  In the end you realize that there's only a few units that don't have the ability to deep strike that have any business deep striking:

Fire Dragons
Max squad of Wraithguard
Footslogging Corsairs
maybe...maybe corsairs in a Falcon in some sort of reserve denial list

Tthat's it. And to use them, you need a very carefully crafted battle plan that somehow exploits the fact that some of these units might not show up until turn 5 or isn't so much hurt by the fact that that's when they come.  Deep striking fire dragons sounds great, until you repeatedly experience them coming down in the last turn of the game and the enemy tank you needed them to kill has already had 4 turns to wreek havoc. DS Wraithguard might actually work because they're there to contest objectives, and really them coming later is probably better.  Unfortunately, it's a huge chuck of points not spent on the already limited offensive firepower the corsairs have.  I can't imagine this tactic having the reliability to pull off effectively.  Which leads footslogging corsairs.  I'd personally rather give my girls jetpacks and have them lend their firepower, but I can see fielding some cheap footsquads with flamers and using them to take backfield objectives or cause mayhem. 

There are some advocates of deep striking warp hunters to get them into template range.  I'm against that because of both deepstrike mishaps and the loss of turns of shooting due to no reserve modifications from your heaviest firepower vehicles.  I'm similarly against the deepstriking falcon, because I think (as others have convinced me) the Falcons need to be bullet magnets for whatever else you have in the list. 
Title: Re: Corsair POC
Post by: elpana01 on May 5, 2012, 02:26:51 PM
So i play tested my recently made 1850 Corsair army this week at our shop.  Played a couple of times and won both of my opponents by large margins, actually tabling my 2nd opponent on round 4.

Here's what I ran.

Cheap Prince and Void Dreamer for HQ
1 Squad of Harlequins
1 Squad of Fire Dragons
4 Squads of guardians with Eldar Missile Launchers, 1 with a Falcon
2 Squads of Jetbikes
2 Warp Hunters

Round 1
- The Jetbikes were brilliant.  Scout makes them go from meh, to wow.  They scouted 24'' towards his rhinos and popped 2 right away.  Sure they died in turn but not before assaulting and killing 3 of the 5 grey knights that were inside. 

- My missile launcher barrage and Falcon failed to shoot thru night fighting, however my Warp Hunters did not.  They leveled his now umbarked troops and killed 1 dreadnaught.

Round 2
- The Warp Hunters were quite deadly again, just killing stuff left and right. 

- A few of my Missile Launchers killed the remaining troops, the rest shot at a Dreadknight and together with a bunch of lasblaster shots ended up putting a wound on it.  The Falcon put another wound on it.

*

My opponent did not kill much at all, i felt kinda bad.  He did shunt his Dreadknight and killed 6 Harlequins and deep struck a few squads.

Round 3
Lots more shooting from me, and then hiding with most things.  I have to say the Void Dreamer was ridiculously good.  It killed 4 out of 5 deep striking Grey Knight terminators in 1 round of shooting.  I see what you guys meant before, about the prince not being so great.  However, a cheap Prince for only at 125 was fairly viable against an army like Grey Knights, as it prevented all kinds of shooting that was coming my way.

* He tried desperately to tie the game and run around shunting stuff but no luck.  The warp hunters were killing everything.

Round 4
I tabled my oponent.


Conclusion

The army was super deadly.  Perhaps I had a good list, to counter his list but still I completely rolled him.  Lasblasters and Missile Launchers make our troops so good.  The Warp Hunters, and Scouting Flat-out Jetbike totting Meltas really sealed the deal.
Title: Re: Corsair POC
Post by: Khorne25 on May 5, 2012, 03:09:38 PM
Ah it is good to hear of Corsair overwhelming dakka.

What was your exact set up for the Corsair Jetbikes? Felarchs with Fusion Pistols?
Title: Re: Corsair POC
Post by: elpana01 on May 5, 2012, 03:32:17 PM
Yup 2 small squads of 3 bikes.  1 Cannon, 1 Felarch with fusion and pw, and 1 plain.  Cheap enough to keep them expendable, yet cause lots of pain under the right circumstances.
Title: Re: Corsair POC
Post by: Zilverscale on May 5, 2012, 08:04:13 PM
Ok so been a while since I posted anything here  :-[

But got time again for a bit of 40k work these days so went back to corsairs and what I have and whats in the mail at the moment  ;D
Bold denotes what I have and underscored denotes what is in the mail at the moment.

HQ
Void Dreamer                                                                            130 (joins Corsairs A)
- Witchblade, Jetpack, Gyrinx, Spirit Stones

Elites
Shadow Specters   6x                                                                 247
- Exarch: Prism Blaster, Cynosure

Troops
CorsairsA 10x                                                                            165
- Jetpacks, Fusion Gun 2x, Shuri Cannon 2x
CorsairsB 10x                                                                            165
- Jetpacks, EML 2x, Felarch: Shuri Pist, P. Weap
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Wasps 2x                                                                                  160
- Shuri Cannon 2x, EML 2x

Fast Attack
Nightwing                                                                                  145

Heavy Support
Phoenix                                                                                     225
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones


Total Points: 1747
KP: 11
Scoring: 4

(As to the Phoenix I needed to order another one...yes I already have 1 lol but thats the Void Dragon Phoenix and didn't want to go chopping of his starcannons)
Title: Re: Corsair POC
Post by: Khorne25 on May 6, 2012, 05:08:04 PM
Yup 2 small squads of 3 bikes.  1 Cannon, 1 Felarch with fusion and pw, and 1 plain.  Cheap enough to keep them expendable, yet cause lots of pain under the right circumstances.

Interesting... Im going to have a think on this

Troops
CorsairsA 10x                                                                            165
- Jetpacks, Fusion Gun 2x, Shuri Cannon 2x
CorsairsB 10x                                                                            165
- Jetpacks, EML 2x, Felarch: Shuri Pist, P. Weap
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Wasps 2x                                                                                  160
- Shuri Cannon 2x, EML 2x

Fast Attack
Nightwing                                                                                  145

Heavy Support
Phoenix                                                                                     225
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones


Total Points: 1747
KP: 11
Scoring: 4

(As to the Phoenix I needed to order another one...yes I already have 1 lol but thats the Void Dragon Phoenix and didn't want to go chopping of his starcannons)

Yo, good to see youre back!

I think the Felarch should be in the close range Corsairs squad. I wouldnt bother with a power weapon though

Dont mix weapons on the Wasps and keep their squadrons with matching weapons.

I am looking forward to seeing an army picture ;)
Title: Re: Corsair POC
Post by: Zilverscale on May 6, 2012, 07:07:20 PM
Ok did some redoctering with above comment in mind.

Dropped the Wasps in favour of 2 more scoring units

The Felarch is in the long range unit for Ld purpossess only so indeed dropped the Pistol and P. Weap from him.

Bold denotes what I have and underscored denotes what is in the mail at the moment.

HQ
Void Dreamer                                                                            130 (joins Corsairs A)
- Witchblade, Jetpack, Gyrinx, Spirit Stones

Elites
Shadow Specters   6x                                                                 247
- Exarch: Prism Blaster, Cynosure

Troops
CorsairsA 10x                                                                            165
- Jetpacks, Fusion Gun 2x, Shuri Cannon 2x
CorsairsB 10x                                                                            155
- Jetpacks, EML 2x, Felarch
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon
Corsair Jetbikes 3x                                                                      85
- Shuri Cannon


Fast Attack
Nightwing                                                                                  145

Heavy Support
Phoenix                                                                                     225
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones
Warp Hunter                                                                              170
- Holo-fields, Spirit Stones


Total Points: 1747
KP: 12
Scoring: 6

(As to the Phoenix I needed to order another one...yes I already have 1 lol but thats the Void Dragon Phoenix and didn't want to go chopping of his starcannons)
Title: Re: Corsair POC
Post by: elpana01 on May 7, 2012, 11:34:30 AM
I'm planning on playing a few more games this Thursday with my Corsair list.  I'll keep you guys updated on the battle reports!  ;D

I'm curious to see how Corsairs are doing against other armies so keep the battle reports coming guys!!
Title: Re: Corsair POC
Post by: Arquarian on May 7, 2012, 01:23:30 PM
I'm curious to see how Corsairs are doing against other armies so keep the battle reports coming guys!!

hmmm... this is a good comcept. can include a page in the Corsair POC project thread. We can keep a running commentary of whos won what and against who.

Good idea?

As an aside. I've had a bit of bad luck with my laptop and have deleted all my Corsair files. :(
so all we have is what is already posted on the projects page so more than ever we all need to pull up our socks and get writting.

Oh and, Welcome elplana01!


Title: Re: Corsair POC
Post by: greenmtvince on May 13, 2012, 10:10:08 AM
So I did a 2500 point, single FOC doubles tournament yesterday running mech corsairs with my friend's mech craftworlders.  My first time running a lot of the units and there were some surprises for me.  Here's what our lists looked like:

Me:
VoidDreamer

5x Corsairs, Fusion Gun
-Falcon, Scatter Laser, Holofield

5x Corsairs, Fusion Gun
-Falcon, Scatter Laser, Holofield

5x Corsairs, Fusion Gun
-Falcon, EML, Holofield

Nightspinner

Warp Hunter, Holofield

Warp Hunter, Holofield


Him:
Eldrad

5x Fire Dragons
-Wave Serpent, TL Scatter, Stones

5x Fire Dragons
-Wave Serpent, TL Scatter, Stones

10x Storm Guardians, 2x Flamers
-Warlock, Enhance
-Wave Serpent, TL EML, Stones

Hornet, 2x Pulse Laser
Hornet, 2x Pulse Laser

Nightspinner, Holofield

The Tournament Summary Highlights:

Game 1:
Win vs Foot Grey Knights
-Does an Eversor Assassin get 4D6 AP vs a Serpent or only 1D6?
-Don't deep strike Grey Knights within 36" of Warp Hunters. 
-Tank shocking paladins on objectives is a good idea...that can go horribly bad if the game doesn't end.  (we went to turn 7 or 8)

Game 2:
Loss vs Necron Wraith swarm and Sisters
-Not sure if the necron player was lucky with the dice or we didn't have enough volume of fire, but we could shut the wraiths down before they started tearing through the tanks.
-Nightspinners did a great job supressing the sisters' Rhinos which were bunched up early on.

Game 3:
Buy (win with 0 points?) due to odd number of teams.  Corsairs turned on their Craftworld allies, Eldrad put them in their place. 


Surprises
-Nightspinners: I think 2 might have been overkill, but 1 was really effective at supression of enemy units.  Forcing dangerous terrain tests accounted for some wounds and immobilized vehicles even against some of the nastiest stuff.  I think we need to consider these more.

Other performance thoughts:
-I'm not sure about the Hornets...They either didn't do much or died quickly.  Still need more analysis, or consideration with SCs or SLs but I'm leaning towards Nightwings.
-Warp Hunters perform as expected.  They tend to get one or two good shots in before an opponent realizes how scary they are and then tend to soak up a lot of fire but are otherwise a 160 point bullet sponge.  I didn't think they were the end all be all of Eldar weapons.

Overall, I don't think pure mech corsairs have enough firepower to play offensively.  The tanks are too easy to shut down even if they are tough to kill.  I would have loved to have some of my jetpack infantry staples, so hybrid may be the way to go.  I'm also getting this feeling that despite my initial thoughts that corsairs are a pure shooting list, having some offensive close combat abilities in the mix from scorpions or Harlequins may be the way forward.

Expect to see some hybrid, broad spectrum of units lists from me in the future.  This however is the last dirstside action my corsairs will fight for a good while.  Now I'm shifting my focus to Zone mortalis boarding actions the next few months, and I'll be working on some Tau during August and September while I'm away learning to fly the Army's EC-145.   
Title: Re: Corsair POC
Post by: Irisado on May 13, 2012, 10:24:39 AM
Does an Eversor Assassin get 4D6 AP vs a Serpent or only 1D6?

See this thread (http://www.40konline.com/index.php?topic=218183.0) and the Grey Knight FAQ (link available from that thread).  If neither of those help, I suggest that you ask in a new thread in the rules board.

Quote
Surprises
-Nightspinners: I think 2 might have been overkill, but 1 was really effective at supression of enemy units.  Forcing dangerous terrain tests accounted for some wounds and immobilized vehicles even against some of the nastiest stuff.  I think we need to consider these more.

I'm not surprised by this at all.  Nightspinners are superb when it comes to suppression, so regardless of whether you're playing Craftworld Eldar or Corsairs, I think that they're always worth considering, particularly if you want fire support for fully mechanised Eldar armies.
Title: Re: Corsair POC
Post by: Khorne25 on May 13, 2012, 05:02:48 PM
The Tournament Summary Highlights:

Game 1:
Win vs Foot Grey Knights
-Does an Eversor Assassin get 4D6 AP vs a Serpent or only 1D6?
-Don't deep strike Grey Knights within 36" of Warp Hunters. 
-Tank shocking paladins on objectives is a good idea...that can go horribly bad if the game doesn't end.  (we went to turn 7 or 8)

Game 2:
Loss vs Necron Wraith swarm and Sisters
-Not sure if the necron player was lucky with the dice or we didn't have enough volume of fire, but we could shut the wraiths down before they started tearing through the tanks.
-Nightspinners did a great job supressing the sisters' Rhinos which were bunched up early on.

Surprises
-Nightspinners: I think 2 might have been overkill, but 1 was really effective at supression of enemy units.  Forcing dangerous terrain tests accounted for some wounds and immobilized vehicles even against some of the nastiest stuff.  I think we need to consider these more.

Other performance thoughts:
-I'm not sure about the Hornets...They either didn't do much or died quickly.  Still need more analysis, or consideration with SCs or SLs but I'm leaning towards Nightwings.
-Warp Hunters perform as expected.  They tend to get one or two good shots in before an opponent realizes how scary they are and then tend to soak up a lot of fire but are otherwise a 160 point bullet sponge.  I didn't think they were the end all be all of Eldar weapons.

Overall, I don't think pure mech corsairs have enough firepower to play offensively.  The tanks are too easy to shut down even if they are tough to kill.  I would have loved to have some of my jetpack infantry staples, so hybrid may be the way to go.  I'm also getting this feeling that despite my initial thoughts that corsairs are a pure shooting list, having some offensive close combat abilities in the mix from scorpions or Harlequins may be the way forward.

Expect to see some hybrid, broad spectrum of units lists from me in the future.  This however is the last dirstside action my corsairs will fight for a good while.  Now I'm shifting my focus to Zone mortalis boarding actions the next few months, and I'll be working on some Tau during August and September while I'm away learning to fly the Army's EC-145.


I have often thought that ZM was the Corsairs time to shine. I will look forward to hearing of your boarding adventures.

My inclination with Corsairs is actually not a close and engage list but a stand off gun line list with counter asssault. While good mobility and dakkas seems to suggest running rings shooting I am beginning to incline towards gunline with two Nightspinners, three Warp Hunters and jetpack corsairs. Single unit cheese perhaps but the amount of points sunken into mech seems to decrease the dakka enormously.
Title: Re: Corsair POC
Post by: Arquarian on May 14, 2012, 06:00:04 AM
Quote
Single unit cheese perhaps but the amount of points sunken into mech seems to decrease the dakka enormously.

There are other options for vehicle dakka. Firestorm, splinter racked raiders, Phoenix bombers.....
Title: Re: Corsair POC
Post by: Khorne25 on May 14, 2012, 07:41:00 AM
Quote
Single unit cheese perhaps but the amount of points sunken into mech seems to decrease the dakka enormously.

There are other options for vehicle dakka. Firestorm, splinter racked raiders, Phoenix bombers.....


