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The Armies of 40k => Necrons => Topic started by: NecronCell2131 on September 12, 2010, 02:42:49 AM

Title: Knuckles on Necrodermis Campaign - Necron Side
Post by: NecronCell2131 on September 12, 2010, 02:42:49 AM
Campaign Rules and Information (http://www.40konline.com/index.php?topic=205138.0)

Fluff behind the Competition

A swirling tempest of blue-green errupts as Warlord Anakron's Fleet rips out of the Warp and back into real space in the Olnuma System.  "Where are weze!" Bellowed the Warlord from his captain's chair.  "Hurry up so we can get ta krumpin!"  Dozens of Gretchen poured over the sensor relays and starcharts desperate to find the answer before angering the Warlord further.  He was already disappointed and agitated at the long journey inside the massive Space Hulk Kellamitty had taken for his command ship.

Behind him stood the diminutive Warphead Bogdurk, who tapped the Warlord nervously on the shoulder.  "WHAT IS IT BOGDURK!" bellowed the Warlord.

"Well, boss, we can't stay here."
"And why Zoggin Not!  Isn't there anyfing here fer us ta Krump?!"
"Look at this sensor report, these pyramids on the third moon."
"Ya theyze look like Pyramids, so what!"

The Warphead with a gleam of terror in his eyes whispered "Morgargdurlurkgulsh ardregsnikslag."  All of a sudden the busy room drew quiet.

"Morgargdurlurkgul-what?"
"Morgargdurlurkgulsh ardregsnikslag, the fortress of ancient, terrifying power, land of waiting death, pain and destruction.  The home of the undying silver boyz."

Out from the hallway crept the faint smell of pipe smoke, as the Manic Mek Muklaz entered the bridge.  "Morgargdurlurkgulsh ardregsnikslag you say.  Seems interesting.  Warlord Anakron, I've been hopin we might find someplace like this.  Legendz say that the metals of dem silver boyz were alive.  If we can find out how dey make dat metal, I can make a stompa, no the whole fleet invincibal."

A toothy grin crept over the Warlord's face.  "Get da boyz ready, we'ze gonna do some Lootin."

...

The Tomb began to power up after countless millennia.  For decades the ancient sensors had noticed the passing presence of man, orklings and other races; but nothing to warrant awakening the Tomb as a whole.  Nothing that is until now.  As several fleets of ships entered and exited the systems of the Necron Multiverse, it was now time to awaken the Cells and to once again harvest the stars. Yet as the Necron Cells began to emerge from their ancient alcoves of dormancy, they knew instantly that something had gone terribly wrong.

When the Necron Cells had last gone into stasis, they knew it would be for millennia, and took strides to ensure that when they awoke things would be as they should.  However somewhere along the line something went wrong.  The Necrodermis Generator was offline, and due to the unaccounted variables of polar shifts, seismic instabilities, and continental drifts, this piece of technology was unaccounted for. Without a functional generator, it would prove difficult for their army to repair at the speeds necessary to engage in long-term conflicts. Were such a device to fall into the hands of any other race, a succesful defense against the long-term machinations of the Necrontyr might possibly be developed. Fortunately, there was just one presence in the area with enough mass to prove problematic - that of the Orks.

The chrome green colossus known to the Imperium as File 100111 0111 111, codenamed "El Deceivio" saw the flaw instantly as he awoke from status; thus he called his warriors to rise and retreive the "Necrodermus Generator". He also sent out relays to as many other Necron Cells as he could in the hopes that somehow his communica would be received and answered so that multiple Necron Cells could work in unison to not only retreive the "Necrodermus Generator" but also to erradicate the multiverse of these impudent green upstarts.

A link to the thread with the the rules http://www.40konline.com/index.php?topic=205138.0 (http://www.40konline.com/index.php?topic=205138.0)

Title: Re: Cross-Forum-Campaign Necron Side
Post by: NecronCell2131 on September 12, 2010, 03:18:21 AM
Competitors names will go in this post to keep track of all those Cells that have awoken and joined the fight.

PM me if you want to join the campaign and also Post your list so i can put you in the right sector.

List of Entries on the Necron side:

-Moc065                                          {sector 3} - Game 1 Victory.
-Kaiju Senso                                   {sector 3}
-Firefox                                           {sector 3} - Game 1 Victory
-Davinder                                        {sector 3}

-Necroncell2131 -- Team Leader -- {sector 2}
-Lazarisreborn                                {sector 2}
-Killersquid                                      {sector 2}

-Blindmage                                     {sector 1}
-Doopsie                                         {sector 1} - Game 1 Minor setback.
-Gutstikk

-lettheharvestbegin                        {PM Sent}
 
Sector 1: Under 1000pts
Sector 2: 1000pts-1500pts
Sector 3: 1500pts-2000pts
Title: Re: Cross-Forum-Campaign Necron Side
Post by: NecronCell2131 on September 12, 2010, 03:20:44 AM
Don't forget that we get points to games played not just games vs Orks; although there are some noteriaty points up for grabs if you do beat the orks down, etc. But there are also points for other things such as:
Posting a Picture of your Campaign Hero (http://www.40konline.com/index.php?topic=205298.msg2508994#msg2508994)
Ancient Terrain and Diorama's (http://www.40konline.com/index.php?topic=205300.msg2509014#msg2509014)
Campaign Fictional Stories. (http://www.40konline.com/index.php?topic=205299.msg2508995#msg2508995)



Campaign Points so Far: 19

Total Campaign Points so Far: 0 (it hasn't started yet)

