Hey guys, another attempt at a 1000pt Army List, hopefully I've come up with the right idea by now. So here's the list, it's up for any scrutiny or praise anyone can throw at it, so go ahead. Thanks in advance.
HQ
Warboss Mraggrarg
- Power Klaw
- Shoota
- 'Eavy Armour
- Cybork Body
- Attack Squig
- Bosspole
Total: 120pts.
Elites
Burna Boyz (x5)
Total: 75pts.
Troops
Slugga Boyz Mob (x20)
- Nob Leader
- Power Klaw
- Bosspole
Sub-total: 160pts.
Slugga Boyz Mob (x20)
- Nob Leader
- Power Klaw
- Bosspole
Sub-total: 160pts.
Slugga Boyz Mob (x19)
- Nob Leader
- Power Klaw
Sub-total: 149pts.
Total: 469pts.
Fast Attack
Warbikerz (x4)
- Nob Leader
- Power Klaw
- Bosspole
Total: 140pts.
Heavy Support
Battlewagon
- Big Shoota (x2)
- Deff Rolla
- Armour Plates
- Grot Riggers
Sub-total: 135pts.
Big Gunz (x3)
- Kannons
- Ammo Runts (x2)
Sub-total: 66pts.
Total: 204pts.
Grand Total: 1005pts.
The basic idea is for the Warboss to join the 19 man boyz squad and hop in the battlewagon, which I'll deploy accordingly so as to avoid as much incoming fire as possible. I will deploy the bikerz (who will take on a tank hunting role) somewhere closest to the most threatening enemy vehicle, or if none exists on the board yet, I will place it somewhere I think it will come useful. The two remaining boyz squads and the burna boyz will deploy regularily in order to capture objectives or counter advancing enemy infantry. The battlewagon will move up with/without the bikerz and try to take cover so as to stay alive as long as possible. The boyz and burnas will advance behind cover to keep their numbers high, the burnas behind the boyz for extra protection. The battlewagon will move to drop off the warboss and boyz to counter any threats, and the battlewagon will continue on to tank shock or ram anything that gets in its way. Should I play a Capture and Control, I would use the battlewagon to ferry a unit back to my base should I not be able to capture the enemy's or win by Wipe Out!
The army consists of 8 kill points.
I like to think of my army as a mixture of Goffs and Evil Sunz, liking the colour red and wanting to get as close to the enemy as quickly as possible, but relishing combat even more, preferign the good ol' choppa over a shoota any day. Their warboss, Mraggrarg, is an outcast of the Goffs, who started up his own Warband, accepting others from the Evil Sunz and fellow ex-Goffs. Mraggrarg is a rising power in the galaxy, having only a few encounters with both Space Marines and Eldar, learning much from their battles, and developing new ways to combat them in his scheming and devious mind.