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Author Topic: Cyclopia Cabal  (Read 1254 times)

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Offline Brash

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Cyclopia Cabal
« on: May 14, 2017, 06:37:45 PM »
So I have completed painting my 3 sorcerers and want to try using the cabal in my next game. However I have not used a single chaos sorcerer in years let alone 3. Does anyone have any advice on how I should be using them and what powers I should try and take with them.
« Last Edit: May 14, 2017, 07:53:59 PM by Brash »
Ave Dominus Nox

Offline Wyddr

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Re: Cycolpia Cabal
« Reply #1 on: May 14, 2017, 06:49:34 PM »
They should each have a Chaos Familiar as standard and should be at least Lv2. You are going to want to get Invisibility if possible, so expect to make some rolls on the Telepathy table. Psychic Scream is still pretty damned good, so you don't lose if you have to trade for that.

Ultimately, the rest of your powers depend on the metagame and strategic situation.

Offline Brash

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Re: Cycolpia Cabal
« Reply #2 on: May 14, 2017, 07:53:01 PM »
So as I roll for powers if the first one does not get invisibility op to try again with the second one?
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Offline Wyddr

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Re: Cyclopia Cabal
« Reply #3 on: May 15, 2017, 06:33:01 AM »
Yeah, I'd do that for at least one guy. He then gets Psychic Shriek, too, thanks to focus. Then, if you still don't have it, try once with another guy. Use the other slots for other powers.

Also: don't mark *any* of these dudes. That screws w/power selection a lot.

 


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