Round 1 (from Sept 26-Oct 9)
     Points earned in Sector 1: 1
     Points earned in Sector 2: 3
     Points earned in Sector 3: 2
            Bonus Mission Points: 1
                    Round 1 Results: 11 CP's (Orks @ 12)
Batreps from round 1
1750pts of TMGM vs IG {sector 3 Standard Game} (http://www.40konline.com/index.php?topic=205938.0)
2000pts of TMGM vs Space Wolves {Sector 3 Bonus Mission} (http://www.40konline.com/index.php?topic=206176.0)

Round 2 (from Oct 3 - Oct 16)
     Points earned in Sector 1: 2
     Points earned in Sector 2: 3
     Points earned in Sector 3: 3
            Bonus Mission Points: 1
                    Round 2 Results: 19 CP's (Orks @ 21)
Batreps from round 2
1700pts of TMGM vs Orks {Sector 3 Standard game + Campaign Bonus Mission (http://www.40konline.com/index.php?topic=206459.0)

Round 3 (from Oct 10 - Oct 23)
     Points earned in Sector 1:
     Points earned in Sector 2:
     Points earned in Sector 3:
            Bonus Mission Points:
                    Round 3 Results:
Batreps from round 3
1550pts of TMGM vs Space Marines {Sector 3 Bonus Mission} (http://www.40konline.com/index.php?topic=206570.0)
1750pts of TMGM vs IG {Sector 3 Standard Game} (http://www.40konline.com/index.php?topic=206771.0)

Round 4 (from Oct 17 - Oct 30)
     Points earned in Sector 1:
     Points earned in Sector 2:
     Points earned in Sector 3:
                    Round 4 Results:
Batreps from round 4 or round 3.5, if we are cutting things short
1700pts f TMGM vs Space Marines {Sector 3 Standard Game} (http://www.40konline.com/index.php?topic=206774.0)
Title: Re: Cross-Forum-Campaign Necron Side
Post by: NecronCell2131 on September 12, 2010, 03:35:57 AM
 I will be competing in the 1000 and 1500 categories.

1000 point list

 Necron lord aka Lord Techron, rez orb, warscythe     150
9x Immortals                                                               252
10x Warriors                                                               180
10x Warriors                                                               180
1xMonolith                                                                  235



1500 point list

Necron lord aka Lord Techron, rez orb, warscythe      150
10x Immortals                                                             280
10x Warriors                                                               180
10x Warriors                                                               180
1xMonolith                                                                  235
1xMonolith                                                                  235
1xMonolith                                                                  235

Lord Techron loves his vehicles...

Each game will come with a battle report though i am not the best writer so it will be clinical.

Feel free to follow the example and post your own lists below.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Log on September 12, 2010, 03:40:19 PM
Necrons are my planned 3rd army, but will likely be abiut 6 months away. However my mariens are heavily based around machine and necron fluff and I quite regularly play a (kr)ork player. I'd happily be considered as a merc in sector 2 for the crons if you have the room.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on September 12, 2010, 03:42:18 PM
It looks like Mercs are out for this campaign :(. Though by all means, if you get your friend to sign up, you can still have an impact by mercilessly crushing his army. See if you can get him to sign up as an Ork partisan and then show him the meaning of fear?
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Log on September 12, 2010, 04:10:09 PM
lol nice idea, he doesn't frequent this forum, but I will do my best as we will be having plenty of games anyway. I'll just have to paint a SM cheerleader up and post its portrait  :P
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Lord of Winter and War on September 12, 2010, 06:13:41 PM
Once I finish a tournament next weekend, I am going to be gaming hard with my Necron pals. I'm excited to resume the Red Harvest for the Brotherhood of the Spiraling Worm.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 13, 2010, 06:27:05 PM
Sorry to be so slow on the uptake (4 kids) but I will go for Sector 3 primarily and take direction from NecronCell 2131 to cover off any of the other sectors should we be short handed (seriously, I can game 1-2 times a week, so let me know if you need a game played somewhere --  bear in mind that it costs CP's to switch sectors, so I think trying to get a good spread {2-3 players} in each sector is the best bet to get a game per sector per mission period)

Primary list

The Mighty Green Machine

(300) 1 Deceiver
(200) 1 D-Lord, GoF, Phyl, PS, Scythe.
(252) 7 Pariah
(180) 10 Warriors
(180) 10 Warriors
(060) 5 Scarab Swarms
(123) 3 Wraiths
(123) 3 Wraiths
(165) 3 Tomb Spiders
(110) 2 Tomb Spiders

1693pts, 2SU's, 13KP's, PO = 6/27 with 45 Figures



Preliminary game -- First game scheduled for 16 Sep 2010: 2000pts vs Space Wolves @ 16 Sept 2010

I will add to primary list to make up the points; suggestions are welcome;
I went with the core list = 4 Flayed One's and 1 Monolith. Game was good and the Dogs were put down in the end. Great for a preliminary game and I hope to do better in the real event.

The armies at the start.