Well okay heres my problem:

- Falcons are durable but cost a lot
- Falcons do not provide dakka point for point
- All lists need scoring units

The alternative, Venoms:

- No flickerfield
- Lots of killpoints from paper airplanes
- Perhaps theyd have enough dakka if there were underslung shuriken cannon as well as scatter lasers
- The only defensive upgrade, holofields is dispproportionate

The alternative, mixed infantry-vehicle:

- Jetpack infantry with Warp Hunters etc, while solid it still means there are GEQ out in the open
- One or two Falcons will be either ignored or eliminated without much trouble.
- A cover save is not as useful as hiding in a solid hull
- Firestorms are heavy choices and perhaps one might be fielded (its an option for sure)
- Phoenix Bombers I have no experience with yet so I cant comment but I anticipate good things
- Only can take one Raider but I nearly always take a DE Raider or DE Venom

The alternative, Saim-Hamm

- CJBs are more expensive than GJBs but only have an extra CCW (is this meant to encourage more aggressive play? see: CJBs with Fusion pistols)
- Lack of Seer Jet Council will mean the previous anvil strategy will just not work
- There will likely have to be one or two Falcons in the troop section along with CJB support. Not necessarily a bad thing but this goes to the problems of fielding one or two Falcons

The potential of the Falcon Mech:

- The capability to put all your scoring units in many Falcon hulls that are durable with holo fields
- Pulse lasers all over the place probably with EMLs or SLs
- Having no vulnerable infantry left hanging around and supreme gunship mobility

Problem:

- Point for point, the dakka a Falcon with Pulse Laser + SL provides is inferior to alternatives (eg, Wasps or Hornets)
- Disembarking its cargo is tantamount to suicide if engaged. Only perhaps to deposit one flame/FG shot or on backfield VPs.

Title: Re: Corsair POC
Post by: Arquarian on May 14, 2012, 09:48:19 AM
Firstly I think we should be moving away from equivacating Corsair units to either Dark Eldar or Craftworld Eldar units.
A Corsair Venom does not have flickerfeilds becuase it is a Corsair Venom. It also doesn't have 'Aerial Assault', 'Power of the Machine Spirit' or 'Go Fasta Stripes'. None of these is a valid reason for not taking the Venom. Not taking them because they are made of paper, will die and give kill points is a valid point.
 
Similarily CJBs are not GJBs and should not be likened to one another. (you did miss out quite an important point Khorne that the CJBs can scout  8) )


You are right Khorne that the Falcon is not as dakkery as other options. And No, you should not be disembarking a unit of 5 corsairs from the back of it into combat. You'd think that was obvious  ???

So our tactics have to change. Corsairs do not have any real Close Combat punch. AT BEST I believe we have credible mop up units. Therefore the over bearing stratgy is for fire power. We have lots of stand off units which can poor Dakka, both AT and AI, from afar.

The Falcons, I would say fall into the long range AT category and with a bare mimimum squad of 5 nakid Corsairs forms your classic (C)DAVU Falcon sitting on your home objective. Firestorms although expensive fill a similar role but in the AI bracket and also have transport capacity.

I'm very tempted to start putting together a more detailed run down of of the units availible to us. Who would be interested in such a mini project?
Title: Re: Corsair POC
Post by: Khorne25 on May 14, 2012, 10:25:56 AM
I'm very tempted to start putting together a more detailed run down of of the units availible to us. Who would be interested in such a mini project?

I think that will be almost a central pillar of the corsair community, the other one will actually be batreps.
Title: Re: Corsair POC
Post by: Arquarian on May 14, 2012, 10:39:42 AM
Great Lets sort it!

I'll add pages to the Corsair Project board and provisionally make some rules for how to critique each unit and how to report.

I also get the feeling this board is getting a little cluttered with tactics / armylists. What say we start abnother thread purely for such things and leave this thread purely for the POC, background and such... ?

PS we also REALLY need to settle on a name.  I'll get the last eselction of favourites and look into a poll.



Title: Re: Corsair POC
Post by: Khorne25 on May 14, 2012, 10:48:16 AM
Great Lets sort it!

I'll add pages to the Corsair Project board and provisionally make some rules for how to critique each unit and how to report.

I also get the feeling this board is getting a little cluttered with tactics / armylists. What say we start abnother thread purely for such things and leave this thread purely for the POC, background and such... ?

PS we also REALLY need to settle on a name.  I'll get the last eselction of favourites and look into a poll.

my opinion is that specific army lists should be posted in the strategy board. The Corsair PoC is for unorganised discussion about tactics, fluff and modelling, anything specific and focused should have its own thread. But something like a discussion on Void Sabre vs PW shouldnt warrant its own thread.

Yes it would be good to get this PoC finalised, we have so much corsair traffic, it is very encouraging.

We can do a Corsair project much akin to the redux project, someone proposes a unit entry following a certain format. Any missing points or criticisms will be aired (or counter proposals made) and the best one will earn its place on the encyclopedia.

Set up a poll for the name and send a round robin, I can give you an updated list of Corsairs.
Title: Re: Corsair POC
Post by: Arquarian on May 15, 2012, 11:15:32 AM
Ok Khorne25 Propodsed it and I agree.

All Corsair Armylists should be posted and discussed in the Eldar Armylists board found here (http://www.40konline.com/index.php?board=5.0).
This thread should be confined to the discussion of the POC the Corsiar List in General and any Corsair Fluff.
Title: Re: Corsair POC
Post by: Zilverscale on May 15, 2012, 05:29:57 PM
Ok Khorne25 Propodsed it and I agree.

All Corsair Armylists should be posted and discussed in the Eldar Armylists board found here (http://www.40konline.com/index.php?board=5.0).
This thread should be confined to the discussion of the POC the Corsiar List in General and any Corsair Fluff.

I'll 3rd this, seeing as an army list might easily become buried in discussion about other stuff and as such will not be commented upon.


Back to trivial corsair stuff.
Got a big boost in points for my corsairs, besides the Phoenix, Nightwing, Warphunters and Wasps that came in the mail, I also got 3 titans from Rasmus :)
So now my Corsairs also have a Armour Cast Phantom, AC Revenant and an AC Knight Titan (have to work up a datasheet for that)
Title: Re: Corsair POC
Post by: Arquarian on May 15, 2012, 06:18:48 PM
Ok Khorne25 Propodsed it and I agree.

All Corsair Armylists should be posted and discussed in the Eldar Armylists board found here (http://www.40konline.com/index.php?board=5.0).
This thread should be confined to the discussion of the POC the Corsiar List in General and any Corsair Fluff.

I'll 3rd this, seeing as an army list might easily become buried in discussion about other stuff and as such will not be commented upon.


Back to trivial corsair stuff.
Got a big boost in points for my corsairs, besides the Phoenix, Nightwing, Warphunters and Wasps that came in the mail, I also got 3 titans from Rasmus :)
So now my Corsairs also have a Armour Cast Phantom, AC Revenant and an AC Knight Titan (have to work up a datasheet for that)

I think I speak for al or us in that we can't wait for pictures...

Are you going to put any kind of Corsair stamp on them??
Title: Re: Corsair POC
Post by: Zilverscale on May 15, 2012, 06:44:03 PM
Corsair stamp...thats alway my problem...I keep grinding in my thoughts what the colour scheme will be (hence my 5k nids are still unpainted after 7 years -.- )

Any ideas as to corsair stampyness?
Title: Re: Corsair POC
Post by: Arquarian on May 16, 2012, 06:41:16 AM
You have the IA11 book? there are three colour schemes in there for the Sunblitz brotherhood, Void Dragons and SKy Raiders. Alternatively there are more warband colour schemes out there.

Cavilier or GreenMTVince passed me a link to an old rouge trader doc. I'll see if I can find it.....

FYI the void dragons scheme is very easy and very quick to do which is a boon if your not an enthusuiastic painter like me  ;)
Title: Re: Corsair POC
Post by: Khorne25 on May 16, 2012, 06:44:14 AM
You have the IA11 book? there are three colour schemes in there for the Sunblitz brotherhood, Void Dragons and SKy Raiders. Alternatively there are more warband colour schemes out there.

Cavilier or GreenMTVince passed me a link to an old rouge trader doc. I'll see if I can find it.....

FYI the void dragons scheme is very easy and very quick to do which is a boon if your not an enthusuiastic painter like me  ;)
[gmod]Copyright images removed.[/gmod]
Title: Re: Corsair POC
Post by: Zilverscale on May 16, 2012, 05:23:10 PM
Owww nice :)

Especially the big picture...hmm that gives me some ideas.
Midnight Blue armour (any ideas as to what to highlight this with?)
And then probably Brass/Copper coloured helmet and Blood Red sections here and there (probably the gems or blood red armour pieces and scorpion green/ice blue gems)

Yes I have the IA11 book...have all of them...hence needed to reinforce my bookstand  ::)

I am an enthousiastic painter...once I get my colour scheme as I want it (which might take up to 10 test models...)...but I always just paint a max of 3 models at a time....so it takes long  :-[

Title: Re: Corsair POC
Post by: Khorne25 on May 16, 2012, 06:07:16 PM
I havent posted anything on my army for so long I feel guilty.
Unfortunately Im drunk, so the pictures I took earlier of all my vehicles were deleted irrevocably by accident...

Here is a teaser:

(http://img252.imageshack.us/img252/8284/p5160012.jpg)

And:

(http://img12.imageshack.us/img12/7787/p5160029s.jpg)
Title: Re: Corsair POC
Post by: greenmtvince on May 16, 2012, 08:13:31 PM
There's also the Twilight Swords Corsairs from FFG's Rogue Trader RPG  The Twilight Swords Corsairs | Dark Heresy | Obsidian Portal (http://www.obsidianportal.com/campaigns/roguetraderambition/characters/the-twilight-swords-corsairs)
described as a "favouring crimson and gold and are often adorned with a multitude of xenos-crafted blades and close-quarter weapons" which sounds a lot like a certain plog we have here.   ;)


I need to paint my models.  I have an airbrush, so I don't have any excuses. 
Title: Re: Corsair POC
Post by: Khorne25 on May 17, 2012, 05:11:08 AM
Alright, a sitrep for May

Voidborn Eldar Corsairs (http://www.40konline.com/index.php?topic=221739.0)

Im going to stop using my old Coalition blog. Ive decided to go down a different fluff route.
Title: Re: Corsair POC
Post by: Arquarian on May 18, 2012, 12:00:46 PM
Corsair name poll is up!

click here to VOTE NOW!!! (http://www.40konline.com/index.php?topic=221759.0;topicseen)
Title: Re: Corsair POC
Post by: Khorne25 on May 19, 2012, 04:42:57 AM
Id like to show some incredible work by a commission painter which has given me new ideas

(https://www.frontlinegaming.org/wp-content/uploads/2012/04/057-1024x682.jpg)

(https://www.frontlinegaming.org/wp-content/themes/simplicity/functions/thumb.php?src=wp-content/uploads/2012/05/IMG_20120513_115821-22-1024x768.jpg&w=960&h=338&zc=1&q=90)

Src: Eldar Corsairs | Frontline Gaming (http://www.frontlinegaming.org/portfolio-items/eldar-corsairs/) , Eldar Void Dragon Army Add-On | Frontline Gaming (http://www.frontlinegaming.org/portfolio-items/eldar-void-dragon-army-add-on/)
Title: Re: Corsair POC
Post by: Zilverscale on May 19, 2012, 04:46:04 AM
That looks wicked!

Voted :D
Title: Re: Corsair POC
Post by: Arquarian on May 19, 2012, 08:09:20 PM
Very cool pics and conversions.
I do like the Void Dragon colour scheme.


On a side note I've posted a bat rep on the Bat rep board for my first proper game with the Corsairs.

I'm going to post my list in full, with a couple of pics, in the Eldar tactics board tomorrow.


Remember to let me know of any battles you guys have so I can add the details on to the Corsair POC. 


Keep up the good work guys we're doing well.


Arq.
Title: Re: Corsair POC
Post by: Khorne25 on May 20, 2012, 05:54:47 PM
Bringing to your attention for debate and discussion: IA11 Corsairs Army List new unit selections (http://www.40konline.com/index.php?topic=221783.0)

I am dying to have a bit more variety and colour in the list.
Title: Re: Corsair POC
Post by: Arquarian on May 20, 2012, 06:20:35 PM
The list is still brand new and with the 6th ed core rules around the corner, which I think is going to have far reaching consequences (I think the Corsair list was written with some of these in mind) its way to early to be thinking about new units etc.

I am dying to have a bit more variety and colour in the list.

You can always play fun games against your regular opponents with units for other codices if you wish, and obviously with the the permission of your oppo.

Sorry Khorne but I've yet to put the list through its paces before I start thinking about new units and such.

Title: Re: Corsair POC
Post by: Khorne25 on May 22, 2012, 05:18:13 AM
Oh yes, I am not doubting that 6th ed will bump the corsairs up. I am fairly sure now (more so than I was to start with) that the corsairs are balanced.

Its a fun suggestion for friendly games rather than a serious "this army list needs balance".



Just had a thought about Phoenixes

They are nearly the same the same price as a 5man CAVU Falcon which leads me to think about replacing Falcon hulls with Phoenix hulls.

Considering I take Falcons at a low level (1000) taking a Phoenix at 1250 might not be such a bad idea.

I will test on Thursday.
Title: Re: Corsair POC
Post by: Arquarian on May 22, 2012, 08:57:08 AM
For me  they fill different roles.

Falcons in (my) Corsair lists are AT. Phoenix are AI. Of course there are numerous ways to balance each choice. Personally I'd rather have Nightwings on AT duty than Falcons but I can't afford the model(s) just yet.

The only big glaring foresight is that the Phoenix is not a scoring unit. So you have to factor this in to whatever game plan you have. Under the current rules flyers are easily downed in 40K (Apoc flyer rules don't apply although I think this may change with 6th ed.) and our troops are squishy and need to be protected. The CAVU does this, the Phoenix list will have to take this in to account.

Not at all saying it can't be done but the lists will look very different to each other. I'm interested to see how the list looks....
Title: Re: Corsair POC
Post by: Khorne25 on May 22, 2012, 11:38:19 AM
Oh yes, the scoring unit is taken for granted but I am looking more at a jetpack list/CJB than Falcon spam.
Phoenixes need good management as do Nightwings but I consider it a good exercise.

I am going to try play Corsairs fluffy with Rangers and flyers. After all its meant to be fun. Competitive comes once I become intimate with the whole list.
Title: Re: Corsair POC
Post by: Arquarian on May 31, 2012, 12:15:41 PM
Ok Chaps,

Looks like the Corsair POC: name poll is heading to a run off!
Round 2 now posted!

GO VOTE NOW!!!
 (http://www.40konline.com/index.php?topic=221919.0)
Title: Re: Corsair POC
Post by: Zilverscale on May 31, 2012, 07:56:53 PM
Dang!@
Got part of my FW shipment -.-
Rest was out of stock at that time....

Must say the Phoenix is a beauty...even though I already have one...unpacking it is always a lust for the eyes :)
Only bummer is they still haven't included a good schematic of where to mount certain stuff -.-

And no grooves to see where some of the stuff should be mounted  :-X
Title: Re: Corsair POC
Post by: Khorne25 on June 1, 2012, 08:48:29 AM
Dang!@
Got part of my FW shipment -.-
Rest was out of stock at that time....

Must say the Phoenix is a beauty...even though I already have one...unpacking it is always a lust for the eyes :)
Only bummer is they still haven't included a good schematic of where to mount certain stuff -.-

And no grooves to see where some of the stuff should be mounted  :-X

Might need to ask you about that, Ive got a Void Dragon Phoenix en route sometime next week.

The pictures on the site puzzle me a bit, so many bitz and pieces to stick on
Title: Re: Corsair POC
Post by: Zilverscale on June 1, 2012, 11:04:28 AM
Dang!@
Got part of my FW shipment -.-
Rest was out of stock at that time....

Must say the Phoenix is a beauty...even though I already have one...unpacking it is always a lust for the eyes :)
Only bummer is they still haven't included a good schematic of where to mount certain stuff -.-

And no grooves to see where some of the stuff should be mounted  :-X

Might need to ask you about that, Ive got a Void Dragon Phoenix en route sometime next week.

The pictures on the site puzzle me a bit, so many bitz and pieces to stick on

The cockpit sections, underslung gun and thruster parts are easy to see where they go.
The big tailfins are easy to locate where they need to go (on the inside side of each thruster housing)...just your pref if you want them mounted more to the middle or against the thruster housing (against the thruster housing you'll be sure to mount them straigth).
The small fins are mounted on top of the "bulges" of the shuri's...except that is where there are no grooves and you will have to go completely by eyes (or other measuring tech) to get them mounted symetricly and straigth.
Also the little fins do not have a curve in the mounting area (at least mine do not have it)...meaning you will have to make this yourself.
As there are no mount points for the little fins you can play around with the positioning of them as well.
Title: Re: Corsair POC
Post by: Arquarian on June 1, 2012, 12:36:39 PM
Hi Guys I've updated a couple of sections on the POC thread. notably Chapter 6: Battle honours. and Chapter 4: Roll of honour inc. the ranking system.
Please go take a look and report back what you think. We're all inthis together so any ideas anyone has will be great.

