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Author Topic: FINALLY ELDAR SCENERY!  (Read 2103 times)

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Offline magenb

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FINALLY ELDAR SCENERY!
« on: February 8, 2017, 01:39:30 AM »
So the latest white dwarf has Deathworld Forest with some Eldar ruins YEAH!

Sadly its basically just giant runes, but hey its a start :)

If your an Aussie take a seat.. no seriously, sit down... its $220 AUD... clearly whatever they were on when they designed it, they were still on when they made the pricing..


Offline Cavalier

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Re: FINALLY ELDAR SCENERY!
« Reply #1 on: February 8, 2017, 06:56:13 AM »
I know it looks really good. I'm definitley gonna pick some up. With my Eldar Voidshield Generator, Aegis Defense line and this terrain here... I can rock a little Eldar outpost. Should be cool

As for those prices I know.... BRUTAL price for the Aussies. Sorry Australia... not sure why GW punishes you. Its like some kind of political sanction.
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Offline magenb

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Re: FINALLY ELDAR SCENERY!
« Reply #2 on: February 8, 2017, 03:04:43 PM »
Yeah we had this problem a few years ago and GW seemed to even us out with the US pricing so I stopped paying attention, but its gone back to a 60% price increase, which just means collectors get friends in the UK to ship them stuff and the local stores miss out on sales.

Offline Aurics Pride

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Re: FINALLY ELDAR SCENERY!
« Reply #3 on: February 9, 2017, 12:50:10 PM »
Gotta be honest I am really not a fan of the new Eldar Terrain and especially not with that sort of a price tag on it!
Always feel sorry for you guys down under, pricing down there seems to be awful.
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Offline Looshkin

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Re: FINALLY ELDAR SCENERY!
« Reply #4 on: February 9, 2017, 01:55:38 PM »
Personally, I think the new set is horrific. I'm not a fan of any of the Death World plants and somehow GW have managed to make Eldar architecture look clunky, boxy and clumsy.

For a first foray into non Imperial terrain, GW dropped the ball on this one.

Also Magenb, those price tags suck for you, sorry to hear the hobby is so cost prohibitive Down Under.
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Offline magenb

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Re: FINALLY ELDAR SCENERY!
« Reply #5 on: February 9, 2017, 03:11:56 PM »
yeah giant rune is a not very creative, the vegetation is rather weird especially considering most of terrain is going to be standard tree models, if you painted them to blend in with your normal tree's it might work for an exodite world.

 


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