(http://i188.photobucket.com/albums/z251/moc065/BatReps/TMGM/2kvsWolves/th_P6250078.jpg) (http://i188.photobucket.com/albums/z251/moc065/BatReps/TMGM/2kvsWolves/P6250078.jpg)  (http://i188.photobucket.com/albums/z251/moc065/BatReps/TMGM/2kvsWolves/th_P6250079.jpg) (http://i188.photobucket.com/albums/z251/moc065/BatReps/TMGM/2kvsWolves/P6250079.jpg)

TMGM -- Deciever, D-Lord, 4 FO's, 7 Pariah, 20 Warriors, 6 Wraiths, 5 Scarbs, 5 TS's, and a Mono.
Wolves -- 2 R-priests, Wolf Lord on dog, 36 grey hunters, 18 fangs, 10 wolfguard, 5 dogs, 3 pods, 1 rhino

TMGM is a CC Necron army with some fire support
Wolves are set up like 4 groups of Fangs with Hunters to Score/capture, etc.

     I was forced into 1st turn on a Pitched Battle with 2 MO's. The Wolves then stole the initiative and proceeded to shoot the hell out of the Necrons. The Necrons weathered the storm and got into CC with the Wolves, lots of wolves died and some Necrons died. All Grey Hunters ceased to exist by turn 5 while 18 Necron Warriors remained to score/contest the objectives. The Wolves had most of their Wolfguard intact as well as 1 unit of Longfangs and a damaged Rhino. El-decievio, SupRINM-11, 3 Wraiths, the Mono and 18 of the Warriors carried the day.
     I am still in the build of a few of my figures, so the Immortals in the picture are FO-Proxies and the blue Warriors are Pariah-Proxies. I loved WBB this game and hated Living Lightning and some 17 Missile Launcher shots to go with some Lascannon, Plasma, and bolter fire too.




Campaign Game 1 (http://www.40konline.com/index.php?topic=205938.0) 1750pts TMGM vs Imperial Guard -- 29 Sep 2010.
     I used my Standard list and added 1 Tomb Spider (proxied a beat up Destroyer for the game) vs a very Balanced IG army. He was a new opponent as I just met him that day. I also got an offer on a game next week, so the Kill Box Bonus Mission might be do-able for us Necrons to gain another CP or two.   

Bonus Mission 1 -- Interupted (http://www.40konline.com/index.php?topic=206176.0) 2000pts TMGM vs Space Wolves -- 7 Oct 2010.
     I used an old school Necron list that relied on firepower with some Shock Absorber/Monolith aid. Harald DeathWolf was my opponents army and he was running 2 very good IC's Logan Grimnar and Stromcaller. Thus we earned another CP for the Necrons. And I am actively seeking more games.

Campaign Game 2 and Campaign Bonus Mission "It's Them" Dawn of War (http://www.40konline.com/index.php?topic=206459.0) 1700 TMG vs Orkz -- 15 Oct 2010
     I used my standard CC list vs an Ork mob with 10 Knob Bikers. He decided that he would ram his Ork Force down the Necrons throat, and he was beating so badly that he conceeded after 1 full round of Close Combat where he lost over 1000pts of his army to The Might Green Machine.

Bonus Mission 3 -- Secure the Tablet (http://www.40konline.com/index.php?topic=206570.0) 1550pts of TMGM vs Space Marines -- 18 Oct 2010
     Once again I switched it up and had SupREME-10 take command of a more shooty force to try and capture the flag. TMGM fought well and their tactics were sound; but one Terminator held on to contest the Mission Objective and only a "Draw" was granted. El-Deceivio was not impressed, and stated that he will take personnal command of the next battle to ensure a Victory.

Standard Mission for round 3 (http://www.40konline.com/index.php?topic=206771.0) had 1750pts of TMGM vs IG -- 21 Oct 2010
     After the "Draw" that SupREME-10 had, El-Deceivio vowed to show the Imperium the true might of The Mighty Green Machine; thus he assembled his CC force and kicked the living hell out of some unfortunate Imperial Guardsman that got in his way as he was on the hunt for those evasive Space Marines that put such a showing again SupREME-10. El-Deceivio left no doubt in any bio-mass's mind as to who was truely the most 3vil race in the Multi-verse, in fact he had his forces stomp each bio-mass unit into the dust and he gave their low tech machine the same respect by crushing them as well.

Standard Mission for round 4 (or an extra for round 3) (http://www.40konline.com/index.php?topic=206774.0) had 1700pts of TMGM vs Drop Pod Marines -- 22 Oct 2010
    El-Deceivio caught up to the General of the Space Marines that thought they might have shown TMGM a thing or three. El-Deceivio took very little time to crush the SM's into the dust under his mighty foot. He spared them no pause, and showed absolutely no mercy as he educated SupREME-10 in the proper way to educate the multi-verse into full understanding of who was the most 3vil race in the Multi-verse.


Batreps on ther own
1750pts of TMGM vs IG (http://www.40konline.com/index.php?topic=205938.0) 29 Sep 2010
2000pts of TMGM vs Space Wolves (http://www.40konline.com/index.php?topic=206176.0) 7 Oct 2010
1700pts of TMGM vs Orks (http://www.40konline.com/index.php?topic=206459.0) 15 Oct 2010
1550pts of TMGM vs Space Marines (http://www.40konline.com/index.php?topic=206570.0) 18 Oct 2010
1750pts of TMGM vs IG (http://www.40konline.com/index.php?topic=206771.0) 21 Oct 2010
1700pts of TMGM vs Drop Pod Marines (http://www.40konline.com/index.php?topic=206771.0) 22 Oct 2010

Read about Hero's of TMGM (http://www.40konline.com/index.php?topic=205298.msg2511764#msg2511764)

Check out how to make some Necron Mission Objectives - TMGM style (http://www.40konline.com/index.php?topic=205300.msg2518426#msg2518426)

Read the account from SupREME-10 as he tells the Story of TMGM (http://www.40konline.com/index.php?topic=205299.msg2521391#msg2521391)
Cheers

SupREME-10
Necrontyr Lord
TMGM Necron Cell 100111
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Kaiju Senso on September 13, 2010, 10:35:00 PM
I would prefer Sector 3 as 1500, 1750, and 2000 are the normal games we play in my gaming group. Do you have to be set in stone with one list? I like to switch it up often.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 14, 2010, 09:51:02 AM
One list is not manditory; we are just showing off our particular playstyle. Feel free to go with Sector 3, and to show or not show your list off. Although we would love to see the batreps with pics, lists, etc.