Ok I have an urgent appointment with a pnty of cold beer......

Title: Re: Corsair POC
Post by: dvs1 on June 2, 2012, 07:04:35 AM
Greetings from the middle of the Pacific! Here to pledge my loyalty to the corsair cause.  I run either the IA11 list, or a CWE version if my opponents are not feeling FW.  Am excited to be on board early and have many ideas to contribute! But before all that, VOTED.
Title: Re: Corsair POC
Post by: Khorne25 on June 2, 2012, 01:13:57 PM
Greetings from the middle of the Pacific! Here to pledge my loyalty to the corsair cause.  I run either the IA11 list, or a CWE version if my opponents are not feeling FW.  Am excited to be on board early and have many ideas to contribute! But before all that, VOTED.

Welcome aboard!
Looking forward to seeing your contribs, send anything you have at us and we will comment :)



Interesting batrep from our own NightMoor who is Eldar Corsair. He hasnt joined the PoC... yet.

Eldar Corsairs vs Space Marines 1500pt Battle Report (http://www.youtube.com/watch?v=Ay1uDv04jPU#)
Title: Re: Corsair POC
Post by: Arquarian on June 6, 2012, 11:58:30 AM
Greetings from the middle of the Pacific! Here to pledge my loyalty to the corsair cause.  I run either the IA11 list, or a CWE version if my opponents are not feeling FW.  Am excited to be on board early and have many ideas to contribute! But before all that, VOTED.
Welcome Aboard Outcast. Get the banner in your Signature and I'll put you name up on the roll of honour.

Check out the Corsair POC on the Eldar Projects board and see what will be expected of you and how we can help you out. Also take a lookaround the Eldar boards for ad hoc Corsair discussion. Haviong said that most Corsairs frequesnt here pretty regularily.

welcome friend!
Title: Re: Corsair POC
Post by: Lord Ulthanash on June 6, 2012, 12:20:46 PM
I was PM'ed about this in February, but I've been out of the 40k loop for a long while. I had a hand in creating/helping with the Corsair dex project (sadly I don't know what has become of this / if it was ever finished) - that said, I recently got my hands on Imperial Armour 11 and am in the process of finishing the conversions of my corsair force. Would love to join the POC, if you'll have me. I've been at some form of Eldar force for a decade now, can't wait to try out the IA11 list.

(Note: I have full fluff and stuff for my force, if anyone's interested / there's a place to share that).
Title: Re: Corsair POC
Post by: Arquarian on June 6, 2012, 05:16:49 PM
The place the share your Fluff and stuff is here! in fact you'll probably be the first to post fluff background for your army! Pictures are always welcome and as you have a look around you'll see there are some pretty serious conversions and paint jobs going on. Cavaliers work is especially good.


The POC is still very young and any input you have will be great. We trying to make it as inclusive as possible. At the moment the POC name poll is still running so head over there and vote for one of the two (serious) names and have your say!



Title: Re: Corsair POC
Post by: Khorne25 on June 6, 2012, 05:23:25 PM
The place the share your Fluff and stuff is here! in fact you'll probably be the first to post fluff background for your army!

This reminded me. Ive done the fluff for the Voidborn, or at least, the basic skeleton.

Welcome aboard Ulthanash. I remember seeing your Corsair 'dex, its good to have you here :)

Quote
Void Dragons Corsairs: Fleet Triaris, the Voidborn

Fleet Triaris of the Void Dragons Corsairs is led by the Voidborn brothers who are Eldar nobles of House Eldanash. They are uncannily rational, and coldly efficient. Corsairs who serve in this fleet are, for the most part, hardened and well trained killers. Although there is no strict training programme, all Corsairs undergo rites of warfare to readjust their minds to the brutality of war, to give them the skills needed for their walk of life and to instill in them the Voidborn philosophy: "We all soujourners in this strange land."

The Voidborn have a darker secret. They have close links to the Commorrites, often visiting the Dark City. Unbeknownst to the Craftworlds, the Voidborn recruit actively from Commorrites who are assimmilated into the Voidborn and are barely different to any other Corsair. The Voidborn association does not stop there. The brothers have gone so far as to sponser a Voidborn Kabal, who has formed an oddly tight bond with the Void Dragons, trading slaves for weapons and operating as a recruitment centre.

They are not affiliated closely with any Craftworld but do have a tie of friendship with Craftworld Iyanden through Admiral Yriel. Large contingents of Corsair mercenaries support Iyanden in the struggle to survive and provide Yriel with the much needed manpower to continue operations in the sector. Alaitoc is not averse to contracting the Voidborn or consulting them for intelligence on their enemies. Uthwe has fought alongside the Voidborn and although they are not close friends they respect each other as vanguards of the Eldar race.

In battle, the Voidborn conventionally establish air and space superiority as the first goal. It is a strategic predictability of the Eldar race but it is founded on solid core principles. Without control of the airspace and the atmosphere ground forces are exposed to fighting both against possible multiple fronts on the ground and infinite attack vectors from above. As such the Voidborn use their extensive fleet to secure the atmosphere above. Once established they deploy air assault flights of corsairs with jetpacks to seize vulnerable locations and use armoured spearheads to close with the enemy and overrun them with superior firepower. Air power is not a crucial component as it is with other corsairs, air superiority being primarily a means to isolate the ground, but whenever possible the Voidborn make use of air power to saturate the enemy. Unlike the Dark Kin they are so closely linked with, they do not find glee in needless slaughter and savour only expedient and efficient warfare.

The Voidborn network has a specialty in operating as mercenaries to Craftworlds, Kabals, even Mon'Keigh. Such actions are sanctioned by Princess Saarina who ultimately the Voidborns as Void Dragons must answer to. Employment as guns-for-hire provide them with insider knowledge of the modus operandi of the employers and also entertainment as the Voidborns participate in adventurous politicking and Machiavellian scheming. They are essentially war profiteers and resort to slavery for trade. Amoral and effective.

The Voidborn Brothers
"I will show you fear in a handful of dust" - Ezekiel

1 Prince
1 Void Dreamer

The Voidborn Brothers are a legendary pair of Corsair heroes who have plied a mercenary privateer trade among the Eldar people for centuries. They lead the Voidborns, a splinter faction of the ruthless Void Dragons.

Ezekiel Voidborn, first born of House Eldanaash was an Autarch of the Craftworld Biel Tan. On expedition he was captured by the Dark Eldar and brought back to Commoragh. Instead of feasting upon his life and soul, Ezekiel was thrown into the arena. Contrary to expectations, Ezekiel survived his first bout against initiate Wyches and went on to achieve victories in the arena. He was a favourite among the Kabals and respected for his combat prowess. On the day the Wych Cult was due to release Ezekiel to become his own man in Dark Eldar society, his half brother, Drakones, led a daring stunt. Diving from the skies in a Cloudstrike Squadron of Falcons, Drakones had voluntarily exiled himself from Biel Tan and come to rescue his brother. Drakones was a Farseer of natural battle aptitude and an adept in the navigation of perils both temporal and spatial. Drakones struck a blow that day against the Wych Cult and destroyed it. The Kabals spectated this daring exploit and from that day on the pair of brothers earnt the respect of the Kabals, Ezekiel for his adventures in the arena and Drakones for his skill in navigating the Webway to reach Commoragh. The Voidborns retain a close connection to the armourers and merchants of Commoragh, trading with the Commorrite manufacturers for weapons and hiring Commorrite mercenary bands such as the Solarbound Guard and the Darklight Butchers.


To read more: Voidborn Eldar Corsairs (http://www.40konline.com/index.php?topic=221739.0)
Title: Re: Corsair POC
Post by: Lord Ulthanash on June 6, 2012, 05:33:29 PM
Alright, my vote is in. I can get around to posting my fluff later tonight when I have more free time, but all my Eldar are many a mile away from me right now, so no pics or batreps for another 2 - 4 weeks.

Khorne25, it's good to be back. I tend to disappear during the school year (university sucks away your life) and flare back up in the summer months, but 40k is never far from my thoughts.

EDIT: Cavalier's stuff is fantastic, a lot of the more 'basic' models I had similar ideas for, but he really blew me away with some of it (those banshees? amaazing). I'm gonna have to lift a lot of it for my upcoming conversions.

EDIT 2: So, aside for being paper-thin, why don't I see any lists running venoms? I've been out of the game for a while, a short explanation would do (obviously this depends on the list being run).

EDIT 3: Is this POC solely for those intending to use IA11, or does it count for people who are using their army as counts as DE or CE (I plan on doing all three).
Title: Re: Corsair POC
Post by: Khorne25 on June 7, 2012, 03:45:59 AM
EDIT 3: Is this POC solely for those intending to use IA11, or does it count for people who are using their army as counts as DE or CE (I plan on doing all three).

The beauty of the Corsair PoC is that its for all Corsairs: DE, CWE or IA11. Anyone with a Corsair bent who doesnt fit into the CWE PoC system belongs here :D
Title: Re: Corsair POC
Post by: Arquarian on June 7, 2012, 09:45:36 AM
EDIT: Cavalier's stuff is fantastic, a lot of the more 'basic' models I had similar ideas for, but he really blew me away with some of it (those banshees? amaazing). I'm gonna have to lift a lot of it for my upcoming conversions.
Snap! his Banshee / scourage with the Helion blades are my favourite.

Quote
EDIT 2: So, aside for being paper-thin, why don't I see any lists running venoms? I've been out of the game for a while, a short explanation would do (obviously this depends on the list being run).

Its not that there's a porblem with them just no one has tried this avenue yet. I think Venom spam could work really well with the amount of cheap special/heavy weapons we can get. 

Quote
EDIT 3: Is this POC solely for those intending to use IA11, or does it count for people who are using their army as counts as DE or CE (I plan on doing all three).
Like Khorne25 said its for ALL Corsairs whatever the dex your using. I'm running the IA11 list at the moment but will want to explore into the Dark Eldar route soon. I've been in love with these modesls since they came out. The Corsairs are a great brigde between them and their Craftworld cousins.

The possibilities are endless!......
Title: Re: Corsair POC
Post by: Khorne25 on June 7, 2012, 04:39:38 PM
Lots of new blood recently and I want to capitalise on discussion.

Wasps VS Hornets

Please mind not to post actual stats when discussing please! The Green Inquisition might be watching :P

At first look both are cheap ways of adding Troop/Fast Attack dakka with Hornets coming base with Shuriken Cannon and Wasps with War Walker price heavy weapons. They both come with Corsair Ballistic Skill but what does really makes them any different from one another? Why both adding two entries for the same thing?

There is beauty in FW's thinking behind the Wasp and Hornet.

The Wasp is a souped up War Walker without Scout but with JSJ and Deep Strike. It takes a whole new life and its moved to Troops. The CWE variant is also great but with CWE statline with appropriate cost. In any case this is cheap non-Heavy Support dakka.

The Hornet is the successor to the Vyper but it is much more than that. It has Aerial Assault and Star Engines base. Add two Brightlances and Pulse Lasers and with its light tank type statline it becomes a very differnt kind of dakka platform. It is not fair to compare it to a Vyper, just like its not fair to compare the Corsair Venom to a Dark Eldar Venom. To do so is to bark up the wrong tree. See it as a weak Ravager. The Ravager in DE terms is an insane point-for-point unit - thus its hardly surprising its staple in DE lists. We would only get a Ravager in our dreams but the Hornet does nicely. The ability to start the game with a Scout move and Cruising Speed and use two Brightlance shots per vehicle to knock our enemy tansports early has some serious threat connotation. No vehicle on the board is really that safe from a "tankhunter" Hornet.

Consider an anti-infantry Hornet. Add Scatter Lasers and you have a long ranged vehicle - however, SLs are wasted on Hornets I think, the Wasp is a much better platform for SLs. Instead the base Shuriken Cannon are pretty good with the rapid movement the Hornet can provide, the relative short range of the SCs compared to say SLs or EMLs is negated by its mobility, not to mention 2SC Hornets are dirt cheap (points wise, not wise).

The weapons I feel work on both platforms equally well are the Starcannon and Eldar Missile Launcher. The Starcannon may be better on the Hornet because it is marginally more survivable but its a pedentry point. The range of the EML does well on either Wasp or Hornet but really it does not compete with hard gunfire [personal prefernce of guns to missiles most of the time].

There is one final difference with the Hornet. It can take Pulse Lasers. I am not terribly sure whether this is a blessing or curse. A curse because every player will want to load a Hornet with Pulse Lasers and thereby create a weak point sink. A blessing because dakka usually found on Falcons can be added to a cheap gun platform en masse. If youre going to take PL Hornets, take at least 2-3. It can deal with AV10 transports and then with tough Termi-EQ units.

These are my thoughts on the Wasp VS Hornet. I added this because I was considering a "tankhunter" Hornet squadron run like Ravagers. I dismissed this idea a few months ago but now Im reopening my avenues of strategy I will be testing BL Hornets soon.

EDIT: I didnt really discuss the Wasp because the implications of JSJ War Walkers are pretty powerful and self explanatory.
Title: Re: Corsair POC
Post by: Lord Ulthanash on June 9, 2012, 05:34:50 PM
MY FLUFF:

Corsair Fleet: Prince Ulthrir's Eclipse Hydras

The Eldar corsair known today to the Imperium as Prince Ulthrir was born upon craftworld Ulthwe in the middle of the 40th millennium. Exact dates are unknown, but it is believed his birth occurred +/- a decade of the atomic cleansing of Krieg (433-438.M40). Born a minor member of the House of Ulthanash, he was always considered excessively proud and impulsive by the elders of the craftworld. Attempts were made to teach him humility and discipline, but these always failed. The young Eldar had dreams and ambitions abound - he found himself in consistent awe of the great leaders of the Eldar Houses of yore. Despite being considered merely a child by his race, he was enlisted into Ulthwe's guardian militia upon the outbreak of Abaddon's 12th Black Crusade in 139.M41. He gained experience and honor quickly in the campaign, and none of the craftworld's military organizers, seers or autarchs could deny his technical prowess when his name kept surfacing in report after report. He served as a guardian and was eventually promoted to join the elite cadre of black guardians.

After Ulthrir's distinguished military service, he was elected by the Farseers to become one of the trainers of guardians in times of war and conflict. They had hoped that a role of such prestige and responsibility would satisfy Ulthrir, but this was not to be. He longed for more military campaigns and greater fame. Eventually, he walked the Path of the Warrior, taking up the colors of the Dire Avenger, and when this was done, he began to walk the Path of Command.

It is currently unknown to the Imperium as to why, but despite his past successes and apparent skill, Ulthrir abandoned Ulthwe to walk the Path of the Outcast sometime around 400.M41. What is known is that in this time he had become a rallying point on the craftworld, and upon his exile, many of the the young, those who felt disenfranchised, and followers of the House of Ulthanash joined him. Stealing a Void Stalker  battleship to use as his capital ship, he and his followers went to travel the stars - and (some whisper due to a vision of Eldrad Ulthran) were banished permanently from Ulthwe.

Comparatively little is known of his actions in the four hundred year period between his exile and the Battle of Arconar in 861.M41. What is known is that his Void Stalker (now named The Hydra's Bite) and several smaller classes of Eldar ship that claimed to be part of 'Prince Ulthrir's fleet' were present in the Eldar corsair coalition that was crushed by Calgar's Ultramarines in that battle. What is also known, is that despite the corsair's crushing defeat, much of Ulthrir's fleet escaped unscathed or with minor damages. He gained the Imperium's enmity during the Badab War ( by continuously raiding Imperial shipping lanes, and then selling the goods back to the highest bidder - often the Imperium itself, but occasionally to Lugft Huron's rebellious Astral Claws.

