Recently, I've come to realize that the Militarum Tempestus Codex does not produce a very good stand alone army. They make decent (not great) allies, but as a force in their own right they're very poor. They only have access to two small and fragile units, and have little in the way of support. Needless to say, I'm disappointed with that. But if there's one thing I love to do with 40k related material, it's tinker with it. So here's some ideas to help make the Tempestus Scions function better as a stand alone army.
First, lets look at their Warlord Traits:
Dauntless Commander: Not too bad. Leave it as is.
Grenadier: Also good. Leave it as is.
Intrepid Leader: Nice. No change needed.
Grav-chute Commandoes: No change needed either.
Drill Chief: I have two ideas, and I don't know which one to go with. They are to change it to either:
The range bonus is applied army wide regardless of whether or not the warlord is near or even alive, or units within 12'' of the Warlord fire an additional shot with their hot shot pistols or guns instead of a range bonus. Please discuss this with me.
Inspired Commander: Change to:
When rolling Leadership tests for orders issued by the Warlord, any successful Leadership test that results in a double will count as Inspired Tactics. Guess where I got the idea for this!
In addition to all of this, I'd also suggest that they can choose to use the normal IG Warlord list instead of the Tempestus one if they want. What do you think?
Now onto Orders. I've come up with so many changes to them I can't really stick with the old names. So maybe if I share the effects first we can work out names later. My new order effects are:
- The ordered unit must immediately make a shooting attack. When resolving this shooting attack, all models in the ordered unit have the Precision Shot special rule, and all hot-shot lasguns in the ordered unit have the Sniper special rule.
- The ordered unit must immediately make a shooting attack. When resolving this shooting attack, all models in the ordered unit have the Pinning and Twin-Linked special rules.
- The ordered unit must run in this shooting phase, but must also make a shooting attack either before or after it runs, even though a unit cannot normally Shoot and Run in the same phase.
- The ordered unit must immediately make a shooting attack. When resolving this shooting attack, all weapons in the ordered unit have the Ignores Cover special rule.
- The ordered unit must immediately make a shooting attack against an enemy vehicle. All models in the ordered unit have the Monster Hunter and Tankhunter special rules, and all hot-shot lasguns in the ordered unit have the Rending special rule.
- The ordered unit gains the Fleet and Furious Charge special rules for the rest of the turn.
What do you guys think so far? In addition to these changes, I'm also thinking of creating more units for the army. Mostly commandeered Forge World units. I already have some ideas (well, one) going as seen
here.So, what do you guys think?