Cheers and may the Krorks be put down quickly.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Blindmage on September 14, 2010, 12:55:47 PM
would kill team and combat patrol games count for this? also, are battle reports necessary (not that i'm complaining)?
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 14, 2010, 03:17:10 PM
If your asking if your Cell can cover Sector 1 (Under 1000pts) then the answer would be *Yes*.

I will sign you up. And you do not need to submit full batreps; but you will have to fire a PM to NecronCell2131 or myself detailing the game in some fashion
(Ex:
500pts gema vs Space Marines. We did a Combat Patrol and I tabled the Imperialist barstches in 5 turns while only losing 1 squad of Warriors - my list consisted of --- and his was ---
Turn 1 = Smalll synopsis
Turn 2 = Smalll synopsis
Turn 3 = Smalll synopsis
Turn 4 = Smalll synopsis
etc)

Does that make sense, as we fully understand that not everyone will be doing pics, or detailed Batreps of their games.

Cheers.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Blindmage on September 14, 2010, 03:23:59 PM
thank you very much for the explanation! we're prepping for a 1,500pnt tourney around here and i thought some small games would help break things up and give me a chance to help you guys and the forum by joining in.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on September 14, 2010, 04:33:28 PM
small games are perfectly fine! Also, please note that the list of requirements for logging a game is in the main thread on campaigns and batreps, and is actually a very small list of requirements. A turn-by-turn account is totally unnecessary - we roll on the honor system, so a very small writeup is all that's needed. But in case you'd like to see it over here:

Send a PM to your coordinator including the following after your match has concluded:
-The Sector you're assigned to
-The mission you played - use the name of the standard or bonus mission you played, eg Dawn of War or Double-Cross [or Kill Team, etc]
-Who you fought [what codex the army is drawn from, eg Blood Angels, Orks, Eldar etc]
-The results of the match
-A highlight or two from the match - coolest thing you did, worst thing you suffered, something that surprised you

Short and simple.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 15, 2010, 10:42:11 AM
Thanks for the injection of information there Gutstikk, I probably should have done the same thing you did (copy and paste) but I was only trying to offer a different perspective on it through the use of an example (it was not a set down rule or anything).

Anyway, I had a game not too long ago that used my Necrons (TMGM) and I just thought that I might add a linky to the Batrep here just in case any of you wanted to read through it, maybe to get into the mode of Necrons killing bio-mass, etc, etc.

1700pts The Mighty Green Machine vs Space Wolves (http://www.40konline.com/index.php?topic=204821.0) feel free to comment in the thread it self, and try to ignore the uglyness of some of those unpainted figures as TMGM is very much still a WIP.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: SKEETERGOD on September 18, 2010, 06:49:34 PM

Anyway, I had a game not too long ago that used my Necrons (TMGM) and I just thought that I might add a linky to the Batrep here just in case any of you wanted to read through it, maybe to get into the mode of Necrons killing bio-mass, etc, etc.

Cheers

Well I started the campaign prematurely (I swear I read the 16th somewhere) so here is a report of biomass making necrons go away. ;D

http://www.40konline.com/index.php?topic=205538.0 (http://www.40konline.com/index.php?topic=205538.0)
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on September 26, 2010, 07:35:10 AM
Campaign is now open and the first match's bonus round has been posted. Get fighting!
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: SKEETERGOD on September 27, 2010, 08:14:27 AM
My first game is against lettheharvestbegin today, we will be slightly better matched as I told him I will not change my list (as I have invaded his world and am not currently growing any new orks yet) and he will adapt to see what he can accomplish, (since it is a tomb world anything is possible) plus I saw he bought the nightbringer ctan last week so I expect a slight change in his HQ choices.... :o
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 27, 2010, 08:21:29 AM
@ SKEETERGOD. **May the best man Machine WIN !"

Good luck to you both, and I am in the process of booking a game for Wed/Thurs this week. So there will be some added carnage for the blood gods.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Foxfire on September 27, 2010, 08:56:18 AM
Is it acceptable to post mini-batreps in here?  If not, please remove this and I can rewrite via pm.  If so, I'll make it brief. 

Two games in sector 2/3 (1500 points), I'm more comfortable in sector 3, though, if I have to choose one.

