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EldarOnline => Eldar => Topic started by: Alexxk on February 13, 2018, 09:55:37 AM

Title: 750p Tournament list
Post by: Alexxk on February 13, 2018, 09:55:37 AM
Hi guys!

For a 750p tournament on a 4'x4' table, I plan to use this list:


++ Battalion Detachment +3CP (Aeldari - Craftworlds) [43 PL, 749pts] ++

+ No Force Org Slot +

Craftworld Attribute: Alaitoc: Fieldcraft

+ Heavy Support +

Dark Reapers [13 PL, 167pts]
. 5x Dark Reaper: 5x Reaper Launcher
. Dark Reaper Exarch: Tempest Launcher

+ HQ +

Farseer Skyrunner [7 PL, 140pts]: 2. Doom, 3. Fortune, 3: Falcon's Swiftness, Shuriken Pistol, Singing Spear, Twin Shuriken Catapult, Warlord

Warlock [2 PL, 35pts]: 5. Quicken/Restrain, Shiftshroud of Alanssair, Shuriken Pistol, Witchblade

Warlock [2 PL, 35pts]: 4. Protect/Jinx, Shuriken Pistol, Witchblade

+ Fast Attack +

Shining Spears [10 PL, 188pts]
. 5x Shining Spear: 5x Laser Lance, 5x Twin Shuriken Catapult
. Shining Spear Exarch: Star Lance, Twin Shuriken Catapult

+ Troops +

Dire Avengers [3 PL, 64pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Dire Avengers [3 PL, 60pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult
. Dire Avenger Exarch: Avenger Shuriken Catapult

Rangers [3 PL, 60pts]: 5x Ranger

++ Total: [43 PL, 749pts] ++

Link removed - Iris.

I am unsure if I should swap one of the DAs to another ranger squad. It would help me to protect my reapers from deepstrike.
The gameplan is to drop in the warlock with shiftshroud, use seer council stratagem to make quicken more likely, cast fortune, doom, protect and finaly quicken and catapult the spears into my enemy. if I get quicken off melee should be guaranteed. Depending on my oponents deployment I will place the spears in deepstrike or deploy them normally. I am unsure about the farseer skyrunner, but seer council stratagem makes me want to take him. I am also very unsure about his warlord trait. Maybe ignore overwatch, so he can bind something, while the spears act as distraction carnifex? The 6 reapers would wreck havoc from the backline, shielded by the troops. Initially I had 2 squads of 3 with each a tempest launcher, but fire and fade gets very good with 1 squad! Any ideas how to make this list better, or what would a good TAC list be at 750 points?

Thank you for your help!
Title: Re: 750p Tournament list
Post by: Saim-Dann on February 13, 2018, 05:21:56 PM
G'day, Alexxk!
Your list looks good, mate, and your formula for them is solid. Have found it's harder for the opponent to clutter his DZ to block deepstriking, with the smaller750 games. Best of luck, Alexxk... Pointy ears forever!!   
Title: Re: 750p Tournament list
Post by: Blazinghand on February 13, 2018, 05:23:32 PM
Looks like a strong list. Some general thoughts:

Farseer might be better off with Executioner than Fortune, if you're not allowed to pick psyker powers for each opponent. DAs, Shining Spears, Dark Reapers all look good, as do the Rangers. I'd be hesitant to drop a squad of DAs for Rangers since DAs provide great firepower for their cost relative to rangers, but perhaps you get enough dakka from other sources to deal with light infantry.

Depending on the tournament, I'd consider actually making the Quicken Warlock your Warlord. Yes, he's much more likely to die than your Farseer. However, you can give him the Seer of the Shifting Vector warlord trait, which will make up for the fact that he is a mere Warlock and has no Runes. Here's why:

It seems to me like your battle plan revolves entirely around making that Quicken happen, yes? Well, you should give that Warlock a re-roll, and the Seer of the Shifting Vector Warlord Trait is the best way to do it. If you roll snake eyes on your Psychic test, a Command Re-Roll won't help you much. But Seer of the Shifting Vector could rescue you. This way, you don't leave your valuable heavy cavalry twisting in the wind.
Title: Re: 750p Tournament list
Post by: Alexxk on February 14, 2018, 12:36:21 AM
Looks like a strong list. Some general thoughts:

Farseer might be better off with Executioner than Fortune, if you're not allowed to pick psyker powers for each opponent. DAs, Shining Spears, Dark Reapers all look good, as do the Rangers. I'd be hesitant to drop a squad of DAs for Rangers since DAs provide great firepower for their cost relative to rangers, but perhaps you get enough dakka from other sources to deal with light infantry.

Depending on the tournament, I'd consider actually making the Quicken Warlock your Warlord. Yes, he's much more likely to die than your Farseer. However, you can give him the Seer of the Shifting Vector warlord trait, which will make up for the fact that he is a mere Warlock and has no Runes. Here's why:

It seems to me like your battle plan revolves entirely around making that Quicken happen, yes? Well, you should give that Warlock a re-roll, and the Seer of the Shifting Vector Warlord Trait is the best way to do it. If you roll snake eyes on your Psychic test, a Command Re-Roll won't help you much. But Seer of the Shifting Vector could rescue you. This way, you don't leave your valuable heavy cavalry twisting in the wind.

That warlord trait idea is awesome! Thats the thing that puts the icing on the cake!