Upon hearing of Prince Yriel's banishment from Iyanden, Ulthrir diverted his fleet, which had grown significantly over the centuries and now named the Eclipse Hydras, to join with Yriel's Eldritch Raiders. He swore fealty to the bastard scion of the House of Ulthanash and together the plied the stars. Ulthrir quickly proved himself to be one of Yriel's most capable lieutenants, but the two Eldar, both proud and talented, frequently clashed. Still, Ulthrir held himself in check and remembered his vows. Upon Yriel's absorption of Xian's Black Raiders and the Scarlet Command, the Eldritch Raiders were undoubtedly the largest and most dangerous corsair fleet in the galaxy.

Upon Hive Fleet Kraken's invasion of Iyanden in 992.M41, Yriel diverted his Raiders to defend the craftworld. Ulthrir's ships were strategic in cutting through the Hive Fleet and managing to land on the craftworld. Once aboard the craftworld, the corsairs fought tooth and nail to kill the monstrous tyranid organisms. Despite their best efforts of the corsairs and the warriors of Iyanden, all hope seemed lost. In a war-council meeting of the Seers, Autarchs, and leaders of the pirates, Ulthrir suggested that they bring the fight to the enemy strategically instead of focusing upon stopping the waves and waves of tyranids. Many felt that this was too risky, and his plan was ignored. In private council with Yriel, he reminded him that the tyranids were synaptic creatures, and if the biggest synapse creatures were destroyed, their attacks would quickly fall apart. They had all seen the twisted monstrosity that was the Hive Tyrant leading this assault, and no normal weaponry would harm it's thick chitinous armor plates. Ulthrir suggested that Yriel take up his ancestral weapon, the Spear of Twilight, from the Shrine of Ulthanash. Yriel did so, and unleashed the trapped energies of a dying star upon the Hive Tyrant, killing it and saving his craftworld.

Upon Yriel's ascension to Autarch of Iyanden, the Eldritch Raiders were dispersed. Many chose to return to their dying craftworld to rebuild, but many also chose to continue walking the Path of the Uutcast. Ulthrir accepted them into his own fleet with open arms and Yriel freed him of his vow of fealty. Yriel as autarch of Iyanden, was now required to put matters of Iyanden before all, and as such could not properly lead the House of Ulthanash. He named Ulthrir Steward of the House of Ulthanash and bid him to maintain the House's strength and prestige. Upon Abaddon's 13th Black Crusade, Ulthrir returned to Ulthwe and the Eye of Terror, remembering his past and younger days and inspired by Yriel's loyalty to Iyanden. His exile was still law, and he was not allowed to set foot upon the craftworld itself, but he coordinated with the Seers and Autarchs aboard his own ship, and led several blistering assaults, both via the Webway and in realspace. His fame among the Eldar became unparalleled and many Outcasts and smaller Corsair fleets flocked to his banners. Now, his fleet makes it's living off of raiding Imperial shipping, slave-trading (particularly with Commorragh) and serving as a mercenary force. He forces have reportedly been most recently active in Tau space. Some of his lieutenants speculate that he is planning a mass campaign against the Farsight Enclaves due to his belief that Commander Farsight's sword the Dawn Blade is in fact the sword of Vaul, Anaris - once wielded by Eldanesh. If this is true, it is almost certain that Ulthrir would wish to reclaim such a historic artifact for the Eldar race and his own personal use.

Despite the significant causes he has supported for the Eldar race, dark whispers about Ulthrir and his Hydras are abound. It is almost common knowledge among the Eldar that in the period between his absence and the battle of Arconar, Ulthrir had significant and substantial ties with the Dark Kin, including serving as a lieutenant of Duke Sliscus' Sky Serpents and supposedly carrying out a love affair with Lady Malys, whom has sworn to take his head. It is also stated that he has walked the hallowed halls of the Black Library, though this seems unlikely. Support for this rumor comes in the form of the Harlequin troupe that has permanently stationed itself aboard his capital ship.

Although every member of his band wears a waystone, there is a sizable number of his corsairs who, when probed by Seers, have little to no psychic potential - much like the Dark Eldar of Commorragh. This would imply that either Dark Eldar renegades have joined his band or hist outcast Eldar have bred with Dark Eldar - but either of the options would be radical to craftworld Eldar. His corsair's armor is a combination of the mesh armor and light plates of craftworld Eldar interspersed with the thicker, sharper plates of Dark Eldar. Although he mostly makes use of conventional craftworld Eldar weaponry, there is a sizable number of splinter weapons and venoms within his fleet, and some say he even maintains a small group of raiders for desperate raids. He is a particularly open corsair captain, in that humans and other races are free to join his crew - provided that they have proven themselves, either in battle or with useful knowledge in a given field. It is not unheard of for him to utilize the Kroot mercenary warband that has joined his fleet due to their Shaper's belief that Ulthrir will lead them to the greatest battles and thus the greatest genetic success.

The darkest rumors include one stating that Ulthrir has surgically removed one of his toes and has it with the dreaded haemonculi of Commorragh, in case he must ever be regenerated. What is known beyond a doubt, however, is that Ulthrir has adopted the dark and twisted methods that the Dark City uses to increase their numbers. Upon many of his transport ships are the repulsive amniotic sacks that the haemonculi use to grow new Dark Eldar. His half-born corsairs are not hyper-accelerated to maturity; instead Ulthrir has created aboard his ships and bases a system of schooling and mentoring, between the young Eldar he has brought into the world and the experienced corsairs.

Ulthrir's personal beliefs are considered anathema to many Eldar. He views the Path system as a weakness; a limitation to the natural abilities to the Eldar psyche. But neither does he believe that one should fall to the depths and depravities of the Dark Kin. He walks a razor's edge every day, keeping his darker impulses in check without the rigid structure of the Paths. He respects the hard-work and vigilance of the Exodites and admires the cunning of the Dark Eldar, but in most ways his thoughts are still distinctly of the craftworld Eldar. This is the environment that his half-born corsairs grow up in, and it is truly dangerous for the Eldar mind. Ulthrir believes the craftworld Eldar are fools for maintaining the craftworld system. Were the Eldar race to unify in a single location, perhaps in the region around the Exodite worlds, they would have the numbers and technology to restart anew...

When it comes to warfare, Ulthrir utilizes strategies proven by time. He gives the overall mission objectives to his captains and lieutenants, but allows each one of them to achieve their own goals in their own ways. The lieutenants pass it down to their sergeants and the sergeants to the individual corsairs, and such every member of the fleet knows what his exact mission is. This is where the 'hydra' part of the name comes from, because if you get rid of any of his fleet's heads, more will grow in it's place.  He establishes and maintains air and space superiority, before striking in strategic locations, completely destroying his victim's abilities to communicate with each other or call for reinforcements. This is where the 'eclipse' part of the fleet stems from. Once the enemy is blinded, Ulthrir air-drops in jetpack wearing corsairs and squadrons of vehicles, and sends them upon lightning fast raids, destroying the enemy with superior firepower. He has an aversion to close combat and protracted campaigns or pitched battles, but when a pitched battle is absolutely necessary he uses strategies he learned as a black guardian: a thick center anvil with deadly firepower supported with high-speed flanking hammer operations to whittle and crush the enemy.

The  forces of the Eclipse Hydras is similar to the generic structure of many corsair fleets. Ulthrir's chief adviser and the most important Void Dreamer of the fleet is Tar'elensar, his long-term mate. Nobody is quite sure of where the two met, but it is clear by merely a glance at the couple that they would die for each other and will die together one day. Their trueborn child, young by Eldar standards, Aranel, serves as his father's lieutenant and leads the voidstorm veterans (all lieutenants and felarchs) when they are called into one unit for battle. The position of Bladesworn is truly difficult to attain. It is not hereditary, nor do biological factors such as being trueborn come into play, but one's merits, courage, loyalty and wisdom must be unquestionable to serve as the elite guards of the Prince. Regular corsairs are split into one of two groups. The first are the referred to as Talons. These are battle-tested and blooded corsairs of a few battles/campaigns, who have earned the right to drop into battle from the skies upon jet packs and wings. The other are referred to as Tongues. These are composed of new outcasts who have joined the fleet and the young Eldar who have been born into Ulthrir's society. They serve in support capacities, and are without jet packs, but are frequently sent to capture and hold objectives and checkpoints, frequently from upon the sky-chariot venoms. Ulthrir also maintains a squadrons of traditional Eldar war vehicles: War Walkers, Fire Prisms, Falcons, Hornets, Vypers, etc....

In addition to  this, there are two 'Aspect Temples' upon Ulthrir's bases and fleets: the Howling Banshees and Fire Dragons. Iybraesil craftworld, followers of the Crone Goddess of the Eldar Pantheon, constantly aspires to regain the secrets of the Crone Worlds. Eventually the Seers of the craftworld thought that they had enough information to warrant a trip into the Eye to one of the Crone Worlds - but they were wrong. The craftworld wept tears of blood when they lost contact with the Aspect Warrior scouting force they had sent into the eye. But the Aspect Warriors had not all died. Although trapped upon a twisted world and continously attacked by nightmare hellspawn - they held the demons at bay. Eventually, the warp storms subsided just enough for their communication devices to spring back to life - and Ulthrir's fleet was in the region. In a daring raid, he swooped into the eye and made planetfall, rescuing the beleaguered survivors, which consisted of a sizable number of Fire Dragons and Howling Banshees, along with far smaller, damaged units of Dire Avengers and Dark Reapers. Ulthrir attempted to bring the Aspect Warriors back to Iybraesil craftworld, but the leaders of the craftworld turned them out, stating that they could not risk exposing the rest of the craftworld to possible warp taint. Ulthrir gave the Aspect Warriors an offer: join his crew and teach his warriors their ways of battle, and they would have a purpose and a home. The Aspect Warriors accepted. The Fire Dragons took the new name of Lava Hydras and the Howling Banshees became Shrieking Harpies, and their transformations were complete. The Lava Hydras trainees are rarely ever sent into battle as a distinct unit, instead attached to corsair units and given fusion guns and flamers to rain fiery death down upon their foes. The Shrieking Harpies are frequently sent into close combat as a distinct unit -as they are some of the most fierce close combat specialists the fleet has to offer.

Thoughts?
Title: Re: Corsair POC
Post by: Khorne25 on June 9, 2012, 05:40:57 PM
Wow I thoroughly enjoyed reading that.

I did enjoy most the association with the Dark Kin. It is the sort of thing Corsair Princes would do, and epitomises the sort of renegade the corsair is.

Yriel had to crop up in the fluff! He is the classic corsair hero and I smiled when Ulthir served with him.

^^ thumbs up!
Title: Re: Corsair POC
Post by: Lord Ulthanash on June 9, 2012, 06:47:41 PM
I'm glad you liked it! I wanted to combine some of the more relevant fluff (particularly for Eldar and Corsairs) into one story, but I still wanted the character to be original, but not seem too ridiculous (notice how there are no stories of how he's slain multiple greater demons or taken the heads of Space Marine chapter masters  ;) ). I think I succeeded in that point fairly well so far. I completely agree that the whole part with the Dark Eldar is something that a corsair prince would do, and it gives him a much more rebellious and dark feel. And I just had to include Yriel, because 1) he is undoubtedly the most important Eldar corsair and 2) I've wanted to incorporate the House of Ulthanash into my army since the 4th edition Eldar codex came out saying Yriel was a member of the House (also I read that crappy Eldar book with the warp spider 'phoenix lord' and the Eldar Houses on that craftworld ran everything). The more battles and campaigns my corsairs partake in, the more fluff I'll be able to write! This will  be a constantly growing thing, probably.
Title: Re: Corsair POC
Post by: Zilverscale on June 10, 2012, 12:30:55 AM
Great read :)

Truely enjoyed it!
Kepp the good fluff going and indeed I liked that you did not include such redicuos fluff as single handedly defeating a GD of Khorne or some such crap :)
Title: Re: Corsair POC
Post by: Arquarian on June 10, 2012, 07:31:52 AM
I liked that you did not include such redicuos fluff as single handedly defeating a GD of Khorne or some such crap :)

*cough* Aurellian *cough*

Great fluff Lord U. You really made it your own, combining your characters into contemporary fluff lines.
I really like the bit about the Dawn Sword being Anaris. Great fluff anchor.

Well Lord U has set the bar pretty high for the rst of us!

Ps we now have a name!!!

We are now Corsair POC: Scions of the Void


When I get back from watching Premetheus  I'll change all the Corsair POC references.
Title: Re: Corsair POC
Post by: Zilverscale on June 10, 2012, 05:23:37 PM
Nice :)

Was a real facepalm when I saw how many trolls voted for the peoples front.....

Sidenote: Prometheus...I liked it but I was kind of disappointed. Was expecting the beginning of the aliens.....

Edt: Hm just did a little counting....I currently own 5200+ points of Corsairs/Eldar (possibly more that is hidden away in boxes that haven't been opened in ages) and not counting along DE...
Title: Re: Corsair POC
Post by: Khorne25 on June 10, 2012, 06:03:22 PM
No one going to comment on my Wasps Vs Hornets discussion? :(

Anyways heres a new lecture.

Hornet vs Nightwing

The Hornet and Nightwing are pretty evenly matched actually. The Hornet has better weapon options but the Nightwing comes pre-configured in a nice little box.

Lets compare a Hornet set up against a Nightwing. For 115 points you have Hornet with 2 Brightlances. Thats pretty nasty stuff, an excellent tank hunter as I previously outlined. It is still fragile and you have to rely on brute number to make it effective.

A Nightwing for 145 pts has 2 more shuriken cannon, cannot scout but has a 4++ when it moves. However it is even more points sunk into the unit that may be gunned down or may not depends on your luck. Frankly this comes down to your confidence with dice rolling and whether you want to risk so many points (same case with the Phoenix - why corsair flyers are interesting). Most the time you wont be using the 24" guns but staying at 48" well away from threats. Only once the area is clear will the Nightwing come in to strafe with SCs.

This is a question of point efficiency. 30 pts locked in the Nightwing for SCs could be better spent on weapons for other Wasps/Hornets which are the Corsair basic gun platforms. Indeed you could have taken a 2PL Hornet for cheaper.

The 4++ is the pivotal point and your confidence/good fortune is the deciding factor.

Fortune favours the bold.
Title: Re: Corsair POC
Post by: Zilverscale on June 10, 2012, 06:14:28 PM
No one going to comment on my Wasps Vs Hornets discussion? :(

Anyways heres a new lecture.

Hornet vs Nightwing

The Hornet and Nightwing are pretty evenly matched actually. The Hornet has better weapon options but the Nightwing comes pre-configured in a nice little box.

Lets compare a Hornet set up against a Nightwing. For 115 points you have Hornet with 2 Brightlances. Thats pretty nasty stuff, an excellent tank hunter as I previously outlined. It is still fragile and you have to rely on brute number to make it effective.

A Nightwing for 145 pts has 2 more shuriken cannon, cannot scout but has a 4++ when it moves. However it is even more points sunk into the unit that may be gunned down or may not depends on your luck. Frankly this comes down to your confidence with dice rolling and whether you want to risk so many points (same case with the Phoenix - why corsair flyers are interesting). Most the time you wont be using the 24" guns but staying at 48" well away from threats. Only once the area is clear will the Nightwing come in to strafe with SCs.

This is a question of point efficiency. 30 pts locked in the Nightwing for SCs could be better spent on weapons for other Wasps/Hornets which are the Corsair basic gun platforms. Indeed you could have taken a 2PL Hornet for cheaper.

The 4++ is the pivotal point and your confidence/good fortune is the deciding factor.

Fortune favours the bold.

Sorry about the lack of response on the Wasp/Hornet piece.

It is interresting how you wrote it down :)
Also a note for that, I personally think that Corsair Jetpackers are the place to put SC's and EML due to them being relentless.
But the Hornets coming with SC's is always nice and cheap anti infantry/low AV transporter.



As to Hornet/Nightwing
I prever the Nightwing as the 4++ is what brings me over...even if it costs more (plus dice tend to be lucky for me when I need them to be :) )
The Hornet I usually use as a fast anti infantry unit without any upgrades.
If I go as tank hunter with it...
I almost always put holo fields on it to increase survivability....ev en if the cost to do so is horrid.