First game: My Tyranid opponent heard of the horrors of the Nob biker list, and thought that he could take it down pretty easily.  We argued this for a while, but he was not concerned.  I wanted a campaign game, and didn't want to play the Ork biker list anyway, so I compromised and told him I'd play the most broken Necron list I could instead.  My 1500 point list was two units of Warriors, the Nightbringer, and three Monoliths. 
Sector: 3
Game type: Control Points
My opponent: Codex Tyranids
Result: Necron victory.
Highlights: Had I deployed more intelligently, using deepstrike for the Monoliths and starting the Nightbringer on the board, he would have had no chance whatsoever (the highest strength he took was 8 ), but because I began with the Monoliths on the table and everything else in reserve, it almost cost me the win.  I immobilized one of my Monoliths on my first turn of movement, he immobilized a second on his first turn of shooting.  The last got another turn or two of movement before he immobilized that too (we counted it up and he was rolling more than twice as many glances as he statistically should).  To be fair, he had loaded up on Hive Guard, which did improve his chances somewhat.  In the end, though, too much firepower was diverted to the Monoliths, and the  Nightbringer swept down, killed some Hive Guard, took three wounds from shooting (he made none of his invulnerable saves) and managed to consolidate onto his control point, contesting it while my Warriors held mine.  Game ended on turn 5, otherwise it would have been a draw.

Second game: Same opponent, but he agreed to play my Orks with a list I had written for them.  Unfortunately, my Orks are a bit more competitive than my Necrons at this point, and the list I gave him did pretty well.  At any rate, his army contained six Killa Kans, a Dreadnought, 60 Boyz with Power Klaw Nobs, a Mega Armor Boss in a trukk with 10 Boyz and a Powa Klaw Nob, a Big Mek w. KFF and 6 Wartrakks with twin-linked Rokkit Launchas.  My list utilized 9 Destroyers, 3 Heavy Destroyers, 20 Warriors, 10 Immortals and a Lord with Veil of Darkness and Resurrection Orb.  He agreed to play as my Orks provided I didn't play the same list I'd used against his Tyranids (I'd told him before that Orks had trouble with high-armor vehicles). 
Sector: 3
Game Type: Annihilation
My opponent: Codex Orks
Result: Ork victory
Highlights: Luck simply was not on my side in these games.  I won the last one from sheer ridiculousness of my list, but I had no such advantage in this game.  Nine of my Destroyers spent three turns trying to put down one unit of Killa Kans, and doing absolutely nothing for two of those turns, and killing one of them on the third turn.  A giant piece of terrain obscured my firing lanes, so I could only move my Destroyers in one direction, and not very efficiently at that.  By the end of the game, I had killed one mob down to its last Boy and Nob, but the outrageous terrain made finishing the job impossible (it's a big hill which is about six inches tall and three feet long), I immobilized his trukk but had no opportunity to divert fire again and wreck it, and for the life of me the dice simply would not permit me to put down his Kans.  By the end of the game I managed to knock out one of his Trakk squads, but he had claimed both of my Warriors squads (my plan to lure his horde to one extreme of the board while systematically using the Lord to move my Immortals and Warriors to the opposite side was crushed after veiling the Immortals, and then losing the Lord on his return trip to grab the Warriors...scattere d 12' off the table edge and then I rolled a 1 on mishap), as well as my Heavy Destroyers and he got credit for my Lord.  So, end of the game, he had 4 Kill Points and I had 1, but was on the verge of 3.  I don't guess there's anything I could have done, though: even with his Kustom Force Field obscuring all his vehicles, I still did nowhere near the expected damage, neutralizing my Destroyers for almost the entire game.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on September 27, 2010, 09:45:06 AM
Feel free to post the mini-batreps here if desired. What foxfire has is actually a fair bit more than you need when you go to report your results to your team leader.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 27, 2010, 10:04:47 AM
Hey Firefox, nice mini-batreps.

Congrats on the win (in sector 3) and the fact that you actually did one of the Bonus missions is ... err... a bonus. I am not sure if your allowed to count 2 games for a Campaign 2 week session; but if you can then great. Make sure that you post your results to NecronCell2131 in a PM so he can forward the overall Necron results to the Organizer (Gutstikk).

I think I have a game lined up for Wed/Thurs vs IG, and this will be a new opponent for me so I have no idea how the game will go. We will be doing a standard mission from what I have decerned so far. He wants a 1500pts game and I have been doing 1700's so input to my list would be appreciated.

TMGM standard 1700pts list.

(300) 1 Deceiver
(200) 1 D-Lord, GoF, Phyl, PS, Scythe.
(252) 7 Pariah --- considering trimming down to 5 for the 1500pts game.
(180) 10 Warriors
(180) 10 Warriors
(060) 5 Scarab Swarms
(123) 3 Wraiths --- considering trimming down to only one unit or two nunits of 2 for the 1500pts game.
(123) 3 Wraiths
(165) 3 Tomb Spiders --- considering trimming one out if needed for 1500tps game.
(110) 2 Tomb Spiders

1693pts, 2SU's, 13KP's, PO = 6/27 with 45 Figures

Anyway, those are my initial ideas; but feel free to advise as I pretty well can do any figures in the Necron list.

Cheers

SupREME-10
Necrontyr Lord
TMGM Necron Cell 100111

Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Foxfire on September 27, 2010, 10:15:06 AM
Hmm...granted, your play style is much different than my own, Moc, so I'm not sure whether or not I could advise you in how to trim your list in a way that will still work for you.  Just in general, though, I find my Pariahs never survive against opponents with appreciable shooting (I know already that you and Gutstikk have had different luck on this count), and Wraiths are the most feared unit in my army when playing against IG. 

I'd suggest keeping all the Wraiths you've got and taking the points out of Pariahs and Tomb Spyders.  My C'tan don't usually do much against Guard, but I feel like the Deceiver's a big part of your list and he could be useful in consuming bucketloads of firepower (especially nasty given the faster elements of your force which he'll need to choose between...my IG opponent always targets Wraiths first, if your opponent does the same it's more or less a free ticket upfield for your Deceiver...the same is true in reverse, obviously).  You might also consider either giving those Scarabs Disruption Fields, or dropping them in favor of more Wraiths, but again, we have different play styles and I'm not sure I'm the best guy to be critiquing here.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 27, 2010, 12:35:57 PM
I hear you and that is why I was asking for ideas. I too have come to notice that many players in my area are becoming particularly anti-Wraith or anything fast in my lists.

