I've been tearing thru the BRB and errata and can't find anything about this situation. Turn 1 deep strike warp talons 9" away from enemy. Psychic phase gives a free movement to a unit. Warp talons rules give charge after deep strike with no over watch (this parts cool) , is this how it works? If not can you tell me where it's been fixed so this can't happen? Thanks in advance