Edit:
Seeing as I totally suck at established fluff lines hope you guys can help me out.
Are there Eldar Titans in the Corsair fleets?

Seeing as I did not count them along in my points estimate....but that'd up my army points to 8k+ corsairs........

Titans I'm talking about:
Phantom
Revenant
Knight Titan (no official rules anymore...need to find the last set for them)
Title: Re: Corsair POC
Post by: Lord Ulthanash on June 10, 2012, 07:35:11 PM
The hornet is a beautiful master work and is everything the vyper was meant to be but never was.... I am in love with the model.


Seeing as I totally suck at established fluff lines hope you guys can help me out.
Are there Eldar Titans in the Corsair fleets?

Seeing as I did not count them along in my points estimate....but that'd up my army points to 8k+ corsairs........

Titans I'm talking about:
Phantom
Revenant
Knight Titan (no official rules anymore...need to find the last set for them)

I would highly doubt that it would be a common occurrence, but a particularly rich and powerful corsair prince might have a few smaller titans. It would definitely only happen aboard the largest of fleets though.
Title: Re: Corsair POC
Post by: Zilverscale on June 10, 2012, 08:42:26 PM
Hmmm I want that Phantom in!

Been researching Eldar spaceship sizes.

Seems to me that my Corsairs need at least a Void Stalker or Haven Spire as base of operations....thoug h that would most likely be a very rich corsair band/prince.

Would a Void Stalker be big enough to carry Phantom titans?

Also came across a Void Slayer??? Most likely a fan made starship as it is said to be bigger then a Void Stalker
Title: Re: Corsair POC
Post by: Arquarian on June 11, 2012, 07:55:11 AM
@ Zilverscale.
Titans: why the Frak not! I recon the larger Corsiar fleets have Titans. The Void Dragons are supposed to number well over 3000 vessels. one or two of those are liekly to be battleship sized craft. I'd say one of those could house at least a Revanant.

@ Khorne25
The xxx VS xxx discussions are a great idea but they're probably big enought discussion point to warrent their own threads. I'll look out for the Corsair discussion: Wasp Vs Hornet thread in the Eldar forum ;)

@ All of you!  I'm going to start a new thread with our full and proper name. I suggest we keep this thread open for general Corsair discussion and use the new thread to discuss the workings of the POC.
Scratch that, I simpley changed the name of the thread  ;D


Arq.





Title: Re: Corsair POC
Post by: Khorne25 on June 11, 2012, 05:32:25 PM
@ Khorne25
The xxx VS xxx discussions are a great idea but they're probably big enought discussion point to warrent their own threads. I'll look out for the Corsair discussion: Wasp Vs Hornet thread in the Eldar forum ;)
Arq.

Do you mean this old thing: Hornet vs Wasp (http://www.40konline.com/index.php?topic=219464.0)

I dont feel they warrant their own discussions, Wasp vs Hornet does but from both CWE and IA11 perspectives.

I intend to just do a whole load of thoughts on Corsair units as time goes by. And have no fear, I will begin work on the encyclopedia soon.

EDIT: Man if youre going to change the name of the PoC do at least the one we agreed on or capitalise them properly! Scions of the Void it was.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 11, 2012, 05:56:08 PM
EDIT: Man if youre going to change the name of the PoC do at least the one we agreed on or capitalise them properly! Scions of the Void it was.
EPIC FAIL  :o :o :o


Edit: amended, for my sins  :-[
Title: Re: Corsair POC: Scions among the Stars
Post by: Khorne25 on June 11, 2012, 06:00:04 PM
You havent ammended it yet :P

You need to change the title of the original post that started the thread :P

were you drunk?
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 11, 2012, 06:05:54 PM
Hey, it's been a long night. We almost lost to the french. Do you know how embarrassing that would have been? I mean, we invented the frakking sport!


All done.
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 11, 2012, 06:08:24 PM
Yay!

Your crimes against the Eldar people have been forgiven, Arq :P

Back to the original topic, I dont think most Corsair discussion warrants its own thread.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 11, 2012, 06:15:50 PM
Not most no but I think your XvsX discussion topics had legs. tbh I was waiting for someone else to chime in before I tore you up had a go 8) (I'm kidding)


In fact you could make a theme of them all in one thread. It would aid us all I think in ways we all think about the different units in the list. Just a thought...


also problem with it being in this thread is that the conversation here has now moved on. Ah heck I'm going to go resurrect it! post something so I don't double post...  :P


Crimes against Eldar. Mon-keigh please....
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 11, 2012, 06:18:43 PM
Corsair List Grievances

I thought this is a good idea now we all are a bit more experienced.

My line of attack is this:
- State what your grievance is with the list (eg. weapon costs, lack of bikes for Prince/Seer/Voidstorms)
- We will investigate through playtesting and see to what extent that grievance is valid
- If it is valid we will add it to a wall of grievances yet to be disproven (as science is never about proving, only trying to disprove)

This does warrant its own thread.
Title: Re: Corsair POC: Scions of the Void
Post by: Lord Ulthanash on June 11, 2012, 08:52:21 PM
grievance #1: WHY can't the Prince take a gun along with his pistol/close combat weapon? He isn't a close combat monster, so not  allowing him any big weaponry of any kind seems a waste.

grievance #2: wouldn't it be great if we could fire heavy weapons from moving venoms / if the venom became more durable?
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 11, 2012, 09:55:48 PM
Venoms are durable as they are.
Else other races should get heavy weapon firing from open topped transports.

My grievance 1: The Void Dreamer has no option to take plasma Grenades...seeing as he is a lot like the Shadowseer, mainly a CC character, he should have that option. Now he is purely used as the cheapest HQ. No bike option sucks...
My grievance 2: The Prince is overcosted for what he does...sure cool nifty ability to give units DS...10pts/unit is about right...but could have gone without that and woul rather have had it as a upgrade option for 30 points. No bike option sucks and as Ulthanash said the inability to get long range weaponry hurts this character as he will only be fielded in a specific build that takes full advantage of his abilities.
My grievance 3: Rangers/Pathfinders should have been included as a 3rd troops option with a 0-2 limit and obligaing the player to take at least 1 Corsair troops unit.
My grievance 4: Kabalite Warriors should not have been made 0-1. As they are notorious sellswords and some Corsair captains would make use of them gladly. If they were mentally unstable or very battle/sadisticly inclined.
Title: Re: Corsair POC: Scions of the Void
Post by: Lord Ulthanash on June 11, 2012, 10:16:45 PM
grievance #3: that they misprinted stuff in the book (WE CAN'T TAKE WEBWAY PORTALS WHAT IS THIS NONSENSE)

grievance #4: no bike option sucks, particularly when we have access to corsair jetbikers....

grievance #5: I agree, rangers/pathfinders should have been made as troops options

grievance #6: I don't mind kabalite warriors necessarily being 0 -1, I just wish we had more DE options (Wyches,  Trueborn, etc...) as well as access to some of the things from the DE Armory (how awesome would splinter rifle corsairs be?)
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 11, 2012, 10:52:39 PM
Splinter rifle corsairs would be way OP especially with jetpack....relentle ss xx inch firing poisoned shots.......way to good that would mean splinter rifles and cannons as upgrades would be 5points/rifle and 50 points for the cannon.
No the lasblasters are good enough it's their weaponry lets not take other standard weaponry from other races.

I agree though that some more options from the DE codex would have been great.
Besides the Kabalite warriors elite choices and fast attack choices.
Not to keen on wyches...we do not need wyches also they are DE footprint unit.
Title: Re: Corsair POC: Scions of the Void
Post by: Lord Ulthanash on June 12, 2012, 02:33:33 AM
Splinter rifle corsairs would be way OP especially with jetpack....relentle ss xx inch firing poisoned shots.......way to good that would mean splinter rifles and cannons as upgrades would be 5points/rifle and 50 points for the cannon.
No the lasblasters are good enough it's their weaponry lets not take other standard weaponry from other races.

I agree though that some more options from the DE codex would have been great.
Besides the Kabalite warriors elite choices and fast attack choices.
Not to keen on wyches...we do not need wyches also they are DE footprint unit.

I do agree that splinter rifle corsairs would be OP if it was an entire unit of them, but what I meant was more X members of the squad can replace their lasblaster with a splinter rifle for Y points (which had been playtested and made fair). It just doesn't make sense to me, considering that corsairs are supposed to be largely their own individuals and many corsair fleets have significant ties to Commorragh / are DE in exile, etc...

I suggested wyches because I feel like corsairs would be able to have access to the wych cults and other units that take place within the arena in DE society (reaver jetbikes, etc...). I don't think it owuld be appropriate to have anything related to haemonculi, scourges, hellions, or mandrakes though. Vehicle choices would be nice, as well as some of their vehicle upgrades that make sense (the more mundane ones, not the ones that have a real DE feel to them).
Title: Re: Corsair POC: Scions of the Void
Post by: dvs1 on June 12, 2012, 05:18:36 AM
grievance #3: that they misprinted stuff in the book (WE CAN'T TAKE WEBWAY PORTALS WHAT IS THIS NONSENSE)
Didn't they fix that in the forge world IA 11 FAQ?


#1- Very limited options for IC's riding in transports.  Not only can they not be deployed in uncertain allied units, but only a prince can ride in a venom, assuming it is with a blade sworn squad  :-\. 

#2- Making the Void Dreamer the only WWP carrier in the army.  Archons can take em, why can't princes?

#3- Paying points to swap blade sworn weapons (lasblaster, shuriken catapults).  Its a minor load put change that comes free to regular corsair squads... why should their elite pay for them?
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 12, 2012, 06:16:10 AM
Guys! I did say it warranted its own thread!

IA11 Corsairs Grievances and Discussion (http://www.40konline.com/index.php?topic=222089.0)

Here it is, read the format before going to town on your grievances.

Edit:

An announcement check this out: Google (https://www.google.co.uk/#hl=en&output=search&sclient=psy-ab&q=eldar+corsair&oq=eldar+corsair&aq=f&aqi=g4&aql=&gs_l=hp.3..0l4.791.1819.0.1936.13.11.0.0.0.1.276.1755.0j7j3.10.0...0.0.nqwc7y80eVA&pbx=1&bav=on.2),or.r_gc.r_pw.r_qf.,cf.osb&fp=b89402c404686862&biw=1920&bih=947

Or google Eldar Corsair

We are not far down the page, below Forgeworld which is not surprising, below Lexicanum which just always comes up top and just below dakka dakka. We are a centre of Corsair operations and captains. Lets keep expanding the Eldar Empire.
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on June 12, 2012, 10:51:16 AM
We need to post more threads with the word 'corsairs' in, as this board doesn't do as well in those searches!

I'm enjoying all the discussions on here, and really getting a good insight into the tactics and lists that work with Corsairs.

I've still a long way to go before my 1250 list of Corsairs is ready for a fight, so can't bring any real experience or new ideas to the discussions...

I'm noticing a trend toward mech Corsair (unsuprising given 5th ed and Falcons as dedicated transports).

Is it worth having a thread with a link to every IA11 thread ever started, with a comment / review / overview of the discussion within?.. or a shorter version which just highlights the various best threads in a very clear and concise manner?

Ie:

Corsair Tactic Discussion:

thread 1 : what wargear when and where
thread 2 : hornet or wasp
thread 3 : something else

Corsair army list discussion

thread 1 : 1500 mech
thread 2 : 1750 mech
thread 3 : 1250 jetdar

Corsair Battle Reports

Bob vs Jim : 2500
Slaanesh 50 vs Hamstarian : 1750

I know this kind of makes it seem like a board within a thread, but I feel the Corsairs could really do with a decent way to navigate the history of topics and this might be the best way to achive it.

Anyways.. keep up the good work, Love the name for the POC, and know that I look upon you're battle with envy while I lurk in the void awaiting my eventual appearance upon the battlefield!
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 12, 2012, 11:56:05 AM
We need to post more threads with the word 'corsairs' in, as this board doesn't do as well in those searches!

I'm enjoying all the discussions on here, and really getting a good insight into the tactics and lists that work with Corsairs.

...

Is it worth having a thread with a link to every IA11 thread ever started, with a comment / review / overview of the discussion within?.. or a shorter version which just highlights the various best threads in a very clear and concise manner?

Ie:

Corsair Tactic Discussion:

thread 1 : what wargear when and where
thread 2 : hornet or wasp
thread 3 : something else

Corsair army list discussion

thread 1 : 1500 mech
thread 2 : 1750 mech
thread 3 : 1250 jetdar

Corsair Battle Reports

Bob vs Jim : 2500
Slaanesh 50 vs Hamstarian : 1750

I know this kind of makes it seem like a board within a thread, but I feel the Corsairs could really do with a decent way to navigate the history of topics and this might be the best way to achive it.


Yep good idea.  I can add the threads and their links to the resources Chapter of the POC.

The Bat reps are already summerised and archived in the POC thread on the Eldar Project board. I just need to sort out the links. (Had a major issue withsome run away code....)


Anyway glad to see you're still around and interested Tread. How many point do you have now?
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 12, 2012, 01:39:30 PM
Problem there Arq is that Tread is below 100 posts so he cannot see the Eldar Project board...

But rest assured there is a tome of knowledge being compiled and a tactica guide for corsair units being written slowly... and I mean very slowly. (havent started yet in other words :/ but I have the time now)

On the mech corsairs thing, I have begun to see that jetpack footdar is just much weaker than Falcon-hull spam. Throw down 1-2 Falcons + 2 Warp Hunters and you have a very strong centre, add some flyers for fun, some Fire Dragons, some Kabalites for fun, one or two Void Dreamers, and there you go, you have a list.

I will be venturing out of my comfort box by fielding my jetpack Corsairs for the first time since I started playing corsairs :o

EDIT:

On the whole attracting corsair players to this board. I can tell you there is a lot of corsair traffic here. I post about 4-6 posts about Corsairs a day, and thats on everything that has corsair on it. 1-3 new threads on the corsairs are opened every day. And I keep seeing 2-5 guests on those threads. Whoever is watching knows where to go for the corsair dosage.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 12, 2012, 05:24:54 PM
Ok got my paint scheme for my corsairs sorted out...at least for vehicles
Will be trying to get something like this Image of 'Bolts of lightning isolated over a black background' (http://www.colourbox.com/image/bolts-of-lightning-isolated-over-a-black-background-image-2425015)

Now i need ideas to get this pattern on infantry models.....
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 13, 2012, 05:09:59 AM
(http://img853.imageshack.us/img853/6555/48183741.png)

Theres definately a corsair conspiracy...

Zilver, check this out: Show me your army (pics) (http://www.40konline.com/index.php?topic=152155.msg2151141#msg2151141)

All of Lazarus' stuff has purple lightning
Title: Re: Corsair POC: Scions of the Void
Post by: dvs1 on June 13, 2012, 06:43:00 AM
Lazarus even has /had his army and fluff based off of corsairs, lol.  I was wondering if anyone else was old enough on here to remember  :)
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 13, 2012, 06:45:12 AM
Lazarus even has /had his army and fluff based off of corsairs, lol.  I was wondering if anyone else was old enough on here to remember  :)

Yeap, his mechanised eldar lists, I read them on the Big List of Eldar Lists. Spoke to him several times about the Corsairs, he sold his army.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 13, 2012, 10:31:02 AM
I forget that n00bs(hate that term) can't see the Projects board. No worries Tread, keep posting here and you'll soon be up to 100 to see the POC in all its glory 8) until then we'll all keep you well informed of the action down there.

Cheers Khorne for the batrep links. I did already have them but as I said I had a code explosion on that posts and had to start over. I'll re post link them when I get a chance.

I like the lightening idea looking at Zilverscale muse pic I can see how to do it too  ;D .

Re colour schemes and things we should consider a catelogue of the known colours of corsair bands.
any one have any, post them up and we'll see what we can do with them. Sounds like a good addition to the rescources section.

EDIT:

On the whole attracting corsair players to this board. I can tell you there is a lot of corsair traffic here. I post about 4-6 posts about Corsairs a day, and thats on everything that has corsair on it. 1-3 new threads on the corsairs are opened every day. And I keep seeing 2-5 guests on those threads. Whoever is watching knows where to go for the corsair dosage.
Indeed! I noticed when I logged on this morning that on the front page in the recent activeity section, Corsair posts made up the majority! We need to keep up the good work. Keep being usefull members of the site as a whole and hopefully Our good efforts will one day be rewarded.


Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 13, 2012, 04:02:53 PM

Re colour schemes and things we should consider a catelogue of the known colours of corsair bands.
any one have any, post them up and we'll see what we can do with them. Sounds like a good addition to the rescources section.


Problem here is copyright. However, what we can do is find good examples of colour schemes (Void Dragons, Sunblitz, and Sky Raiders will be easy) where there is none we will have to suffice with a good description and perhaps using those colour scheme templates do them. RT-schemes are still copyright, I can describe and illustrate what they are but wont be able to share my copy of the schemes.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 13, 2012, 05:18:37 PM
Copywrite? like like our corsair banners  ::)


how about we paint an odd guardian and take a picture of it  8)
Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on June 13, 2012, 05:55:46 PM
Copywrite? like like our corsair banners  ::)

Copyright in the sense that posting any images from GW published sources is an infringement of their copyright, and would, therefore, be removed in accordance with forum rule 1 (http://www.40konline.com/index.php?action=about;sa=rules)

If you want to post pictures of your own painted models to illustrate colour schemes, then this is, of course, okay  :).
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 13, 2012, 06:15:50 PM
Are pictures made with that Guardian painting program also copy infringement or not?
Title: Re: Corsair POC: Scions of the Void
Post by: Biscuit on June 14, 2012, 07:00:42 AM
Hi All
I would love to join the POC for the corsairs, I have had some games with the IA11 and loves it, and find it a nice break from playing CWE.

Another question, have any1 tried the Jetpacked deepstriking corsairs? I have played a list with about 3 squads of corsairs, prince, bladesworn, harlies and outcast shadowspecters, nightspinner and warphunter for support.
I found it hard to play but would love to see some lists and your experience

//Biscuit
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 14, 2012, 07:05:23 AM
Another question, have any1 tried the Jetpacked deepstriking corsairs? I have played a list with about 3 squads of corsairs, prince, bladesworn, harlies and outcast shadowspecters, nightspinner and warphunter for support.
//Biscuit

I will be playing jetpack corsairs soon. I used to play them but switched to Falcon-hull corsairs - once I test my "competitive" corsairs list I will move onto jetpacks.

And before I forget,

Welcome to the Void, Biscuit.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 14, 2012, 07:33:03 AM
Welcome to the Void, Biscuit.
Welcome to the Void, I like it 8)

Yes a few people have tried the jet-pack Corsairs and found them quite effective. In fact I believe this was the de facto modus operandi when we all first got together, since then we've kind of moved on to falcon hull lists just as a natural progression I think.  who knows next we'll all be WWPing !!

You can't see them at the moment Biscuit but there are links to all the batreps we've posted in the POC thread in the Eldar projects page. If you speak very nicely to Khorne he'll send you them ;) (Sorry Khorne I'm just waay too lazy)

Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 15, 2012, 06:31:31 AM
Many thanks Khorne, all now uuploaded into the POC on the project board
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 15, 2012, 07:00:10 AM
I'm currently working through the troops and dedicate transport sections.

If anyone else wants to lend a hand in the Fast Attack or Heavy Support sections feel free.
use the rought template Khonre has provided and post here and we'll upload to the POC on the projects board
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 15, 2012, 08:07:06 AM
Arq, I have detected some errors with my entries.

I will edit my reply on the PoC WIP thread and then notify you of changes/send you a proof read copy once we're done. For now, the flesh is being put on the skeleton.

Readers, please excuse some errors that may be present. Do point them out but some of them have already been edited on other versions.
Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on June 15, 2012, 09:19:49 AM
I've checked with Kindred, and the Eldar Project should now be visible to members with fewer than 100 posts.  This means that you don't need to use this thread for posting work carried out in the projects any more.

If anyone has problems with viewing the Eldar Project board, please let me know.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 15, 2012, 09:26:08 AM
Smashing, now we casn better engage the newer members. Lets hope that helps to keep them interested and involved and investing in the site.
Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on June 15, 2012, 01:01:13 PM
Gentlemen, having finally looked at this in detail, I have concerns about the format.  You simply can't list the amount of information you're proposing to include, and stay within the forum rules.  The idea of an encyclopedia is not to list every single piece of equipment and paraphrase what it does in detail, it's merely to serve as a short explanation of what units and weapons are.

For an example of how to construct an encyclopedia, look here (http://www.40konline.com/index.php?board=90.0).  In fact, why have an encyclopedia of terms in the POC?  Just use the existing encyclopedia board, that's what it's there for.

In short, if you do decide to keep the encyclopedia here and in the Eldar project board:

[mod]Please remove all copyright material from the encyclopedia. Listing transport capacity, and explaining the rules for weapons, upgrades, and units through paraphrasing are not allowed. No post on the forum can be a substitute for owning the codex.[/mod]
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 15, 2012, 02:05:52 PM
Gentlemen, having finally looked at this in detail, I have concerns about the format.  You simply can't list the amount of information you're proposing to include, and stay within the forum rules.  The idea of an encyclopedia is not to list every single piece of equipment and paraphrase what it does in detail, it's merely to serve as a short explanation of what units and weapons are.

For an example of how to construct an encyclopedia, look here (http://www.40konline.com/index.php?board=90.0).  In fact, why have an encyclopedia of terms in the POC?  Just use the existing encyclopedia board, that's what it's there for.

In short, if you do decide to keep the encyclopedia here and in the Eldar project board:

Please remove all copyright material from the encyclopedia.  Listing transport capacity, and explaining the rules for weapons, upgrades, and units through paraphrasing are not allowed.  No post on the forum can be a substitute for owning the codex.

Irisado, can I ask to what extent we can comment on wargear and statlines. I was copying Moc's guide for the new eldar player trying to mimick it exactly and in fact in places using text from his "guide" For those Starting out with Eldar (http://www.40konline.com/index.php?topic=157393.0)

His does paraphrase what weapons are, what the wargear is and does explain what the USRs and special rules are.
Title: Re: Corsair POC: Scions of the Void
Post by: The GrimSqueaker on June 15, 2012, 02:27:26 PM
Some of the problems I'm seeing is that you go into too much detail. Explaining exactly how a rule or piece of equipment works rather than listing the reference page number. moc went over board I now see so there will have to be some changes made there as well. Another example is listing passenger capacities. That's like mentioning min/max numbers for units. Please don't. As a rule of thumb with wargear and equipment, if you were to answer a question in the Rules board with such a detailed answer, would you get smacked for it? If yes, then it's too much and/or too detailed.

For repeating wargear/equipment, just list a codex page for it. You don't need to repeat exactly what it does. A beginners guide shouldn't be a replacement for the basic reading material.
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 15, 2012, 02:29:05 PM
Some of the problems I'm seeing is that you go into too much detail. Explaining exactly how a rule or piece of equipment works rather than listing the reference page number. moc went over board I now see so there will have to be some changes made there as well. Another example is listing passenger capacities. That's like mentioning min/max numbers for units. Please don't. As a rule of thumb with wargear and equipment, if you were to answer a question in the Rules board with such a detailed answer, would you get smacked for it? If yes, then it's too much and/or too detailed.

For repeating wargear/equipment, just list a codex page for it. You don't need to repeat exactly what it does. A beginners guide shouldn't be a replacement for the basic reading material.

Thanks for the clarification. I am pulling my work on the encyclopedia off the forum for heavy editing and review. Ill ping Arq to edit his posts too.
Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on June 15, 2012, 02:38:12 PM
To add to Rummy's post, it's understandable that you would use moc's framework to help you, but unfortunately, as Rummy has said, he has also gone too far in some of his descriptions.  That thread will be fixed over the course of the weekend now that you've drawn it to our attention.

Also, think of it as a time saving exercise.  The most interesting part of the game, in my opinion at any rate, is not describing the units, it's talking about how to get the best out of them on the table.  In effect, therefore, you are saving yourself work, and will be able to devote more time to tactical discussions, at the same time as complying with the forum rules, so it's a win win situation  :).

Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 18, 2012, 04:48:41 AM
@ Irasado + Rummy.  Will be done today.
Title: Re: Corsair POC: Scions of the Void
Post by: Figjam Brah on June 18, 2012, 06:48:34 AM
IN. Haven't been here for months. Good to see this going forward. Guess I probably have a lot to catch up on.

Hey again everyone. Hoping to get a few more Corsairs games in before 6th ed is out.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 18, 2012, 06:50:20 AM
Post us some pics/battle reports of your corsairs and tactics you use ;)

This will help all us corsair princes out ;)
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 21, 2012, 02:59:00 PM
Well hello my fellow sojourners of the void.

Ive been absent for a few days and likely will be for a bit longer, if theres anything anyone would like me to have a look at or advice to be given/articles to be written etc send a PM but for now,

Khorne over and out.
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on June 25, 2012, 08:36:41 AM
I have discovered the Eldar Projects board.. and found that there is another thread named the same as this! (albeit spelt out rather than abbreviated)... It looks like a great concept and has the potential to  be very useful.

Can I request / suggest a clearer definition of the two threads.. maybe the Path of Command needs to state - Cosairs Summary, Path of Command, Scions of the Void or something?

Or maybe re-title this thread to be: Corsairs in-depth discussion?

finally.. having read the 6th Edition Q&A that has appeared here:

Im sitting here with a new 40k rulebook. AMA : Warhammer (http://www.reddit.com/r/Warhammer/comments/vj64o/im_sitting_here_with_a_new_40k_rulebook_ama/)


It sems to suggest that jump Pack infantry will get an assault boost.. does this bode well for Jet Pack Corsairs I wonder?
Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on June 25, 2012, 08:54:33 AM
[mod]Sixth edition discussion can begin when the rulebook is released on 30th June. Until then, let's stay focused on fifth edition please.[/mod]
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 25, 2012, 10:21:59 AM
I have discovered the Eldar Projects board.. and found that there is another thread named the same as this! (albeit spelt out rather than abbreviated)... It looks like a great concept and has the potential to  be very useful.

Can I request / suggest a clearer definition of the two threads.. maybe the Path of Command needs to state - Cosairs Summary, Path of Command, Scions of the Void or something?

Or maybe re-title this thread to be: Corsairs in-depth discussion?

Yes guys in charge (Kindred I think) have removed the need to have 100 posts under your belt in order to see the projects board. Good on them. As such you can now see the COrsair POC. The Corsair POC in the projects board is where we work on the POC oputline, structure etc... the general idea is I keep the posts all nice and clean and any discussion goes on in the corsair thread on the Exo/harle board. A man of your calibre really shouldn't be getting confused as to what baord they are in, surely?



As for the other think I guess we'll have to wait until saturday to discuss ;)
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 25, 2012, 12:16:21 PM
Some WIP pictures from my corsairs that I've been busy with this week ;)
Prince
(http://i70.photobucket.com/albums/i118/Zilverscale/Corsairs/IMG_0546.jpg)
Felarch/Voidstorm A
(http://i70.photobucket.com/albums/i118/Zilverscale/Corsairs/IMG_0548.jpg)
Felarch/Voidstorm B
(http://i70.photobucket.com/albums/i118/Zilverscale/Corsairs/IMG_0550.jpg)
Corsair in Jetpack motion
(http://i70.photobucket.com/albums/i118/Zilverscale/Corsairs/IMG_0553.jpg)
My Shurican Cannon
(http://i70.photobucket.com/albums/i118/Zilverscale/Corsairs/IMG_0539.jpg)

Rest of WIP pictures
Corsairs pictures by Zilverscale - Photobucket (http://s70.photobucket.com/albums/i118/Zilverscale/Corsairs/)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 28, 2012, 10:44:26 AM
Bit quiet here but I guess everyone, like me is awaiting with baited breath the official release of 6th ed.

But I just had a thought regarding a Hornet conversion. Do you reson it would be possible to make a Hornet using the newer Fire Prism turret??


Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on June 28, 2012, 11:24:32 AM
Bit quiet here but I guess everyone, like me is awaiting with baited breath the official release of 6th ed.

But I just had a thought regarding a Hornet conversion. Do you reson it would be possible to make a Hornet using the newer Fire Prism turret??

I think so...but the main body of the Hornet is slender compared to the Serpent hull and slightly longer.
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on June 30, 2012, 04:46:09 AM
Bit quiet here but I guess everyone, like me is awaiting with baited breath the official release of 6th ed.

But I just had a thought regarding a Hornet conversion. Do you reson it would be possible to make a Hornet using the newer Fire Prism turret??

I can see your line of thought as the fire prism turret is lobster-like. However, what would that turret be on, or what wouldthe turret be the centrepiece for?
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on July 1, 2012, 07:04:58 PM
It seems the Postman was cruel and didn't deliver many peoples book.. I was lucky enough to go into the store on saturday and get one.

I can't divulge too much, especially as Forgeworld have still to do their FAQ's.. but can confirm the Jet Pack assault bonus exists.

Flyers are in, and they rock.

Warp Hunters are less cheesy now, as centre holes are less important.

Grenades are better.

The overall mechanic is much the same, it has turned toward more realism and has a whole load of rules which I consider 'additional'.. ie, rules for objectives that do things, or scenery that has effects etc. I guess tournaments will decide regarding this additional stuff. It does, however, provide a good basis for adding more narrative to a battle.

I think rangers / pathfinders are a bit more favourable now too, since sniper rules are better.

Anyways.. I'll wait til you've got your books so we can discuss it more thouroughly in regard our Corsairs.


--- Edit --- Hornets now rock, cheap, really fast, Jink, hard to Hit ...and able to pump out glancing shots like nobodys business - they will devastate enemy armour!
Title: Re: Corsair POC: Scions of the Void
Post by: Lord Ulthanash on July 2, 2012, 04:51:03 PM
So with the new allied rules, who's going to have a load of fun combining Dark Eldar and Eldar units to make their corsair forces? I think it's a more viable option than using IA11, at least until that get's an errata/FAQ (unless one exists and I haven't found it yet?).

Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 3, 2012, 08:54:48 AM
I think combining IA11 corsairs with DE will be more viable.  I'm pretty content with the corsairs themselves.  6th edition is shaping up to be a shooting game and the corsairs do it way better than the craftworlders. 

Plus now that...*some change in the rules* I think jetpack corsairs will be even better.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 3, 2012, 11:58:35 AM
I can see your line of thought as the fire prism turret is lobster-like. However, what would that turret be on, or what wouldthe turret be the centrepiece for?
Yeah, the turret would be the main body of the tank. Of course You'd have to sort out some wings or something.... still I might look for a naffed up Prism on ebay for the chop shop

Plus now that...*some change in the rules* I think jetpack corsairs will be even better.


Yup yup, I agree foot'sairs look like flavour of the month. I also think DE allies are more viable than CWE allies. The DE list offers more to the corsairs as we are closer to CWE than our dark cousins....

looking forward to seeing all your new army lists!
Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 3, 2012, 04:55:54 PM
If the FW FAQ goes the way I'm thinking and the allies options look about the same as those for DE or CWE a corsairs list could potentially have:

Corsairs
Craftworld Outcasts
Kabalite Warriors
Harlequins
Tau
Kroot
Vespid
Gue'vesa (IA3)

if you're looking for the widest hodgepodge of units. 

However, I'm thinking that my normal corsairs list with either Ork Freebooterz or DE Wyches is going to be the way to go to compensate for the list's CC weaknesses. 
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on July 3, 2012, 08:21:44 PM
Oooh.. Ork Freebootaz.. I forgot about them, they'll be a great expansion, and will be awesome to have fight one another when I want to play smaller games.

Swooping Hawks also seem quite tempting allies now, as do the improved sniper ranger / pathfinders... though imperial guard with their stacking camo cloak and stealth can get +2 cover save as well.

I'm intrigued by the change to Viel of Tears though.. seemed to have been nerfed quite hard.. but then, in closer range the save is handy - since it works against the snap-fire overwatch when you charge... And if they hug barricades or ruins, they'll have a 2+ cover save.

Hornets are seriously cool now - the flyer rules are great for them, and the low cost ability to glance stuff to death is really good value now.

I also like that Warp Hunters aren't the only thing that calculates blast strength from under the entire template.