With that in mind, here is where I am at.

TMGM standard 1700pts list.

(300) 1 Deceiver
(200) 1 D-Lord, GoF, Phyl, PS, Scythe.
(180) 5 Pariah
(180) 10 Warriors
(180) 10 Warriors
(048) 4 Scarab Swarms
(123) 3 Wraiths
(123) 3 Wraiths
(165) 3 Tomb Spiders

1499pts, 2SU's, 11KP's, PO = 6/27 with 40 Figures

I actually like the feel of your suggested list, but I have a few other ideas still as the Wraiths seam to get picked off easily enough as well as the Pariah/Tomb Spiders vs IG. Speed might be the key though as some of those IG tend to not do so well in CC; but you still need to get to the slippery little buggers, and Wraiths are great in that regard.

I will deffinately consider your idea; but I am also considering something that marries both our ideas; like this list.

(300) 1 Deceiver
(200) 1 D-Lord, GoF, Phyl, PS, Scythe.
(180) 5 Pariah
(180) 10 Warriors
(180) 10 Warriors
(072) 6 Scarab Swarms
(082) 2 Wraiths
(082) 2 Wraiths
(110) 2 Tomb Spiders
(110) 2 Tomb Spiders

1496pts, 2SU's, 12KP's, PO = 6/25 with 41 Figures

man I wish Wraiths came in a larger squad size as I have some wonderfull ideas for larger squads of Wraiths.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Lord of Winter and War on September 27, 2010, 04:38:54 PM
I'm fairly certain I wont really be sticking with any sort of standard list while I game. However, it'll always be some variation of a 1500pts. I have played a   few games last thursday (http://www.40konline.com/index.php?topic=205720.0), if that helps the cause. I am stoked to get in games with my new monolith.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 28, 2010, 07:31:16 AM
The mono is a option, especially for that Kill Box mission as you would want 3-4 Warrior squads and 2 Mono's might be used to protect them a little.

I might run a 1850 pt list with:
Lord
4 Warrior squads of 10
2 Destroyer squads of 5
2 Mono's

Its not very tactical; but for that Kill Box mission it might actually survive and do something.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on September 28, 2010, 04:22:31 PM
Here's what I'd go for:
-Lord, veil,orb
-Monoltih, in reserves
-10 warriors
-10 warriors, led by Lord
-10 warriors, held in reserves arriving via portal

975

It's only half a list at the 2k pts range and with the addition of tomb spyders you needn't actually sacrifice anything. Any warriors killed early on will probably end up combining with the secondary unit or once they drop, warping via spyder to the secondary unit. The monolith is just a reserves delay mechanism for unit 3. The lord with the orb is there to get the warriors away from the biggest threat, forcing the opponent to remain honest with their deployment zone. Also, your own board edge is safe, so it's quite realistic to expect to be able to 'retreat' for a turn or two into safety, if you've a speedbump in the army.

No doom and gloom :). I might even try it with my regular army just to see if I could pull it off.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on September 30, 2010, 10:58:45 AM
My first campaign game is done

1750pts of TMGM vs IG (http://www.40konline.com/index.php?topic=205938.0) 29 Sep 2010

And I have an opponent next Thursday for the bonus Kill Box mission. I will need luck to win that one, thats for sure.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: SKEETERGOD on October 2, 2010, 07:12:05 PM
The second fight has been finished
http://www.40konline.com/index.php?topic=206011.msg2520325#msg2520325 (http://www.40konline.com/index.php?topic=206011.msg2520325#msg2520325)

I am posting this here as I know that lettheharvestbegin is such a rabid poster that he might get to this before the campaign is over, so I will just save him a step or two.

Thanks for a great game, and make sure to give lettheharvestbegin 4 campaign points for the necrons.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on October 3, 2010, 10:52:03 AM
Round 2 has opened. Due to the nature of this campaign, you can still get missions for Round 1 in and have them counted till the end of the week, when Round 3 starts.

Also note that I haven't heard anything about redeployment, so the current sector deployment has been left untouched. Let me know if I need to update this!

I'd like to receive an interim report for Round 1 from your team commander, just to make certain that when it comes time to report the full results for Round 1, it is done correctly!
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: NecronCell2131 on October 4, 2010, 03:18:00 AM
Fellow Necron lords i have sent this update for your software concerning the Necrodermis protocol.

 We have had Victories and defeats against the wretched spawn of the old ones, Damned Krorks deserve nothing but the purge of our gauss weaponry! We will see every greenskinned body destroyed for there feeble attempts to posess our technologyLord Techron peters off with barely audablesmelly green mushrooms..

 Update download complete.
 File opened.

 Moc065, Firefox, Doopsie, have all Played games for the campaign with Moc and killersquid playing some preliminaries due to a mixed up date for the campaign.

 Killersquid and Moc065 both started a section in the Hero's Portrait link to gain extra points for the team.

 Moc065 has a game for Wednesday. Davinders game is tuesday.
 
 Check the main campaign thread for the new bonus mission.

  All reports have to be PM'ed to me no later than Midnight Oct 9th otherwise Gutstikk wont renew my subscription to Girls Gone Flayed  :'(

  End.
 
