So I had our second chaos versus chaos game last night and had a lot of fun. This was my opponent's second 40k game since the 90's, so it was slower paced with lots of instruction and questions, but we had a great time. A few full flubs, but thats always to be expected. We took our 1000 point lists from the first game and went up to 1200 points for this round. Next month will be 1500 points.
My list
Chaos Lord Mark of Nurgle, Power Weapon
Helbrute Multi-melta, Heavy Flamer, powerfist
Plague Marines x 8 w/ x 2 plasma + champion w/ power weapon
Rhino w/ Havoc Launcher
Plague Marines x 9 w/ x 2 plasma + champion w/ combi-flamer, power weapon
Rhino w/ Havoc Launcher
Chaos Spawn Mark of Nurgle x 1
Chaos Spawn Mark of Nurgle x 1
Chaos Spawn Mark of Nurgle x 1
Obliterator Mark of Nurgle x 1
Obliterator Mark of Nurgle x 1
Obliterator Mark of Nurgle x 1
His list
Noise lord with doom siren, power weapon
Noise Marines, sonic blasters x 8, blastmaster, champion plasma pistol and power weapon
Noise Marines, sonic blasters x 8, blastmaster, champion power fist
Possessed x10
bikes x3 with x2 melta
Obliterator x1
Obliterator x1
Obliterator x1
We played table halves to keep it simple and went for kill points.
Slannesh setup noise marines mid table and in the ruins on the right. The obliterators deployed on the second level of the ruins. The bikers hid behind LOS terrain in the center of the board and the possessed hid behind a hill on the left of the DZ.
I setup my rhinos on either side of a LOS wall with the helbrute behind the terrain. The spawn were in the open field at the edge of the DZ and set to move up the board quickly.
He rolled to go first and unleashed into my spawn. Obliterators and two blastmasters used their assault cannons to decimate two of the spawn, leaving the third untouched. The possessed moved up the field.
My turn saw me advance up the field and fire my havoc launchers, killing a few noise marines, the last spawn moved in closer.
My opponent next used his obliterator's lascannons to explode the rhino that was holding my lord, in which my lord took a wound and I lost a plasma gunner. The possessed attempted a charge, but failed. The noise marines kill the last spawn.
My plague marines moved aside for my helbrute that marched up and melta'd one of the possessed in the face. The unloaded plague marines then fired into the possessed and killed all but 4. Two of my obliterators deepstruck, one mishaps and goes into ongoing reserves. My havoc launchers and the one obliterator unloaded into a squad of noise marines and killed all but 4.
This turn sees his bikers move up next to the possessed with the possessed, who also happen to have his noise lord with him, choose to charge my plague marines. The bikes fire into the helbrute with their melta to no avail. One of the obliterators fires a multimelta into my last rhino and explodes it, sending out my troops. The last two fire a plasma cannons into my plague marines killing 3. The other fires a multi melta. The largest noise marines annihilate the lone obliterator and the small squad fails to damage the plague marines. The possessed and lord charge my plague marines. His lord
challenges and my champion excepts. They trade blows with no damage. My lord and the rest of the marines kill off three possessed and his possessed fail to cause any damage.
The next turn sees my plague marines fire plasma into an obliterator and cause a
wound. At this point I forget about the instant death rule for the double strength, which occurs three more times this game and we only realize this at the end of the game. My other two obliterators come in and use their plasma to pick off three more noise marines. The helbrute fires heavy flamer and multimelta into bikes and kills one. He charges and makes it. He kills them and they fail to damage him with krak grenades. The plague marines overrun his noise lord and possessed.
His noise marines target one of my obliterators and cause a single wound. His obliterators fire lascannons into my helbrute and he rolls three ones for his to hit!
The following turn I assault the noise marine squads one each with an obliterator. The
one makes it, but the wounded one is removed from an overwatch shot from a plasma pistol from his champion. My plague marines fire plasma into the obliterator, removing a wound and my helbrute uses his multimelta to injure another one. At this point they should all be dead, but I'll have to remember instant death next time.
The noise marines last another two rounds in close combat with my last obliterator before being killed and my two plague marines charge the noise marines only to be killed before even causing a hit. His obliterators use multimeltas and explode my helbrute. This leaves his 4 noise marines and three wounded obliterators against my relatively
unharmed plague marine squad, plague lord and a wounded obliterator. We call the game at this point and technically he won as he got first blood and 7 kill points, but if we called the obliterators as dead it would have been 7 kill points for me and
warlord, so we called it a tie.
It was a really fun game, with nothing over-powered that fully dominated the board. Our next game escalates to 1500 points and we are going to add psykers to both lists. I'm either taking nurgle bikers and a biker sorcerer or nurgle terminators and a terminator sorcerer. He's planning on adding some Thousand Sons to the list to hopefully decimate me with sonic blasts and inferno bolts. Should be a good time.