Okay, so my old armored rush list style, with Vindicators and Assault Termies and such, isn't going to work quite as well these days. I need volume of shots, not quality of shots, and I can't guarantee Rhinos will live much past a turn against my predominantly Eldar/Dark Eldar opponents. I came up with this list. It seems a bit crazy, so I'd like to hear your thoughts.
Combined Arms Detachment; Imperial Fists Doctrine
HQ
Chaplain in Terminator Armor w/Primarch's Wrath
Designed to anchor the Terminators. A good shooting platform, solid assault model, and Zealot is a nice mix with termies. The other option is a Librarian w/Termie Armor, Storm Shield, and Lv 2 upgrade, but the psychic phase is frequently too random to rely upon and he hasn't been working out.
Elites
5 Terminators w/Cyclone Missile Launcher
--in Land Raider Crusader w/Multimelta
This guys ride with the Chaplain. Or Deep Strike. Or Deploy on the Board. Part of the appeal here is the variety of tasks to which they can be applied. Land Raiders are hard as nails these days, too.
6 Sternguard w/2x Combimeltas (or combiplasma--uncertain)
--in Drop Pod
For early game disruption. Not sure if a pair of combiplasma or a pair of combimelta are more effective. Anyway, they aren't here to alpha strike so much as get into an inconvenient spot where the enemy will either have to deal with them or have them tearing up a flank.
Troops
Tactical Squad (10) w/Heavy Bolter, Plasma Gun, Vet Sarge w/Combiflamer, Meltabombs
Tactical Squad (10) w/Heavy Bolter, Plasma Gun, Vet Sarge w/Combiflamer, Meltabombs
These guys are here to score objectives by either camping on them or running to claim them while under the covering fire of the rest of the army. They are equipped to be versatile, and the Vet Sarge upgrade is mostly for the Ld upgrade, though the extra attack is nice, too. I've been toying around with heavy weapons, and I've come down to either taking the Heavy Bolter or nothing. Multimelta doesn't have the range, Plasma Cannon can't be snapshot, Missile Launcher is just a terrible weapon now, and the Lascannon is too expensive. A Heavy Bolter gives them range, some anti-infantry firepower boost, and works with the Imperial Fists Doctrine. If I dropped them both, I'd be buying myself a 7th Sternguard
Fast Attack
Storm Talon w/Skyhammer Missiles
Arguably one of the best flyers, point-for-point, in the game, barring the Night Scythe. Fast, long range, lots of shots, reasonably tough, accurate, and cheap--what's not to like?
Heavy Support
Predator w/Lascannon Sponsons
For Transport hunting/long range firepower on a tough armored chassis. AV13 is tough to cope with, and I expect it to live a healthy life so long as nobody gets too close. The fact that it scores these days is criminal.
Thunderfire Cannon
This gun is Yhwh-condemneded amazing. I will never leave home without it anymore. It is powerful, long ranged, can drop firepower *anywhere*, is versatile, and is surprisingly tough. Win-win-win.
9 Devastators w/4x Lascannons
Forms a firebase with the Thunderfire and the Predator. Nasty antitank power, tough, hard to dig out of cover. Stick them in Bolstered terrain and you've got a very capable unit. Altogether, my three heavy choices + Sternguard + Termies should give the Tacs sufficient cover to get in close and seize and hold midfield objectives.
This runs me about 1746 points or so. Basic plan is to have a firebase cover the advance of the Tacs + Termies + Land Raider. Storm Talon and Sternguard act as harassers/flankers.
Thoughts?