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Foxfire on October 4, 2010, 08:56:14 AM
Oh...forgive me for the lack of private message, but I also wrote a fiction piece in the fiction section...so far it only involves the Orks opposing my Necrons, though, so I don't know that it counts?
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 8, 2010, 04:59:42 PM
Thanks for the update, and obviously lettheharvestbegin also had a game, as SKEETERGOD posted the batrep and named him in it as the oponent. And this one was a game, a bonus for Bonus mission round 1, and a bonus for Bonus mission vs Orks themselves. lettheharvestbegin should still go into the Batrep and make comments and fire a PM to you to make things clear as a bell; but he most certainly had the game and used it to score major points.



I think Firefox's fiction should count, and I too will be entering a fictional piece in regard to TMGM, as well as a terrain tutorial on Necron Obelisk building (I will be doing 3-5 to use as Mission Objective markers).

Cheers and decent start; but we need more game to score in all 3 sectors as well as the bonus and notoriour points that might be grabbed up.



Another Battle done.

Bonus Mission 1 -- Interupted (http://www.40konline.com/index.php?topic=206176.0) 2000pts TMGM vs Space Wolves -- 7 Oct 2010.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: SKEETERGOD on October 9, 2010, 09:45:08 PM
The latest fight between me and lettheharvestbegin
http://www.40konline.com/index.php?topic=206252.msg2523415#msg2523415 (http://www.40konline.com/index.php?topic=206252.msg2523415#msg2523415)

Good thing I have to fight the IG next week as he is starting to get good at fighting orks
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Davinder on October 10, 2010, 01:24:08 PM
Had my first game for the Campaign on Tuesday and have only just got around to doing the Battle Report.

http://www.40konline.com/index.php?topic=206275.0 (http://www.40konline.com/index.php?topic=206275.0)

Necrons Vs (Kr)orks 1750pts using the Interrupted Bonus Mission.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 17, 2010, 09:40:18 AM
Necrons vs Orks for round 2 + bonus mission http://www.40konline.com/index.php?topic=206459.0 (http://www.40konline.com/index.php?topic=206459.0)

Cheers, and I am off to read some more of the other reports.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on October 17, 2010, 09:58:11 AM
And anyone who's had trouble with Nob Bike Squads in 5th ed with their Necrons really must read that report. I've added it to the stickies - and actually, I'll probably add most of the campaign matches to the stickies as well if nobody minds being Immortalized.

Speaking of which, as an aside from the campaign - everyone remember to shoot me PMs if your posting batreps. I'll take the link and add it in so we get a very nice collection of Necron battle reports growing.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 19, 2010, 12:06:49 PM
I got the round 3 bonus mission done.

moc065 - bonus mission 3, "Secure the Tablet" (http://www.40konline.com/index.php?topic=206570.0)

I am still scheduling for the round 3 game; but I will need luck as the expected opponent is a crafty one.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: OD from TV on October 22, 2010, 02:47:24 PM
Your friendly KoN Ork Faction leader here, just to do a tad bit of gloating on how we’ve taken the lead.

Now are you gonna stand for that?!

I should hope not, get out there and krump some Orkzies!  More than just that, while Skeetergod has a heavy lead on the Notoriety Points you can krump him if you not only play games, but put out some Campaign Fiction, a Tablet marker, and a Hero Portrait.  After all the NP winner is gonna get this Necron Terrain piece:
(http://img.photobucket.com/albums/v308/the_wise_wyn/Terrain/IMG_1231.jpg)

You don’t want some lousy Korork to have it!

Peace
~OD

Post Script: If offended, just remember that this is my way of getting you Necrons pumped to play.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 22, 2010, 05:33:41 PM
Well I have been making my own Terrain Pieces, so your welcome to go here (http://www.40konline.com/index.php?topic=205300.msg2518426#msg2518426) and check out what a Necron Mission Objective looks like in my army.

After that I will have you know that TMGM has not been idle, I will not give details here; but my round 3 and round 4 games are done, and it won't hurt the Necron faction in anyway shape or form.

Details of the Battles to NecronCell 2131 ASAP and Batreps will go up as well as I got plenty of picture of these two games.

Cheers, and lets go quell the Bio-Mass my brethren.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: OD from TV on October 23, 2010, 06:45:14 AM
Actually I have seen your Mission Objective piece and I think its amazing.  Heck if I could do that kinda green stuff detailing I wouldn't spend so much time scratching my head and trying to get a similar level of detail with plasticcard.

As for participation I know from the main page that TMGM hasn't been idle, rather they've/you've been kickin some major butt as evidenced by both the Campaigns and Battle Reports Board and the linkies of your Bat Rep exploits on the main page.  In fact (like I predicted before this got started) you've been easily the most active Necron player in the campaign (at least viably active if there is someone who I've overlooked).

(and just between the Necron players and me I think you're about to take the lead.)

Peace
~OD
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: prot on October 23, 2010, 10:21:09 AM
That terrain piece is fantastic.... you pulled off the Necron emblem really well. I'm ok with greenstuff but I hate attempting 'circles' with it.  It looks awesome.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 23, 2010, 04:40:47 PM
Thanks for the comments on my terrain piece; but that is not the first time I did the Necron icon with Green Stuff. I learned a lot when I built mt first monolith (from the cardboard of the battle box), and one trick I learned was to make a cast mold, so once I had that first Icon built, I took a cast mold of it, and now I just use that to re-cast the icon whenever I want (like I did on the terrain piece). Its actually easier than most people think.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Lord of Winter and War on October 24, 2010, 10:17:43 AM
I have not been able to use my necrons the past couple of weeks, as their case broke, however I fixed it and now I'll be using them again. Does Battle Fleet gothic count for this as well? As my local Games Workshop store is really getting into BFG right now.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: prot on October 24, 2010, 07:24:40 PM
I wish I had seen this campaign in time... oh well....

