Thanks guys
really glad you like them
I have had some neat ideas for Croneworld terrain. Mostly arou d sticking little purple/pink LEDs in stuff so it gives everything a sort of pinkish tint to it, lit by an alien sun
Post Merge: May 22, 2017, 07:59:50 PM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.
Static grass finally arrived!
The twisted herald moved its head ponderously side-to-side as it surveyed the ruined battlefield ahead, its tattered antlers lending inertia to its movements. Ragged were its breaths as it tasted the metallic tang of blood in the air. Its interest piqued by a scent lingering in the air it strode languidly through the corpses. Despite its mutations, it had lost none of the grace with which the Eldar are blessed. A characteristic thrown into sharp relief by the discordant metallic scrape of its blade dragging across the flagstones.
Reaching its quarry, it unfurled an elongated forearm towards the wounded Guardian below, caressing its spattered cheek. "You are not long for this world," the herald spoke, it's voice a deathbed whisper, so hoarse it was barely audible. "This need not be the end, my child. Come. Be with Mother Isha. She waits for you."First attempt at weathering
what do you think? I tried for a sort of osteoporosis style gradual decay of his wraithbone armour.
Heorulf, Astartes of the Death Guard is done too
Part of the background for him is that he's a first generation Terran-born Marine. As the Dusk Raiders were initially recruited from 'the warlike clans of Old Albia', so I figured it'd be fitting to give him an Anglo-Saxon name
I am slightly regretting doing the tentacles in red rather than green. I've done enough red on my other models, and green just feels more Nurgly. Too scared to do it though as with the thick gloss layer I'd probably lose all the detail repainting. Does the red look out of place?
The other thing I tried to do was paint his armour in the same scheme as the pre-Heresy Death Guard, but all beaten up, decayed and mutated. It never quite made sense to me for the Traitor Legions to flee to the eye, and then decide to spend their first days lovingly repainting their armour. Especially the Death Guard. Have a similar idea for a World Eater working on the bit of fluff that they never repainted their armour, they just haven't cleaned off the layers of dried blood
Lastly, I've got a bit of headcanon that the Chaos Gods didn't really just pop into existence in the form they are now. More that they were pre-existing unaligned or benevolent warp deities who were warped and twisted by the horrors and suffering unleashed during the descent of the 40k universe from 'tolerable' to 'grimdark'.
I reckon Nurgle began life as a fertility god. A god of the harvest. A god of the spring solstice and renewal following winter. Over the millennia, the horrific acts of the races of the early history of the 40k galaxy twisted him into the plagued nightmare he is today. However, little hints still show through of his origins. Wherever he touches the materium, life blossoms. Sure it's horrific and diseased, but it's life nonetheless. That's why the Blightdar have got little wells of foetid water welling up from beneath their feet, and the grass where that water touches is beginning to green again.
As part of a wider plot point, the desert worlds of Selesti where all of my Eldar (and my Knight Worlders and other dudes) are situated used to be verdant worlds. They were invaded by Nurgle and their ecologies irrevocably changed by his presence. Nurgle was eventually driven from the sector after much bloodshed, leaving desert worlds where life barely clung onto existence in his wake. However, the point being that it wasn't Nurgle's
presence that caused the ecological collapse, but his
absence. He's a fertility god. By driving him away, the lands fell into barren desert.
Little musings to keep me amused at work at any rate
shot of the two together for anyone who made it through that particular ramble!