Does Hammer of Wrath make Corsairs much better in combat though... are there any units that really benefit since its not that much of a boost?
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 3, 2012, 09:26:44 PM
FW's FAQ's have vanished ;)

So I hope we'll be getting 6th ed FAQ's real fast :)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 6, 2012, 05:04:25 AM
Ok so while we're still waiting for the FW FAQs to come out I still need to sort out my Tourny army for the 40KOL tournement coming up in August. So as I've only had One real chance to look at the New rulebook you guys can help with my list. I think this will also be a good place to start to discuss how the 6thEd rules will affect us pointy eared Pirates.

Ok so, so far I based my army around falcon hulls. This seems to be a no no now but I don't share the doom worthy pessismism of others on here so open for suggestions.

With that basically in mind I think forst we should think about how the rules affect us, what is now our best attributes (if they've changed) and how to build those in to an effective tourne army for me  8)

Seems to me that AP2 weapons and now worth their weight in gold, also S6 spam is a must for HP stripping. fortunately we can do both in big portions. Eldar jetbikes are getting some good press so our sup'd up corsair versions may be even better.

what do you guys think?

Discuss.......
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 6, 2012, 05:19:54 AM
I think with Jetbikes and Walkers have become a must for S6 spam.
Also expect the Firestorm to get Skyfire (or whatever it's called again) vs flyers.

AP2 weapons got a great boost indeed, also worth it now vs TEQ to take the Void Sabre it's not as bad as it used to be.
Power Axes will also be something to consider or the Power Maul (true worthless vs MEQ/TEQ but good vs carapace and worse).

Princes and the shooting attack are now looking better with whole blast counting full S vs everything under it.

Also note that the new move and get cover rules are also a bonus for us now (as far as i've studied them)

Warp Hunter will be a choices vs TEQ armies....though prime targets for flyers to shoot....so kill flyers first.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 6, 2012, 05:55:10 AM
Also expect the Firestorm to get Skyfire (or whatever it's called again) vs flyers.
It already has 8) if it got interceptor this would be awesome and would go a long way to justify the cost of the thing.

Quote
AP2 weapons got a great boost indeed, also worth it now vs TEQ to take the Void Sabre it's not as bad as it used to be.
Power Axes will also be something to consider or the Power Maul (true worthless vs MEQ/TEQ but good vs carapace and worse).

Princes and the shooting attack are now looking better with whole blast counting full S vs everything under it.

Also note that the new move and get cover rules are also a bonus for us now (as far as i've studied them)

Warp Hunter will be a choices vs TEQ armies....though prime targets for flyers to shoot....so kill flyers first.

So we're looking;
* The prince for sure as it looks as thought he's got the most buffs (warlord traits, orbital bombardment buff etc...)
* A way to negate flyers; either our own flyers (Nightwicg or Phoenix), or through the firestorm.
* Jetbikes + Wasps with S6 spam
* Falcons with S8 Spam
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 6, 2012, 06:06:55 AM
Do not forget the Void Dreamer.
Exchanging his powers for 2 that might actually be very good ;)

And Hornets are now even better :)

And ofcourse Nightwings...gettin g flyer rules and can pretty much work vs infantry, low AV and high AV.
Phoenixes down right transport/infantry killers and other flyers (same for Nightwings)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 6, 2012, 06:29:54 AM
I'm not entirely sure the Void Dreamer can exchange his powers as, has been pointed out in another thread, The Corsairs are not in the Eldar codex, the list stands alone.

Still  think the current Void Dreamer powers to be very useful as they are.

Ah yes! How could we forget Hornets! But I'm going to guess as a light tanks they will have maybe only 2 HPs and with their low AV values could be downed pretty quickly even by snap-shotting bolters. I think the longer ranged guns may replace the shorter ones. Pulse lasers at the ready!

Nightwings I thikn are the out and out flyer / vechicle killers. even nmore so now due to the flyer rules. Phoenixes are AI with the ability to down other fighters, which is how its all meant to be. I can not wait for the plastic versions of these....

 
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 6, 2012, 07:48:19 AM
I'm not entirely sure the Void Dreamer can exchange his powers as, has been pointed out in another thread, The Corsairs are not in the Eldar codex, the list stands alone.

Still  think the current Void Dreamer powers to be very useful as they are.

Ah yes! How could we forget Hornets! But I'm going to guess as a light tanks they will have maybe only 2 HPs and with their low AV values could be downed pretty quickly even by snap-shotting bolters. I think the longer ranged guns may replace the shorter ones. Pulse lasers at the ready!

Nightwings I thikn are the out and out flyer / vechicle killers. even nmore so now due to the flyer rules. Phoenixes are AI with the ability to down other fighters, which is how its all meant to be. I can not wait for the plastic versions of these....

Thought I read something about psykers being able to exchange their power (not sure no BDB with me)

Do not forget that Hornets are now able to move, get cover save and still shoot ;)

I kind of like the resin version...plastics will most likely be multiple pieces.
Though would be cool to have the multiple weapon options with the kit (the only plus side IMHO)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 6, 2012, 07:55:04 AM
CWE farseers have been FAQ'd to allow them to exchange their powers, however we're still waiting for the Forgeworld FAQ's to see hopw these affect the Corsair list. So at the moment I'd say no.

Hornets, true! cool 8)

...but the resign FW ones, although are beautiful, are so damn expensive!
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 6, 2012, 08:08:41 AM
...but the resign FW ones, although are beautiful, are so damn expensive!

All the right reasons to buy them!
Peeps will go WOW!! :P
(At least if you paint them descently :P  )
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 6, 2012, 11:39:36 AM
And my wife will wonder why we're eating plain rice....

Seriously, I'll unlikely be buying anymore Craftworld stuff until the new codex comes out as all the stuff I want I think will get new plastic moulds, Jetbikes, seer council, Wraithguard and of course the two flyers.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 7, 2012, 01:13:20 AM
Dang!

Nightwing and Phoenix got a nerf from going from titan holofield to shrouded -.-
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 7, 2012, 11:30:29 AM
but they are now flyers meaning they can't be assaulted and only shot on a 6.


all in all our flyers are probably some of the best, remember we also have above average BS can fire ALL our weapons, most of the time and benefit from vector dancer...


now, if only they weren't so damn expensive!
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 9, 2012, 08:34:39 PM
http://www.forgeworld.co.uk/Downloads/Product/PDF/p/Psykers.pdf (http://www.forgeworld.co.uk/Downloads/Product/PDF/p/Psykers.pdf)

Psyker FAQ is up

The wording of Withering Radiance....do we need to roll to hit or not?
Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 9, 2012, 08:41:15 PM
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 9, 2012, 09:10:10 PM
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.

Ok so lets go with that for now....d6 hits vs vehicles suddenly became really good :)

Average hits 3.5
Average glances or better 1.75.
Gets vehicles with 2 HP dead in 1 shooting phase :)

Combine this with a unit with 1 fusion gun and 1 Shuri Can :)
Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 9, 2012, 09:51:09 PM
That's why I like running them with the voidstorms with two fusion guns.  ;D
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 9, 2012, 09:57:39 PM
That's why I like running them with the voidstorms with two fusion guns.  ;D

Neural Shredder also got a big boost with being AP1 ;)
Average result is 3.5 now on the pen table :)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 10, 2012, 05:27:37 AM
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.

Ok so lets go with that for now....d6 hits vs vehicles suddenly became really good :)

Average hits 3.5
Average glances or better 1.75.
Gets vehicles with 2 HP dead in 1 shooting phase :)

Combine this with a unit with 1 fusion gun and 1 Shuri Can :)

Hate to burst your bubble but its D6 hits versus a unit. Against armour get one hit and roll one dice for pen.
Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 10, 2012, 06:45:57 AM
Question posted to Forgeworld.  I had always interpreted it like Zilverscale that it was D6 hits, and the sentence about the armour values was what to do about targets that didn't have a strength value, but I can see Arquarian's interpretation would also be correct. 
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 10, 2012, 08:21:24 AM
It's the same wording on the key point: "D6 hits" so I'd so no need to roll to hit.

Ok so lets go with that for now....d6 hits vs vehicles suddenly became really good :)

Average hits 3.5
Average glances or better 1.75.
Gets vehicles with 2 HP dead in 1 shooting phase :)

Combine this with a unit with 1 fusion gun and 1 Shuri Can :)

Hate to burst your bubble but its D6 hits versus a unit. Against armour get one hit and roll one dice for pen.

Owww bummer.... (it does say clearly after the d6 that vs AV a single hit is scored)
Then the Neural Shredder is still the better option now!
Seeing as you could feasibly use is vs 2 vehicles with a little positioning.
Then WR is only good vs TEQ's.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 10, 2012, 01:06:30 PM
please beliveve me, I wish it did work the other way but I don't think we'd get away with it.
Ever played dodgeball with huge lumps of chese?  ;)
Title: Re: Corsair POC: Scions of the Void
Post by: greenmtvince on July 10, 2012, 08:09:17 PM
On Forgeworld's Facebook Page

Quote
It inflicts a single hit against vehicles - we'll update the pdf asap. Having just rolled some dice, a 70pt Psyker inflicting D6 hits against a Land Raider, each taking a HP on a 4+ isn't quite what we had in mind...

My Reply:
Quote
Thanks for the quick reply. Yeah, the idea of D6 hits didn't seem so unbalanced under 5th edition rules. As you aptly pointed out, not quite as balanced under 6th.

Zilverscale.  Don't feel bad.  The PDF didn't have the part about one hit until this morning.
Title: Re: Corsair POC: Scions of the Void
Post by: Aurics Pride on July 13, 2012, 04:00:24 AM
Well I have been lurking for a fair while but since I had my first battle with my Corsair list last night I figured I better post since my lurking on here got me a lot of the tactics I used!
I've got to say that I've been using Eldar armies for the best part of 10 years and this list has got to be one of my favourites, my battle last night against Salamanders (1500pt) was probably the biggest massacre I have ever inflicted on anyone in all my time playing 40k.
My list was as follows:

Void Dreamer- Void Sabre, Haywire Grenades, Jet Pack, Gyrinx

10x Voidstorm- 3 Fusions, Haywire Grenades

10x Corsairs- Jet Packs, 2 Missile Launchers

10x Corsairs- Jet Packs, 2 Missile Launchers

3x Wasps- Scatter Laser & Starcannon Combo

4x Jetbikes- Shuriken Cannon

2x Hornets- Pulse Lasers

8x Rangers

1x Warphunter


Out of all of that by the end of turn 4 (When he conceeded) I had lost two Jetbikes to an assault cannon from a Land Raider.
I've got to be honest the amount of high strength multishot weapons that this list lets you put out absolutely astounds me and that was what won me the game, I popped his transports early and pinned down the Marines who just got cut down by mass fire (Admittedly some of his rolling was pretty bad too!)
I'm going to do a couple more playtesting games (got one against Orks next week) but I think I'll be sticking with the Corsairs for a while!  ;D
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on July 16, 2012, 12:17:44 AM
Well I have been lurking for a fair while but since I had my first battle with my Corsair list last night I figured I better post since my lurking on here got me a lot of the tactics I used!
I've got to say that I've been using Eldar armies for the best part of 10 years and this list has got to be one of my favourites, my battle last night against Salamanders (1500pt) was probably the biggest massacre I have ever inflicted on anyone in all my time playing 40k.

Welcome welcome! Welcome to the Void! (Yarr)

Would you mind posting that list on the Eldar Tactics and Strategies? Then we can have focussed discussion on just that and itll be easier to track.



Many of you will have noticed that I have been largely absent from 40k for 3-4 weeks. I am back, and I am determined to get Corsairs onto the 6th Ed playing field.

The new allies makes our "piratey" theme POC much more attractive. The message that we are not just about the IA11 Corsair list but all Corsair-themed armies, CWE and DE and combinations etc, needs to get out.

In case you guys havent seen, there are FAQs and 6th Ed documents for downloading on the FW website. Take a look :)

I will post some more observations later but I see now that IA11 was written with a slant towards 6th Ed.

Seize the skies, brothers.
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on July 16, 2012, 12:40:10 PM
Hi.. Can I ask a massive favour of you regular posters...

the Forge World team have asked for feedback regarding thier army lists, I would love to compile a list but am really busy, can I leave it in your very capable hands to build a list here to email to Forgeworld?

I'll try and add useful things to the list as I think of them.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 17, 2012, 04:25:39 AM
What exactly do they want?

a list of who plays what? How many play. Specifically the Corsair list.....

details fella, we need details!

Post their origional request and we'll see what we can do.
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on July 17, 2012, 02:49:49 PM
"Forge World is currently preparing FAQs intended to provide completely updated rules for all of the Imperial Armour and Imperial Armour Apocalypse books released prior to the arrival of the sixth edition of Warhammer 40,000. If you have any queries about Imperial Armour rules, army lists or units, please send an e-mail, including examples of how this query has come up in play, entitled Imperial Armour rules query to forgeworld@gwplc.com. You can also call 0115 900 4995 within the UK, 011 44 115 900 4995 from the US and Canada or 00 44 115 900 4995 from much of Europe."

This is written at the top of their latest FAQ's regarding 6th edition.

I believe this is a once in a life time chance to influence (albeit partially) the development of a race / army list. I think it would be worth mentioing this discussion forum as it still is the most popular area online to discuss Corsairs.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 18, 2012, 01:09:25 AM
Uhm no you read that incorrect.

It is a note for peeps that they can send their rules questions there if said rules have not yet been FAQ'd.

Nothing we do will influence the army lists.

lol else peeps would go with: Yeah can I have a Phantom Titan (with stats/gear the same) as an HQ choice for 500 points??? *blink blink*
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on July 18, 2012, 03:56:52 AM
aye, I agree.. we won't affect the lists, but we can effect the interpretation of rules.

It would be nice if we could ask for a few tweaks, and I don't see why we shouldn't add them to the email after all the FAQ's regarding 6th.. you never know they might just put something in there...
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 18, 2012, 04:01:31 AM
Ok cool,

Probably best to start another thread specific to this topic. Look out for it on this board, Harle & Exodite...

Arq.
Title: Re: Corsair POC: Scions of the Void
Post by: Tannis on August 23, 2012, 05:20:23 AM
Corsairs are my 6th Ed army. They're starting off as allies to my Craftworld Host but by the time I'm finished will be their own fully operational detachment.  Have loads of questions as my army's still in the planning stages but I'll hold fire on those till I've read all the discussions here.  The main factors I'm presently considering is Warwalkers and Jump capability vs Falcons and how many Warwalkers should I deploy in suport of each infantry unit?
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on August 23, 2012, 09:39:36 AM
Corsairs are my 6th Ed army. They're starting off as allies to my Craftworld Host but by the time I'm finished will be their own fully operational detachment.  Have loads of questions as my army's still in the planning stages but I'll hold fire on those till I've read all the discussions here.  The main factors I'm presently considering is Warwalkers and Jump capability vs Falcons and how many Warwalkers should I deploy in suport of each infantry unit?

Things I noticed on the 40kO tourny.
- Jetpacking troops in 10 man squads are not worth it IMHO.
With the reduced cover and their paper armour they die way to fast.
An idea popped into my head to use 5 man squads with fusion gun and shuriken cannon and DS them as a suicide AT squad at the rear of a vehicle.
This will only cost 70 points, or 60 if you leave the cannon out.

- Falcons are reasonable in surviving as long as you move them.
Leave Holo-fields and Spirit Stones off as they only cost points and do nothing as most of my Falcon deaths were due to glancing hits.
Scatter Laser was nice to have on it, except vs Crons...AV13 spam is what they do best -.-

- Warwalkers...no idea have yet to use them.
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on August 23, 2012, 10:07:30 AM

An idea popped into my head to use 5 man squads with fusion gun and shuriken cannon and DS them as a suicide AT squad at the rear of a vehicle.
This will only cost 70 points, or 60 if you leave the cannon out.

- Falcons are reasonable in surviving as long as you move them.
Leave Holo-fields and Spirit Stones off as they only cost points and do nothing as most of my Falcon deaths were due to glancing hits.
Scatter Laser was nice to have on it, except vs Crons...AV13 spam is what they do best -.-

Agreed Ive started considering using suicide corsair fire teams rather than full 10man kitey squads.