On a completely unrelated note, I have a batrep coming up against BA.... with pics. Man I am starting to hate BA. But Orks might be worse against my Necrons. :)
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 26, 2010, 06:25:09 PM
The Campaign is concluded. What !

Quote
Campaign Schedule:
For the sake of expediency, and because we've never tried to run an online campaign this swiftly, the campaign schedule for Brutes against Bots will be slated as follows:

September 12th - Campaign Signup opens
September 26th - Campaign Begins!
Round 1       Begins September 26th       Ends October 9th       Bonus Mission - Interrupted...
Round 2       Begins October 3rd       Ends October 16th       Bonus Mission - Hiding Something?
Round 3       Begins October 10th       Ends October 23rd       Bonus Mission - Secure the Tablet!
Round 4       Begins October 17th       Ends October 30th       None (but you can still play "IT'S THEM!!!")
October 30th - Campaign Hero Portraits, Fiction Articles and Batreps must all be submitted by the end of the day [GMT-5]

Am I deluded or did I miss something.

I did do my round 4 game on Friday and I reported it to you in basics; but why are we ending early, shouldn't the others get a chance to finish up round 4 ?

Anyway, I will get my 2 Batreps done ASAP (today) and fire you the links, Updates on the terrain piece are done (all pics inserted), and my Hero Page is decent (needs a few tweeks to include last couple battles) so I will do what I can with the ending of my story today as well, as I now have a lot of work to shove into 1 day instead of this week.

Cheers.

PS... First Batrep for Roudn 3 is done, Here is the linky (http://www.40konline.com/index.php?topic=206771.0) and I appologize for the shortness; but I do think that I got most of the data in there.

PPS... Working on second report still. OK its done too, here is the linky (http://www.40konline.com/index.php?topic=206774.0)



UPDATE

The campaign is not over, in fact we have this week to get those round 4 games in and reported (batreps all help for points). As Prot was one of our more secret faction members (I am not above using ringers, as we Necrons are 3vil - get over it) I conclude that his batrep with the 1850pts force should also count in either round 3 or 4 (his choice as he had it inserted right in the middle).

NecronCell2131 you need to update some stuff on the campaign weekly scores (get Gutstikk to divulge the info) or have him post it for all to see (even better) that way we will at least know how many games we need for week 4 (mine is done, posted link above).

Don't forget guys, those inserts to the Hero Page, the Fictional Story page, and or the Terrain page will all help as well (Mine are also all done in the respective spots). I know its not a must do; but the more guys that get involved the better this will turn out.

PS... This campaign has inspired a few local to do a weekly Friday aftenoon Campaign through November, 750- 1000- 1250- and 1500pts through the weeks, and you have to play different guys, then we hope to all meet up in December for a 4 vs 4 apoc game with 6000pts per side (1500/player) to round it out. The guy that I got the "Draw" and then the Win in round 4 vs is setting it all up, as he really wants to kick some Necron arse now (good luck with that Richard).

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Foxfire on October 28, 2010, 05:51:57 PM
Alas, I was not nearly as active as I hoped to be: I didn't even finish my fiction piece.  Really college to blame, unfortunately.  Sorry guys...hopefully the evil of the Necron legions can arise victorious anyway.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Gutstikk on October 28, 2010, 10:45:04 PM
You guys have till the end of this week to grab another match, go ahead and grab one! Make a final push for the tinheads if you can!
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Lord of Winter and War on October 29, 2010, 09:40:45 AM
I played two games last night.

First was a 1750pt game against Blood Angels, which I'll make a battle report for.

Second was a BFG game with my Necron fleet against an Imperial fleet. In it, although my escorts took heavy damage at range (God damned nova cannons). I was able to close in on him quick, destroying one of his ships, while managing to disengage one of my scythes before it took it's last hit (I choose to keep it on an extra turn for the hitting power after it was crippled). My opponents force fully disengaged from the battle, however I took the most VP's at the end.

Might be getting another BFG game in on Sunday, but that'll be about it.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: moc065 on October 29, 2010, 10:19:17 AM
Don't forget to report your games to the Faction Leaders ASAP so that you get the points in for your faction.

Batreps are great; but those can come when you find the time.

Congrats to everyone that took part and may the best group of men Machines win.

Cheers
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: SKEETERGOD on October 30, 2010, 04:16:48 PM
I am posting this for lettheharvest begin. He and I had a battle LINK[/b] (http://www.40konline.com/index.php?topic=206940.msg2531819#msg2531819)

He told me he can't get online because his internet don't work. Thats code for: he forgot to pay the bill and they shut it off... :-[

I will also post this on the ork forum as my batrep for week 4. A good game, and without leaving a spoiler, you will have to read the batrep.
Title: Re: Knuckles on Necrodermis Campaign - Necron Side
Post by: Lord of Winter and War on October 30, 2010, 08:09:13 PM
Posted a battle Report for my Necrons (http://www.40konline.com/index.php?topic=206948.0) (http://www.40konline.com/index.php?topic=206948.0). Against Blood Angels.