The Minuteman [Dead]:Once a proud and anarchic Recluse, the Minuteman rejected e's rebellion and followed his own path. Several years later, he found himself low on bolter rounds and decided to seek employment. Clocking in, then out, he was quickly reduced to wage slavery. The more he killed on the weekends, the more debt he was in. Eventually his last minute ran out and he was killed by his master, Steamboy, and sacrificed to the machine. Such are the hazards of a part-time menial vocation.
Minuteman is rocking a heavy bolter from his chest. He's the product of too much glue inhalation. I found bitz I never knew existed.
Eventually, this squad will replace Scoop's Havoc squad. While it was a nice idea, they weren't as interesting as these guys.
Had my first DMing experience with three teenage girls, of all people. I convinced them to roll characters, and for want of anything else, I did 'Illumination' from the rulebook. It was kinda slow because the 14-year old insisted on rolling every dice for 30+ seconds. The characters they rolled were freakishly good: all stats over 30, some 40.
Feedback on it: Interaction
.
Any unnecessary story telling:
So the Research station purge isn't even going to have an exposition at the start. It's going to be 3 Kill-Team troopers you have been seconded to talking. You're already en route to the research facility. You're there to kill everything. How quick is that?
I think the book's adventure kinda sucked. From what I've learned, an RP should play out like a short story. Keep it fast and enthralling.
So the first adventure is combat heavy. I've been describing it as Gears of War with dice. Once everything is dead, the Man Who Laughs, Zuvassin's herald, is heard chuckling as he walks away. If a psyniescence test is made, they know the warp is near. This sets up the next adventure.
Set on Anomie, the players take down a control cult in the southern swamps. On the way, they help capture Domo, a mute Pariah child. They are assisted by the Girl Who Didn't Know, a blank in the employ of Inquisitor Mono. He will return in 15 years time, on Nihil. That is, if the players give him to the black ships...
+++++
the bus stop
river in Östra
the bridge
the bus
to bring someone
there
he was supposed to get on
the night train
but he didn't do it.
back then
Sunday afternoon
to return
small hill
to come up
towards something
the house
right through
the grass
this
tall
thin
the man
the head
to let hang
the mouth
to pull together
the mouth pulled together in the shape of an O
the suitcase
casual
over
the shoulder
to swing
casually swung over the shoulder
to fall down on
the suit didn't suit him
to go with, to suit
the black suit
white coat
the head
to wait for somebody
to throw at something
what I learned from meeting a girl who didn't know
or didn't care
the garden
the stone
the bird
the cigarette butt
from
bare
the flower pot
exercise for school
to knock
here: the (window) pane.
to see somebody arriving
to hope for something
the hand
to lift
so incomparably
graceful
the gesture
to be able to
still
to get goose-pimples
to think about something
as if
the whole world
to visit
to pretend
as if she was coming only for me
to be afraid of something
the dog
Black Ships.
once, one time
again
the meadow
close to
lost
to run away
the dog
never seen before
indeterminable
mix
to look like
low
Anomien shepherd
nape of the neck
dark
dirty
both
to be surprised/astonished
to stand rooted to the spot
to stare at one another
the paw
the teeth
all
to watch
to wait
to wave at somebody
this time
to not wave back
to dare
to move
to feel something in oneself
how
the panic
to rise within oneself
the inside
empty
or so they said
to beam across to somebody
to see
to lower the head
the front paw
to make wide/ to place widely
to hold something in front of oneself
the height
the belly
to hold something at the height of one's belly
careful
to take a step back
at that moment
to start barking
to run out of something
to shout loudly
to turn around (used for animals only)
to run away
the arm
needles
to inject
shaking/to shake
to feel numb
blackness
cold floor
alone
everything was good
everything was usual
+++
5 years pass. The Man Who Laughs is terrorising the city:
'Nobody panics when things go according to plan. Even if the plan is horrifying. If tomorrow I tell the press that like a scummer will get shot, or a truckload of Guard will be blown up, nobody panics, because it's all, part of the plan. But when I say that one little old Imperial Governor will die, well then everyone loses their minds! Introduce a little anarchy. Upset the established order, and everything becomes Chaos. I'm an agent of Chaos.'
Hollows begin infiltrating. Maintain order as an Agent of the Inquisition.
Ultimately, the war further destabilises the planet. Anomie falls 10 years later. You all make it off the planet in an RP of the last days.
Then, you're in the Inquisitor's trusted cadre. It's Nihil, going into Colony.
But something goes wrong. The Inquisitor is not as he should be.
I'd imagine that there would be over thirty sessions in that big arc. It's good.