Yeah... I only faced the 2nd edition Eldar codex once... but this is the most "high-end" codex on the power scale I've ever seen.
Considering that 135 points of Scatter Bikes score more hits, on average, than 150 points of Guardsmen [at long range] but hit with Scatterlasers instead of Lasguns... And can then hop back out of LOS, with longer range, and can, if desired, move 50 to 60 inches in a single turn, having
5 times the mobility of said Guardsmen [meaning they can move as far in one turn as Guardsmen can move all game] and you're somehow not beating Guardsmen at the shooting game?
And then you have D-Scythes to LITERALLY deal with ANYTHING that you can't hurt with Scatter Lasers.
You could
literally, probably wipe out a unit 5 or 6 strong with the OVERWATCH from 5x D-Scythes. And then
LITERALLY Stomp things to death with a Wraithknight.
And being the most amazingly mobile army in the game, Eldar are fantastic at fulfilling the win conditions of 7th edition.
EDIT: I forgot Warp Spiders! You shot me? *Consults Dice* Nope, I jumped out of Range / LOS. LuLZ. That's even better Damage Resistance than 'Crons. You can't hurt what you can't engage!
So, as mentioned, they're only "outshot" by some extreme Tau builds. They have widespread access to the two best types of shooting weapon types in the game, being Scatter Lasers and various "Ranged D-Class" weapons. They have the best Melee unit in the game [S&B WK] that is so cheap points wise it should be errata'd, and literally needs no other CC support besides another WK. They have the best army-wide mobility of anyone. They are, again, the best of the best, at everything except ability to shrug off damage, which Necrons still, for now, manage to do better.
Not a word of a lie, I've never seen a codex that so clearly "Best at Everything" than the current Eldar codex. The Eldar Dex, Tau, and Necrons with SM pretty decidedly in fourth. Tau / Crons might go Crons / Tau, but that's the only question.
Was this a joke post? Because if so, good on you.