Ive yet to use them with Flamers. But I can see them superseding the Voidstorms in this role. Voidstorms are going to be pushed to the back even more with 6th Ed I feel. Their Elite slot, if they occupied it, would be exchanged in favour of Harlies who could work with potential DE/CWE allies.

With 6th Ed hull points, Holos on Falcons are useless. Falcons are still the way to go with Corsairs in my opinion.
Title: Re: Corsair POC: Scions of the Void
Post by: Tannis on August 23, 2012, 10:17:24 AM
What are you guys using for objective holding units if your paring the Corsair squads down to fire teams?
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on August 23, 2012, 10:19:08 AM
What are you guys using for objective holding units if your paring the Corsair squads down to fire teams?

I use CAVU Falcons as the main element of my force and sometimes CAVU Venoms.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on August 23, 2012, 10:44:52 AM
- Jetpacking troops in 10 man squads are not worth it IMHO.
With the reduced cover and their paper armour they die way to fast.

Apart from the 3 that survived agains 6 wraithcannons shots which would have won me the game!

Falcons are good if you can dead the things which will kill you first. S8 spam is the way forward here but they are very expensive.

War walkers (or WASPs) like all lower AV vehicles surrer greatly in 6th ed. The only way I can see them working is spamming them. I'm toying with a 9 Walker list for my CWE. 72 scatter laser shots a turn has got to put a dent in something!



I think that the 10 man yo-yo would work you just need more of them. You have the ability to stay out of range and then tarpit a unit from 22" away, and then jump back. I think you need to do this with at very least 2 squads at a time. You also need some cover to be jumping behind each time....
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on August 23, 2012, 11:54:57 AM
- Jetpacking troops in 10 man squads are not worth it IMHO.
With the reduced cover and their paper armour they die way to fast.

Apart from the 3 that survived agains 6 wraithcannons shots which would have won me the game!

Those were actually the lucky 3 out of 5 that survived the wraithcannon onslaught! :)

The only jetpackers to survive were the ones destroying your Falcon in the end.
And they had been reduced to 2 + Void Dreamer.

I'll be fielding 1 10 man squad with 2 EML as they can be good.
Title: Re: Corsair POC: Scions of the Void
Post by: Ogma Cermait on August 25, 2012, 05:33:47 AM
Congratulations to all ye scurvy space rats for the energy and enthusiasm of this POC.

I've just read every one of the posts to date, and it may be the enthusiasm here being out and out contagious, but I can see Corsairs filling my own specific fluff & style preferences.  That may be, but I'll hold off petitioning for a place among ye until I reads the blessed book for myself and spends some of my own dubloons and pieces of eight on my own crew.

"Now show me that horizon ....... "
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on August 27, 2012, 08:14:31 AM
Congratulations to all ye scurvy space rats for the energy and enthusiasm of this POC.

I've just read every one of the posts to date, and it may be the enthusiasm here being out and out contagious, but I can see Corsairs filling my own specific fluff & style preferences.  That may be, but I'll hold off petitioning for a place among ye until I reads the blessed book for myself and spends some of my own dubloons and pieces of eight on my own crew.

"Now show me that horizon ....... "
You've feigned interest, that's good enough for us! Yer in!!
Now to swap the deck ye scurvy blaggard!

Title: Re: Corsair POC: Scions of the Void
Post by: Irisado on August 28, 2012, 07:46:25 AM
[mod]I've removed a number of spam posts from this thread. Please remember that this is not the Corsair pirate dialogue chat thread.[/mod]
Title: Re: Corsair POC: Scions of the Void
Post by: Treadiculous on September 12, 2012, 12:24:22 PM
Yo.. once again, it has been ages since I was able to browse here!

I realise my previous comment regarding the Forgeworld FAQ was a bit daft.. that the eldar and dark eldar will allie reasonably well so it doesn't matter who the Corsairs have already in their list as elite slot allies.

I was wondering if the 6th change to fleet has made the shorter range Corsair squads more viable - ie, flamers fusions and shruiken catatapluts.

I'm also much liking the Interceptor now, might use it instead of the warp hunters in my list and see how it goes (though considering saving up for a Dark Eldar Tantalus and using that as a Warp Hunter)

On a side note I have bought some wych's which will be converted up next! .. pics to come soon I hope (though my time is very limited still)... might be getting a few Wasps since they seem to fit my army plans very well.. and they're so cheap for such large quantities of fire power with built in deep strike!

anyways.. enough whismy.. you want to see proof, evidence, painitng, models, bat reps, victories!!

Hope you're all well and Corsiars are claiming relentless glory across the galaxies!
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on October 16, 2012, 09:31:05 AM
Its been a while!

Has anyone had any else had experience with Corsairs in 6th?
I have to admit I've been concentrating on my Warriors of Chaos Army recently.

I'm guessing we actually did well out of the new rules in that our higher than guardian BS and ability to field high strength weapons does us a favour.

Anyone have anything to add...


Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on October 16, 2012, 09:42:24 AM
Hmm the loss of 4+ cover does hurt.

Been using the prince to DS suicide squads to blow up tanks.

The fliers are really sweet :) and work perfectly.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on October 16, 2012, 11:37:50 AM
Ah Zilverscale!

You still rocking 3 Flyers?

You were having a hard time with the yo yo corsairs. I take it you dumped them for min fusion gun squads? And have you got any more Hornets?

Is anyone having any luck with mech? I think we could excel here in bigger games. At lower point games  our vehicles I fear are too expensive.
Title: Re: Corsair POC: Scions of the Void
Post by: Radium on October 16, 2012, 11:57:45 AM
I've been focussing on my Craftworld and Harlequin armies lately, but I still feel I can chip in here.

The decrease in cover save really hurts the corsairs, as does the addition of hull points. Corsair Mech was a very viable list in 5th, and I feel it has lost quite a bit of its power now that the falcons will get glanced to death. Not being able to score from within transports is yet another blow to the mech list.
Corsairs also suffer from the same issues Craftworld Eldar suffer from in 6th, such as the boost to rapid fire and the aforementioned reduced cover saves.

Overall though, I still feel Corsairs are pretty much where 5th left them on the power scale. Now that the flyers are proper flyers (and Vector Dancers, which is incredibly awesome!) and the addition of allies really helps here. With corsairs you can basically combine 3 codices to maximum potential. That alone is very, very cool. What we need most now though, is some resilient units to soak up some of the incoming damage. Wraith constructs or allied Space Marines (preferably Deathwing or similar) really helps here.
The basic Corsair is pretty decent now with BS4 and a good selection of weapons. Just plonking down a couple of 5-man squads with Missile Launchers and Corsair Venoms to annoy the opponent costs next to no points at all, allowing you to take some more resilient troops to take forward objectives and get some of the awesome units available to us (flyers, Warp Hunters, Wasps, Hornets etc).
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on October 16, 2012, 12:16:33 PM
Radiuim I think you're right.  I think there are many ways of putting out a decent Corsair army. By decent I think I  mean fluffy and fun to play woith. As for competative I don't know.

We can put down a lot of cheap troops with a high rate of fire. But these are extreamly vulnerable to return fire.

We can put out a lot of fast, light vehicles with high strenght weaponary but again these are very vulnerable to even a simple boltgun.

We can spam Falcon hulls with a varied assortment of weaponary. I think this is a hang over from 5th but I'm hearing Eldar players now say it is viable with a change in tactics. Where we used to have our Falcons sitting back as DAVU gunboats, we now need to keep them cheap and keep them moving.  In the early days of the Corsair list I ran 2 with Bright lances for taking out heavy armour, problem was is that in 6th people stopped taking heavy armour!  ???

We have access to arguably the best flyers in the game. but they cost $$$ !!!

Allies, I've not tried yet outside the list itself. But to mirror what Radium says about a hard hitting unit or two A Dark Eldar Haemonculous and some Grotesques maybe an idea.... Wyches will also fill the combat void in the army and would be cheaper than an Squad of Aspect Warriors.




Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on October 16, 2012, 12:47:21 PM
Khorne's mech and aerial army is still underway!

I havent played my Corsairs in 6th yet actually, my models have been borrowed (esp my Nightwings and Warp Hunters).

Ive been looking at Chaos, but the whispers of Chaos are but a distraction from the true way.
Title: Re: Corsair POC: Scions of the Void
Post by: Calindor on October 19, 2012, 02:19:25 AM
Hello everyone. Im thinking to start a corsairs army for two reasons; first that they look awsome (Im so old that I remember eldar from the Rogue trader days) and second because I think they will be very intersting to play. I have put up a 1000p army list in the other forum (where they belong) but i also have some questions:

1: what is our best unit to take out veichles, specially AV 14?

2: and what is our best unit for close combat? Because some armies will get into your face and I think we need sometihng that can deal with that but cant really see exacly which unit it is.

My thought about corsairs is to be like small bees. Flying around, annoying people and then take the objectivs in the last round :) Is this a correct basic strategy?

Another question but more out of interest, why did you start with your corsairs and how did you start to collect them?
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on October 19, 2012, 05:35:21 AM
1: what is our best unit to take out veichles, specially AV 14?
Close up, Warp hunters at a distance the Nightwing. I@d favour the Nightwing myself. Both ubnits benefit by being run in pairs.

Quote
2: and what is our best unit for close combat? Because some armies will get into your face and I think we need sometihng that can deal with that but cant really see exacly which unit it is.
Close combat, what's that? Corsairs DO NOT DO close combat. Best you're going to get is a Banshees or Scorpions as craftworld allies or Harlequins

Quote
My thought about corsairs is to be like small bees. Flying around, annoying people and then take the objectivs in the last round :) Is this a correct basic strategy?
it could work but you're going to have to be super good at the yo-yo tactic. Corsairs are fragile and will die quickly to anything more than a stiff wind. also with many small units youll be giving up a lot of victory points in Purge the Alien and the like.

Quote
Another question but more out of interest, why did you start with your corsairs and how did you start to collect them?
Hi, my name is Arquarian and I'm a Corsair  ;D
I started Corsairs as it gave me a break from the Craftworld list and allowed me access to the Gorgeous Dark Eldar models to collect paint and model. Plus those Forgeworld models are lovely.  The corsair List is NOT an easy list to play with and none of us corsairs here have really made the list work in a competative way yet.

Zilverscale has had some measure of sucess but that's because he takes 2 Nightwings and a Phoenix bomber in his lists  :P .
Heavy Mech may world for us but this is still under debate.  I'll go take a look at your list and see what its like
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on October 19, 2012, 08:57:24 AM
Hello everyone. Im thinking to start a corsairs army for two reasons; first that they look awsome (Im so old that I remember eldar from the Rogue trader days) and second because I think they will be very intersting to play. I have put up a 1000p army list in the other forum (where they belong) but i also have some questions:

1: what is our best unit to take out veichles, specially AV 14?

2: and what is our best unit for close combat? Because some armies will get into your face and I think we need sometihng that can deal with that but cant really see exacly which unit it is.

My thought about corsairs is to be like small bees. Flying around, annoying people and then take the objectivs in the last round :) Is this a correct basic strategy?

Another question but more out of interest, why did you start with your corsairs and how did you start to collect them?

1) Warp Hunters with D Cannon, Nightwings with 2 Brightlances
2) We have a good selection of Eldar units as a unique Elite choice. On top of that there is the 6th Ed Allies rule - Wyches/Aspect Warriors. As Arq points out, Corsairs arent a melee swashbuckling army - they do however have Harlies.

What you are describing there is the yo-yo tactic of having Corsair squads move with jetpacks (JSJ jetpacks) in bounding overwatch. I know a couple of guys here use that but most popular is a mech-aerial army with maximised dakka through vehicle platforms (infantry in Falcons/Venoms).

As you can tell from my name I started W40K as a Khornate Chaos player that slowly mellowed into Night Lords/Red Corsairs/Fallen Angels. I too knew the Eldar from RT days (but this was instruction from my uncle) and so the craftworld Eldar didnt really appeal to me. Dark Eldar and Eldar Corsairs were right up my street. I thoroughly enjoy the archaic feel of the Corsairs, they try to herald from pre-Fall times, their mercenary nature and also the flexibility. Of all lists, the Corsairs are the least well known and also one of the most varied.

I started with Forgeworld. It was those Corsair models that really got me remembering old RT eldar. I swore I would only ever play pirate eldar (hence my Dark Eldar collection) but really the slightly more sane Corsairs are a better match for me.
Title: Re: Corsair POC: Scions of the Void
Post by: Calindor on October 19, 2012, 10:36:22 AM
Thank you very much for your answers, both of you. I think you are right that we should stay out from CC but I guess one counter unit is sometihng we need. I do like the harlquins as those models looks great and the backstory of them is also awsome. So propably going there. For the AV my thought so far is the Voidhunter. Such a cool model and a D-cannon has always been a favorit (and who can say no to the biggest of them all?!)
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on October 19, 2012, 11:00:32 AM
What's better than one Warp Hunter...?    two Warp Hunters!

I've was never a fan of Harlequins in Craftworld armies but in Corsair lists they seem to work well in my mind. Whereas Aspect Warriors just don't.


 
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on October 19, 2012, 11:07:04 AM
What's better than one Warp Hunter...?    two Warp Hunters!

Whereas Aspect Warriors just don't.

Fire Dragons.

Fire Dragons is all I have to say... (well not so important in 6th Ed, but back in 5th...)

And having multiple Warp Hunters is what Kirby at 3++ would call multiple vectors. Present enough threats that each in their own right can do terrible terrible damage.
Title: Re: Corsair POC: Scions of the Void
Post by: Calindor on October 19, 2012, 11:25:08 AM
Yes, two warp hunters are way better then one. I have a similiar problem in my space marine army where I only use one vindicator. it never those anything except dieing. So two are better :)
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on January 26, 2013, 09:20:40 PM
Hmm which of the 2 (DE or Eldar) codi would be better to represent Corsairs on the field of battle?
(when not allowed to use FW lists)
With allies, and being battlebrothers, we can mix a lot :)
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on January 26, 2013, 09:25:06 PM
Dark Eldar for sure, with Eldar allies of course.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on January 26, 2013, 09:27:10 PM
Have 2 different lists posted in the DE and the Eldar list+tactics boards.

C&C appreciated ;)

1750 list (Eldar allies) C&C appreciated (http://www.40konline.com/index.php?topic=225393.msg2718194#msg2718194)
Title: Re: Corsair POC: Scions of the Void
Post by: Khorne25 on March 10, 2013, 10:19:26 AM
Its been a while since I posted but yesterday I had my first game in nearly a year.

My general thoughts on the meta for Corsairs can be summed up: use Allies.

Ill do a batrep in a little while.
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on March 10, 2013, 03:34:13 PM
Allies are fun.

I'm currently using either Eldar or DEldar as parent list and add in allies to represent my corsair forces.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on May 21, 2013, 09:32:47 AM
New Dex coming and is sturing my Eldar, interests again. I notice there's an Outcast Character, should be fun.


Looks like I'll be dusting off the corsair once more...
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on June 19, 2013, 09:13:42 AM
Its been a while, but I suppose you you to go away to come back...


A new codex and a new supplement. We're unlikely to get such treatment but sill rely on our Bible, IA11.  Still, with the upgrades to the main codex I personally think this benefits our list especially the bladestorm rules.


On another note,
The POC's are all getting amalgamated.  As we were never granted full status as one I'm not sure what this means for us. hopefully the powers that be will recognise that, although small we are still here... Cavalier has soldiered on like a trooper. And there are a few more of us around. 


I personally will be looking to get my Iyanden army up to scratch and will then look again at my void Dragons...
Title: Re: Corsair POC: Scions of the Void
Post by: Zilverscale on July 25, 2013, 04:05:24 PM
Also still alive...and slowely working on my corsairs (got some wicked 80's models for them :) )

Cannot access 40konline from home...takes about 3 minutes to load each page (only site I have this prob with) so not on much anymore.

Hope FW will get of their arse and post a FAQ that brings the IA11 list in line with the new Eldar rules.
Title: Re: Corsair POC: Scions of the Void
Post by: Arquarian on July 26, 2013, 12:14:12 PM
Me too, I have a lot of trouble getting on to the site sometimes.


After I have my new wraith wall fully painted updating my corsairs will be my next project but i' think I'm going to start again. Lots of Forgeworld models, Hornets in particular...