Hi all, a low point battle for the Silver Ghosts - 800 pts. I got at the LGC looking for a 1500K/1850K pts game but found myself caught in a new Campaign, starting at 800 pts and building up to 1500 pts for the finals.
So, I ended up playing against one of the local IG player - name's Ulric - who usually plays full Mech Guard but deploying his Troops on foot for the Campaign's start.
Mission was rolled and we got
Seize Ground - 3 Objectives - and
Dawn of War, Ulric placing two of the Objectives and me one.
I won the roll for First Turn but I left it to him, figuring that as his Russ and Hellhound would begin off table my Wraithguard wouldn't be too vulnerable (We both forgot Nightfight until after Deployment was done, even better for the WG).
Silver Ghosts:HQ: - Farseer w/Fortune
ELITE: - Harlequins X 7, Shadowseer, Death Jester and 6 Kisses
TROOP: - Wraithguard X 10, Spiritseer w/Conceal
- Dire Avengers X 7
HEAVY: - Warwalker w/2 Shuriken Cannon & Spirit Stone
Imperial Guard:HQ: - Senior Officer w/Powerfist & Bolt Pistol, 4 Storm Troopers with Flamers, Carapace Armor
TROOP: - Armored Fist Squad X 10, Sarge w/Powersword, 2 Plasma Guns, Carapace Armor
(+ Chimera with extras - didn't show up)
- Storm Troopers X 10, Sarge w/Powersword, 2 Plasma Guns, Carapace Armor
- Storm Troopers X 10, Sarge w/Powersword, 2 Plasma Guns, Carapace Armor
HEAVY: - Leman Russ w/Heavy Bolter Sponsons and Hull Lascannon, maybe some extras...
FAST: - Hellhound w/Hull Heavy Bolter, Rough Terrain Mod, maybe some extras...
Battle was played on a 4' X 4' board due to the low points game - Notice the three rocks aligned top to bottom on the left: That was the board's demarcation. Objectives were pieces of money.
DEPLOYMENT: (Sorry for the pics, they are bit blurry, dunno why)
(Right-click/show image to enlarge)Ulric deployed two squads and his HQ up to the center line (24"), pushing back my own deployment as far as he could. We forgot the Night Fight rule kicking in for the first turn before we deployed, so I didn't dare deploy my Avengers on-table for fear of a pie plate, so they began off table. The Fortuneseer was deployed with the spread out Wraithguard.
I tried to snatch First Turn but failed.
TURN 1:
(Right-click/show image to enlarge)IG: Russ, Hellie and Armored Fist squad come in, Russ fail it's Night Fight test, Near units shoot at the Wraithguard, killing one with Flashlights. HQ advance to engage the WG next Turn.
ELDAR: Avengers and Harlies come in, both trying to whittle down the Guard a bit but both fails their Night Fight rolls. Farseer Fortune the Wraithguard which Run 3" into the ruin's cover.
Slaughter had begun... ahem.
TURN 2:
(Right-click/show image to enlarge)IG: After movement, EVERYTHING shoot at the Wraithguard. including the Hellhound who missed (hit only 4 WG) and the Russ who shot with Lascan and HB, killing
two. Ulric so
HATE my Fortuned WG...
The cherryh on the cake is when he charge his HQ in the WG (he forgot to buy them Frags) and the Officer fail to hit/wound with his Powerfist while all of his escort were pound to bloody pulp and the unit overrun.
ELDAR: Avengers decide that not being seen is the best way to survival (looking at the ominous Hellhound) and run behind the ruin, harlies running a whopping 1".
The (again Fortuned) Wraithguard, following previous success against the HQ in CC decide not to shoot and charge, killing 4 for none of theirs, but the monkeighs stubbornly hold. Excellent.
TURN 3:(Right-click/show image to enlarge)IG: With no target of opportunity, both Hellhound and Russ advance, Mr. Russ trying it's luck for the Harlies but fail the Veil of Tears roll.
Then, Ulric decided to try his luck by sending reinforcement in the CC - 7 Powersword attacks should generate some kills... Well, no. The Wraithguard (helped by the Farseer and Spiritseer) kill another 3 from the first squad, sending them both IG units Running for their life, the dead Eldar failing to catch them as they retreated. Even more excellentness. :'(
ELDAR: Fortune works again, the Wraithguard walking up to the Hellhound and destroy it with a well placed Wraithcannon shot. A fitting end.
Meanwhile, the Warwalker showed up, threatening Mr. Russ with Close Combat goodness by running toward it. The Avengers cowered in cover while the Harlies again tried to run a significant distance.
TURN 4:(Right-click/show image to enlarge)IG: Both retreating squad continue to do so (within 6" of the WG) but the three squads are fully in range of Rapid Fire and shower the Walking Dead with Flashlight and Plasma shots but to their horror, only 1 of the Eldar construct fell. [sigh]
On the right, the Russ fall back from the Warwalker and closing Harlies' threat, only managing to Shake the Walker with it's Lascannon. [meh...]
ELDAR: With the victory at hand, the (Fortuned, again) Wraithguard positioned themselves to shoot and charge the intact, not retreating IG unit, wiping them out for no return casualties, consolidating within 6" (again) of the retreating ones.
The Avengers cower, the Harlies and Walker advance toward the Russ who is running out of space to retreat.
At this point, Ulric called the game off, seeing that the retreating squads wouldn't regroup, ever and the Russ was likely doomed, leaving at least one objective to the Avengers and probably another for the Wraithguard.
What can I say. Ulric have been kind enough to play against me while being fed up with my Wraithguard, thanks to him for being a fun, graceful opponent. Kuddos!
At the end, we realised that a whole Chimera had been forgotten form the fighting, so he was a under points for that game by quite a lot. We both agree that it wouldn't likely made much of a difference though...
Next time we meet it will be in Apocalypse, my Scorpion facing his Baneblade and Armored Company (rubbing hands), hopefully in a couple of weeks.
Thanks for the reading, pray comment away.
Starky