With the farseers powers i am unsure, I have to be honest though, with that extra reroll on the warlock, he could be changeable. I dont rely on the seer council that much anymore! If I keep him, would you go for executioner together with fortune, guide or doom? Doom lets me kill everything but fortune would keep my deathstar alive a bit better incase protect doesn't go off. Doom would help me vs high T tanks to kill them in one round with reapers shooting, spear shooting and charging. You never know if someone brings a LoW to a tournament ;). Guide seems to be the best if the enemy doenst have any tanks, I think this wont happen in a game at all...

Im currently debating with myself if I really need that farseer skyrunner (could take a warlock skyrunner and a spiritseer as warlord, I think Ill do this!)

Thanks for your awesome input, you got a small detail thats on point ;)

Edit: Ok, I had a look into the infinity circuit and questioned the runes about cast probilities. What the runes told me is following:

For a power with a casting value of 7 the following probabilities ocour:

Casting it with no modifier: 58%
Reroll whole test with seer of the shifting vector: 82%
Use a command reroll on the lowest: 85%
Bringing it down to CV 6 with seer council: 72%

So the decision is made: The warlock skyrunner/spiritseer with quicken has to have the seer of the shifting vector trait. The other rune of battle (protect) will be cast with a command reroll in mind.
So my conclusion is: Spiritseer with reroll test will deepstrike with the shiftshroud.
The farseer will trust in his runes of the farseer and most likely stay somewhere behind with the reapers and avengers (whole force will move forward though) to be in range of 6" to the reapers to use forewarned vs deepstrikes.
Protect warlock skyrunner will rely on the command reroll.
Casting sequence would be: protect (maybe reroll), farseer spells (without the jetbike I think i will take guide for reapers/spears and fortuen for spears). Lastly the warlord spiritseer is gonna cast quicken on the spears and they move in. I will try to place my rangers in a way that they are in cover and shield the spiritseer so my warlord doesn't get slain to easily (-2 hit in cover is awesome).

Depending on the table setup the spears or reapers may start in deepstrike (only one of them, I just have 6 CPs here and would like to use some fire and fading on the reapers and have to possibility to use feigned retreat on the spears to get a favorable fight in my second combat phase if they are bound in melee. Unless I need to give them lightning fast reactions to keep them alive).

This group of aspect warriors will bring Khaines full power to the Mon-Keigh!
Title: Re: 750p Tournament list
Post by: Blazinghand on February 14, 2018, 04:34:18 PM
Seems like a good plan.

For Farseers, I find I like to run them with Doom and Executioner. However, my list runs with many small units. I use 5-elf squads of Dire Avengers, 5-elf squads of Fire Dragons, etc. So Guide and Fortune are not very useful for me, since they only help part of my list, whereas Doom helps several units at once. If you are running a single very valuable unit, spells like Guide and Fortune provide more value.
Title: Re: 750p Tournament list
Post by: Alexxk on February 26, 2018, 09:07:19 AM
So here is a picture of my army, ready for battle next saturday!

(https://i.imgur.com/zLioDcl.jpg)
Title: Re: 750p Tournament list
Post by: Saim-Dann on February 27, 2018, 09:04:03 AM
Just magic, Alexxk!
Very neat. Good colour choices, and those bikes? My favorite though is the skull work on the Reaper Exarch with the shuriken cannon. Thanks for sharing, mate... Pointy ears forever!!
 
Title: Re: 750p Tournament list
Post by: Blazinghand on February 27, 2018, 12:55:12 PM
That is some great work on those bikes. Is that airbrush with a mesh stencil?
Title: Re: 750p Tournament list
Post by: Aurics Pride on February 27, 2018, 01:29:26 PM
Love the list and love the army even more!
Any chance of getting some better pictures of those Shining spears? They look lush!
Title: Re: 750p Tournament list
Post by: Alexxk on February 27, 2018, 02:42:18 PM
Glad to see some apreciation :)

I actually really like that old reaper exarch model. The pose is nice, and I actully don't like the optics of the "new" reaper laucher.

Yes, the bikes where done with airbursh and a stencil. You can find them on ebay for under 10€ (you could also cut them in half and share it with a friend, they are still big enough). If you are from europe I can give you a link to the ones I bought.

Here are some a little better pictures: Shining Spear conversion - Album on Imgur (https://imgur.com/gallery/fv8Jq)

I will try to make some good pictures of my collection somewhen during march when I have some freetime at home when the sun is out.
Title: Re: 750p Tournament list
Post by: Alexxk on March 3, 2018, 05:57:42 PM
Just as a small feedback of how the tournament went: The meta in my store wasn't ready for it. Basically tabled all 3 games in more or less 3 rounds. The damage the shining spears can do is ABSURD! With the buffs (protect, I switched to doom on the farseer) they are also basically unkillable. Only in the last game my oponent realised that the counterplay is to countercharge them with something high toughness so they onyl hit with S3.

But the combo of guide protect quicken onto even 6 of them is bonkers. With doom on a knight I think a squad of 9 can take it out in one turn. I am sure they will get nerfed with the upcoming faq. Hopefully they wont be useless!
Title: Re: 750p Tournament list
Post by: Blazinghand on March 4, 2018, 04:46:41 AM
Nice! Congrats on the wins. Yeah, the Shining Spears are pretty great on the charge.